Player Matchup

Zeus
Zeus
MAX126
Zeus
Level 8
God Stats
1W - 1L
1,295 SR
Queue Stats
20W - 21L
1,475 Elo+
Solo
Athena
Athena
MontoliNoob
Athena
Level 21
God Stats
5W - 5L
1,209 SR
Queue Stats
39W - 33L
1,321 Elo+
Solo
Hercules
Hercules
Siegfried82
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,459 Elo+
Solo
Thanatos
Thanatos
lapgusant
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,457 Elo+
Solo
Neith
Neith
minnibommer69
Neith
Level 29
God Stats
3W - 3L
1,303 SR
Queue Stats
125W - 101L
1,519 Elo+
Solo
Team Averages
Level 20
1,361 SR
1,446 Elo+

VS

Team Averages
Level 19
1,457 SR
1,404 Elo+
Skadi
Skadi
Momen100
Skadi
Level 26
God Stats
5W - 1L
1,766 SR
Queue Stats
54W - 40L
1,599 Elo+
Solo
Geb
Geb
ShakeMilk1
Geb
Level 20
God Stats
6W - 2L
1,484 SR
Queue Stats
193W - 207L
1,449 Elo+
Solo
Zeus
Zeus
Sincap999
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,207 Elo+
Party 1
Da Ji
Da Ji
eraygoz1054
Da Ji
Level 14
God Stats
1W - 3L
1,195 SR
Queue Stats
12W - 24L
1,264 Elo+
Party 1
Bellona
Bellona
芜湖起飞啦
Bellona
Level 27
God Stats
0W - 2L
1,341 SR
Queue Stats
67W - 64L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
MAX126
Zeus
14
9 / 5 / 6
10,252
513
12,614
9,185
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
13
1 / 1 / 13
9,505
475
5,865
21,655
27,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Siegfried82
Hercules
17
7 / 2 / 7
11,307
565
13,957
20,706
26,741
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
lapgusant
Thanatos
15
7 / 5 / 7
10,105
505
6,979
13,066
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
8 / 5 / 8
10,131
507
17,844
15,360
8,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Momen100
Skadi
13
4 / 10 / 6
8,464
423
17,892
17,473
5,997
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 8 / 8
9,415
471
8,379
24,875
22,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
3
0 / 1 / 0
5,565
278
321
891
178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 8 / 1
8,994
450
6,007
13,252
4,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 5 / 4
9,407
470
13,712
15,342
14,819
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
32
Kills
17
18
Deaths
32
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
MAX126
Zeus
9
5
6
2.4
L
Skadi
Momen100
Skadi
4
10
6
0.7
W
Athena
1
1
13
7.5
L
2
8
8
0.75
W
Hercules
Siegfried82
Hercules
7
2
7
5.25
L
Zeus
0
1
0
0
L
5
8
1
0.69
W
Thanatos
lapgusant
Thanatos
7
5
7
2.1
W
8
5
8
2.4
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,259
Damage
46,311
79,972
Taken
71,833
72,061
Mitigated
48,568
24,292
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
MAX126
Zeus
12,614
1,627
210
819
9,185
3,745
1,892
1,987
7,154
41,368
0
L
Skadi
Momen100
Skadi
17,892
11,021
0
1,402
17,473
5,997
0
6,315
11,014
0
46,956
W
Athena
5,865
1,246
0
1,411
21,655
27,284
336
3,768
17,887
28,938
0
L
8,379
796
640
3,489
24,875
22,775
0
6,956
17,625
25,660
0
W
Hercules
Siegfried82
Hercules
13,957
3,636
0
7,651
20,706
26,741
1,908
1,925
18,781
15,073
49,551
L
Zeus
321
106
0
113
891
178
26
319
522
3,820
0
L
6,007
653
0
0
13,252
4,799
342
2,991
10,038
0
32,058
W
Thanatos
lapgusant
Thanatos
6,979
1,614
0
8,400
13,066
5,681
255
457
12,609
0
40,278
W
17,844
7,455
0
5,801
15,360
8,610
4,422
3,767
11,593
0
63,603
L
13,712
4,803
0
2,518
15,342
14,819
0
4,723
10,553
8,715
37,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,300
Gold Earned
41,845
405
Minions Killed
220
0
Camps Cleared
0
1,772,722
Distance Traveled
1,346,482
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,252
513
63
3
0
292,905
3
L
Skadi
8,464
423
63
3
0
300,187
2
W
Athena
9,505
475
39
2
0
454,396
0
L
Geb
9,415
471
19
1
0
352,536
2
W
Hercules
11,307
565
129
6
0
342,915
3
L
Zeus
5,565
278
6
0
0
63,702
1
L
Da Ji
8,994
450
50
3
0
303,715
1
W
Thanatos
10,105
505
77
4
0
394,654
1
W
Neith
10,131
507
97
5
0
287,852
2
L
Bellona
9,407
470
82
4
0
326,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role