Player Matchup

Ymir
Ymir
FunnySkyS5
Ymir
Level 22
God Stats
7W - 11L
1,651 SR
Queue Stats
106W - 125L
1,417 Elo+
Party 2
Artemis
Artemis
Mixaluta
Artemis
Level 23
God Stats
2W - 13L
1,126 SR
Queue Stats
117W - 128L
1,408 Elo+
Party 2
Nemesis
Nemesis
Sosakasci
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
a760667238
Tiamat
Level 25
God Stats
1W - 1L
1,665 SR
Queue Stats
46W - 49L
1,401 Elo+
Party 1
Bellona
Bellona
狗子我們走
Bellona
Level 5
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 5L
1,570 Elo+
Party 1
Team Averages
Level 15
1,530 SR
1,459 Elo+

VS

Team Averages
Level 18
1,546 SR
1,436 Elo+
Medusa
Medusa
DG4rp
Medusa
Level 25
God Stats
5W - 6L
1,492 SR
Queue Stats
84W - 69L
1,603 Elo+
Solo
Anubis
Anubis
FOSZEK
Anubis
Level 29
God Stats
50W - 40L
1,525 SR
Queue Stats
108W - 130L
1,412 Elo+
Solo
Bellona
Bellona
VoidWhale
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
mute-plum0
Cthulhu
Level 22
God Stats
5W - 4L
1,714 SR
Queue Stats
75W - 92L
1,384 Elo+
Solo
Fenrir
Fenrir
zenginserefsiz
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 2
7,023
540
3,148
9,071
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Mixaluta
Artemis
9
1 / 6 / 3
5,527
425
4,529
7,643
1,410
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Sosakasci
Nemesis
7
0 / 3 / 3
5,236
403
874
6,243
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
a760667238
Tiamat
10
0 / 5 / 3
6,114
470
3,285
9,425
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,106
470
2,946
8,745
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DG4rp
Medusa
13
5 / 2 / 1
7,964
613
6,389
8,244
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
FOSZEK
Anubis
14
5 / 0 / 2
8,481
652
7,706
3,958
1,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
VoidWhale
Bellona
12
2 / 0 / 2
7,951
612
5,450
6,210
3,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
mute-plum0
Cthulhu
11
2 / 3 / 3
6,900
531
5,053
8,469
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 2 / 3
6,975
537
4,235
7,589
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
18
18
Deaths
7
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
DG4rp
Medusa
5
2
1
2.75
W
Anubis
FOSZEK
Anubis
5
0
2
6
L
5
2
2
3
L
Artemis
Mixaluta
Artemis
1
6
3
0.42
L
Nemesis
Sosakasci
Nemesis
0
3
3
0.5
W
Bellona
VoidWhale
Bellona
2
0
2
3
L
Tiamat
a760667238
Tiamat
0
5
3
0.3
W
Cthulhu
mute-plum0
Cthulhu
2
3
3
1.17
W
4
2
3
2.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,782
Damage
28,833
41,127
Taken
34,470
15,319
Mitigated
16,136
7,746
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DG4rp
Medusa
6,389
2,796
0
4,546
8,244
2,788
176
1,987
6,211
0
71,417
W
Anubis
FOSZEK
Anubis
7,706
190
0
2,093
3,958
1,734
168
1,232
2,398
49,876
0
L
3,148
988
0
1,394
9,071
4,514
0
3,709
4,939
18,638
0
L
Artemis
Mixaluta
Artemis
4,529
2,069
117
399
7,643
1,410
0
1,221
6,302
0
22,825
L
Nemesis
Sosakasci
Nemesis
874
508
0
2,122
6,243
1,300
0
730
5,388
0
17,291
W
Bellona
VoidWhale
Bellona
5,450
857
49
3,212
6,210
3,526
1,217
1,001
5,155
0
36,806
L
Tiamat
a760667238
Tiamat
3,285
255
0
1,218
9,425
3,096
0
5,103
4,235
27,741
0
W
Cthulhu
mute-plum0
Cthulhu
5,053
264
0
1,705
8,469
5,540
56
1,677
6,779
22,013
0
W
4,235
590
0
2,882
7,589
2,548
0
643
6,892
0
28,144
L
2,946
557
0
2,496
8,745
4,999
0
1,335
6,639
3,592
17,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,006
Gold Earned
38,271
230
Minions Killed
395
0
Camps Cleared
0
1,152,385
Distance Traveled
1,179,906
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,964
613
131
10
0
231,141
3
W
Anubis
8,481
652
96
7
0
245,420
0
L
Ymir
7,023
540
40
3
0
248,068
0
L
Artemis
5,527
425
46
4
0
214,308
1
L
Nemesis
5,236
403
42
3
0
178,747
1
W
Bellona
7,951
612
74
6
0
250,424
5
L
Tiamat
6,114
470
56
4
0
234,424
0
W
Cthulhu
6,900
531
34
3
0
239,917
5
W
Fenrir
6,975
537
60
5
0
213,004
1
L
Bellona
6,106
470
46
4
0
276,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role