Player Matchup

Thor
Thor
Deamonfure
Thor
Level 101
God Stats
3W - 0L
1,816 SR
Queue Stats
119W - 137L
1,424 Elo+
Party 2
Zeus
Zeus
IPvPeedMyself
Zeus
Level 66
God Stats
5W - 4L
1,707 SR
Queue Stats
434W - 401L
1,464 Elo+
Solo
Ah Puch
Ah Puch
Magma_Dragoon95
Ah Puch
Level 84
God Stats
8W - 3L
1,722 SR
Queue Stats
107W - 115L
1,405 Elo+
Party 2
Neith
Neith
Marcelopereira77
Neith
Level 144
God Stats
167W - 174L
1,509 SR
Queue Stats
519W - 507L
1,435 Elo+
Solo
Bacchus
Bacchus
biohazardslimjim
Bacchus
Level 93
God Stats
3W - 3L
1,552 SR
Queue Stats
217W - 225L
1,360 Elo+
Party 2
Team Averages
Level 98
1,661 SR
1,418 Elo+

VS

Team Averages
Level 100
1,391 SR
1,432 Elo+
Geb
Geb
GALLEGOS21MLKS
Geb
Level 134
God Stats
2W - 5L
1,520 SR
Queue Stats
667W - 684L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
NoRavenX
Danzaburou
Level 86
God Stats
30W - 39L
1,425 SR
Queue Stats
332W - 374L
1,354 Elo+
Solo
Thanatos
Thanatos
RUBYK_123
Thanatos
Level 87
God Stats
7W - 9L
1,559 SR
Queue Stats
278W - 272L
1,435 Elo+
Party 1
Hera
Hera
proof58
Hera
Level 93
God Stats
0W - 2L
1,238 SR
Queue Stats
11W - 8L
1,523 Elo+
Solo
King Arthur
King Arthur
yungmarco6955
King Arthur
Level 102
God Stats
0W - 4L
1,214 SR
Queue Stats
212W - 218L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,928
593
3,379
7,006
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 0
6,850
685
6,824
5,524
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
6 / 0 / 0
6,372
637
5,750
5,075
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 2
5,341
534
3,291
2,882
511
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 3
5,668
567
3,462
9,313
5,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
4,658
466
1,739
4,893
2,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
NoRavenX
Danzaburou
8
0 / 2 / 2
4,982
498
4,336
6,999
1,984
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
RUBYK_123
Thanatos
10
3 / 1 / 2
5,891
589
4,896
7,684
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
proof58
Hera
7
0 / 5 / 0
4,633
463
2,526
5,735
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
yungmarco6955
King Arthur
10
2 / 3 / 0
5,807
581
2,084
7,806
3,523
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
12
Kills
5
5
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
0
1
2
1
W
3
2
0
1.5
W
6
0
0
6
W
1
0
2
2
L
Danzaburou
NoRavenX
Danzaburou
0
2
2
0.5
L
Thanatos
RUBYK_123
Thanatos
3
1
2
4
W
0
2
3
0.75
L
Hera
proof58
Hera
0
5
0
0
L
King Arthur
yungmarco6955
King Arthur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,706
Damage
15,581
29,800
Taken
33,117
11,400
Mitigated
11,692
14,364
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,379
1,066
0
2,493
7,006
1,936
0
575
6,325
0
27,607
L
1,739
189
0
1,248
4,893
2,002
0
1,995
2,898
7,322
0
W
6,824
2,492
0
2,654
5,524
1,774
758
351
5,173
38,797
4,160
W
5,750
111
0
2,869
5,075
1,591
294
1,681
3,274
32,860
0
W
3,291
1,269
364
1,648
2,882
511
537
293
2,589
0
26,396
L
Danzaburou
NoRavenX
Danzaburou
4,336
1,522
190
2,690
6,999
1,984
0
2,459
4,540
0
24,368
L
Thanatos
RUBYK_123
Thanatos
4,896
1,275
0
4,300
7,684
2,444
0
3,004
4,680
0
29,829
W
3,462
174
1,153
3,183
9,313
5,588
0
1,067
8,174
15,596
0
L
Hera
proof58
Hera
2,526
544
0
631
5,735
1,739
0
3,647
2,088
20,002
0
L
King Arthur
yungmarco6955
King Arthur
2,084
234
0
1,285
7,806
3,523
0
4,228
3,578
0
26,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,159
Gold Earned
25,971
294
Minions Killed
224
0
Camps Cleared
0
972,083
Distance Traveled
949,468
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,928
593
55
6
0
225,186
4
L
Geb
4,658
466
8
1
0
168,779
0
W
Zeus
6,850
685
91
9
0
166,601
2
W
Ah Puch
6,372
637
65
7
0
208,450
3
W
Neith
5,341
534
51
5
0
178,777
4
L
Danzaburou
4,982
498
45
5
0
182,927
1
L
Thanatos
5,891
589
61
6
0
212,580
4
W
Bacchus
5,668
567
32
3
0
193,069
0
L
Hera
4,633
463
47
5
0
199,993
5
L
King Arthur
5,807
581
63
6
0
185,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role