Player Matchup

Chaac
Chaac
Sixuya
Chaac
Level 7
God Stats
9W - 6L
1,367 SR
Queue Stats
35W - 40L
1,317 Elo+
Solo
Nemesis
Nemesis
UltraBanan3N
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,298 Elo+
Solo
Heimdallr
Heimdallr
WeariestHydra51
Heimdallr
Level 24
God Stats
1W - 2L
1,208 SR
Queue Stats
20W - 20L
1,442 Elo+
Solo
Ares
Ares
Yung_Pinap
Ares
Level 12
God Stats
17W - 9L
1,513 SR
Queue Stats
62W - 68L
1,343 Elo+
Party 2
Merlin
Merlin
iatethecake
Merlin
Level 28
God Stats
9W - 13L
1,453 SR
Queue Stats
134W - 150L
1,409 Elo+
Party 2
Team Averages
Level 15
1,408 SR
1,362 Elo+

VS

Team Averages
Level 12
1,456 SR
1,292 Elo+
Gilgamesh
Gilgamesh
Deathknight5944
Gilgamesh
Level 21
God Stats
4W - 9L
1,349 SR
Queue Stats
31W - 46L
1,319 Elo+
Solo
Cerberus
Cerberus
EnvyHaines
Cerberus
Level 8
God Stats
6W - 5L
1,609 SR
Queue Stats
6W - 17L
1,228 Elo+
Solo
Neith
Neith
ItsBrotherT
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 15L
1,404 Elo+
Party 1
Ra
Ra
My_SuCuBuS_666
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,191 Elo+
Party 1
Jormungandr
Jormungandr
twistedtyrantte
Jormungandr
Level 22
God Stats
3W - 7L
1,321 SR
Queue Stats
11W - 16L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Sixuya
Chaac
19
3 / 5 / 12
12,938
924
12,923
18,461
19,731
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
UltraBanan3N
Nemesis
19
6 / 7 / 8
12,959
926
15,637
18,610
11,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
WeariestHydra51
Heimdallr
20
4 / 2 / 12
13,225
945
17,487
12,924
6,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 2 / 21
14,477
1,034
15,944
19,634
25,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
20
9 / 2 / 13
14,602
1,043
40,094
13,249
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deathknight5944
Gilgamesh
16
0 / 0 / 0
10,080
720
0
0
0
Cerberus
EnvyHaines
Cerberus
19
3 / 5 / 8
13,143
939
13,977
30,877
25,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
9 / 6 / 5
14,955
1,068
31,323
28,964
10,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 4 / 5
10,975
784
1,921
5,414
1,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
twistedtyrantte
Jormungandr
19
6 / 8 / 7
13,812
987
21,280
42,729
25,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
23
Kills
18
18
Deaths
23
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Deathknight5944
Gilgamesh
0
0
0
0
L
Cerberus
EnvyHaines
Cerberus
3
5
8
1.4
L
9
6
5
1.92
L
0
4
5
0.63
W
Chaac
Sixuya
Chaac
3
5
12
1.8
W
Nemesis
UltraBanan3N
Nemesis
6
7
8
1.43
W
Heimdallr
WeariestHydra51
Heimdallr
4
2
12
5
W
1
2
21
5.75
W
Merlin
9
2
13
7.75
L
Jormungandr
twistedtyrantte
Jormungandr
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,085
Damage
68,501
82,878
Taken
107,984
69,864
Mitigated
62,644
10,628
Healing
13,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Deathknight5944
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
EnvyHaines
Cerberus
13,977
271
0
2,508
30,877
25,062
0
19,573
11,304
28,711
0
L
31,323
11,120
0
3,448
28,964
10,104
0
15,403
13,561
0
61,465
L
1,921
256
138
286
5,414
1,736
0
2,319
3,095
9,544
0
W
Chaac
Sixuya
Chaac
12,923
3,299
0
4,506
18,461
19,731
0
6,228
12,233
0
50,850
W
Nemesis
UltraBanan3N
Nemesis
15,637
7,446
0
281
18,610
11,113
0
8,985
9,625
0
25,825
W
Heimdallr
WeariestHydra51
Heimdallr
17,487
9,266
0
856
12,924
6,945
0
6,217
6,707
0
44,840
W
15,944
1,467
664
1,900
19,634
25,041
0
9,298
10,336
23,007
0
W
Merlin
40,094
3,965
244
2,177
13,249
7,034
0
6,450
6,799
60,572
0
L
Jormungandr
twistedtyrantte
Jormungandr
21,280
6,573
195
7,096
42,729
25,742
0
18,743
23,986
48,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,201
Gold Earned
62,965
245
Minions Killed
190
6
Camps Cleared
3
1,267,867
Distance Traveled
835,418
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,080
720
0
0
0
1,856
0
L
Cerberus
13,143
939
52
4
1
264,105
1
L
Neith
14,955
1,068
71
5
1
274,176
0
L
Ra
10,975
784
14
1
0
107,309
0
W
Chaac
12,938
924
84
6
1
254,103
0
W
Nemesis
12,959
926
23
2
0
258,262
1
W
Heimdallr
13,225
945
57
4
5
250,090
0
W
Ares
14,477
1,034
21
2
0
263,531
0
W
Merlin
14,602
1,043
60
4
0
241,881
0
L
Jormungandr
13,812
987
53
4
1
187,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role