Player Matchup

Horus
Horus
XxMrSleepxX
Horus
Level 27
God Stats
0W - 3L
1,196 SR
Queue Stats
0W - 7L
1,161 Elo+
Solo
Neith
Neith
emvrys
Neith
Level 15
God Stats
5W - 9L
1,497 SR
Queue Stats
41W - 51L
1,393 Elo+
Party 2
King Arthur
King Arthur
fireman9iner
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,565 Elo+
Party 3
Loki
Loki
omidrad123op
Loki
Level 39
God Stats
5W - 12L
1,319 SR
Queue Stats
185W - 186L
1,452 Elo+
Party 2
Thor
Thor
xD4RKxD3ATHx
Thor
Level 7
God Stats
0W - 3L
1,328 SR
Queue Stats
3W - 12L
1,484 Elo+
Party 3
Team Averages
Level 23
1,368 SR
1,411 Elo+

VS

Team Averages
Level 20
1,601 SR
1,474 Elo+
Horus
Horus
Fuzzmaster
Horus
Level 18
God Stats
7W - 6L
1,451 SR
Queue Stats
40W - 46L
1,505 Elo+
Solo
Ares
Ares
MandalorianPeach
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
SevenDeadJr
Da Ji
Level 24
God Stats
6W - 5L
1,515 SR
Queue Stats
95W - 114L
1,381 Elo+
Party 1
Artemis
Artemis
quivering5012
Artemis
Level 26
God Stats
2W - 0L
1,741 SR
Queue Stats
11W - 4L
1,598 Elo+
Party 1
Anubis
Anubis
vinhho3803
Anubis
Level 29
God Stats
7W - 2L
1,800 SR
Queue Stats
130W - 183L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
5,371
448
2,298
7,671
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
emvrys
Neith
9
1 / 4 / 3
5,587
466
5,795
5,982
1,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
fireman9iner
King Arthur
8
4 / 6 / 2
5,953
496
3,522
10,784
4,308
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 4 / 2
6,381
532
6,932
8,015
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 6 / 1
4,808
401
2,307
8,132
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
5 / 2 / 6
6,764
564
5,242
8,265
4,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 6 / 4
6,058
505
1,671
10,780
7,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 1 / 1
7,435
620
5,983
7,207
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
12
2 / 0 / 1
6,957
580
3,421
4,883
1,337
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
vinhho3803
Anubis
12
6 / 1 / 5
7,364
614
11,013
5,970
2,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
9
Kills
22
22
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
5
2
6
4
W
1
6
4
0.5
W
8
1
1
8.5
L
0
2
4
1
L
Neith
emvrys
Neith
1
4
3
0.63
L
King Arthur
fireman9iner
King Arthur
4
6
2
0.83
L
4
4
2
1.25
W
Artemis
2
0
1
2.5
W
Anubis
vinhho3803
Anubis
6
1
5
8.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,854
Damage
27,330
40,584
Taken
37,105
14,008
Mitigated
18,788
9,755
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
5,242
2,538
626
2,178
8,265
4,703
138
0
8,265
0
16,620
W
1,671
402
0
846
10,780
7,616
249
0
10,780
15,212
0
W
5,983
1,999
0
3,065
7,207
2,194
0
0
7,207
0
37,517
L
2,298
1,111
1,292
2,053
7,671
3,824
0
2,559
4,815
0
8,786
L
Neith
emvrys
Neith
5,795
2,490
0
1,018
5,982
1,701
283
963
5,019
0
28,442
L
King Arthur
fireman9iner
King Arthur
3,522
937
0
2,080
10,784
4,308
0
4,877
5,866
0
12,777
L
6,932
2,097
0
2,720
8,015
2,100
0
1,143
6,837
0
33,974
W
Artemis
3,421
2,144
0
2,756
4,883
1,337
3,121
0
4,883
0
33,071
W
Anubis
vinhho3803
Anubis
11,013
339
0
3,139
5,970
2,938
120
0
5,970
42,634
0
L
2,307
966
0
592
8,132
2,075
0
3,142
4,750
0
15,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,100
Gold Earned
34,578
184
Minions Killed
277
0
Camps Cleared
0
1,061,714
Distance Traveled
1,070,818
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,764
564
35
3
0
237,378
2
W
Ares
6,058
505
24
2
0
186,107
0
W
Da Ji
7,435
620
69
6
0
241,370
1
L
Horus
5,371
448
17
1
0
217,209
1
L
Neith
5,587
466
53
4
0
192,387
0
L
King Arthur
5,953
496
11
1
0
222,534
1
L
Loki
6,381
532
65
5
0
225,828
2
W
Artemis
6,957
580
73
6
0
210,291
1
W
Anubis
7,364
614
76
6
0
195,672
1
L
Thor
4,808
401
38
3
0
203,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role