Player Matchup

Janus
Janus
G0Iiath
Janus
Level 158
God Stats
29W - 26L
1,609 SR
Queue Stats
674W - 581L
1,652 Elo+
Solo
Zhong Kui
Zhong Kui
KoobaKin
Zhong Kui
Level 160
God Stats
1W - 0L
1,690 SR
Queue Stats
226W - 188L
1,661 Elo+
Party 1
Mulan
Mulan
Ritchie455
Mulan
Level 149
God Stats
8W - 2L
1,647 SR
Queue Stats
197W - 120L
1,686 Elo+
Party 1
Danzaburou
Danzaburou
Rowdymonster
Danzaburou
Level 63
God Stats
35W - 21L
1,666 SR
Queue Stats
61W - 33L
1,707 Elo+
Party 1
Bastet
Bastet
TidePodTony
Bastet
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 67L
1,713 Elo+
Party 1
Team Averages
Level 124
1,622 SR
1,684 Elo+

VS

Team Averages
Level 120
1,603 SR
1,619 Elo+
Ullr
Ullr
Adrianelv001
Ullr
Level 126
God Stats
13W - 24L
1,636 SR
Queue Stats
514W - 486L
1,620 Elo+
Solo
Thoth
Thoth
BCNUKEDD
Thoth
Level 82
God Stats
75W - 49L
1,704 SR
Queue Stats
380W - 353L
1,584 Elo+
Solo
Amaterasu
Amaterasu
EasterBunnysBaby
Amaterasu
Level 140
God Stats
577W - 352L
1,671 SR
Queue Stats
694W - 476L
1,649 Elo+
Party 2
Susano
Susano
monstergearbox2
Susano
Level 106
God Stats
4W - 5L
1,574 SR
Queue Stats
223W - 181L
1,634 Elo+
Party 2
Sylvanus
Sylvanus
vUnrivaled
Sylvanus
Level 148
God Stats
1W - 6L
1,429 SR
Queue Stats
246W - 240L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
G0Iiath
Janus
17
12 / 2 / 7
10,857
639
12,967
7,781
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
KoobaKin
Zhong Kui
16
0 / 2 / 6
9,695
570
12,643
12,754
9,501
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
13
1 / 1 / 10
7,629
449
5,439
9,756
8,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Rowdymonster
Danzaburou
16
2 / 2 / 4
9,091
535
3,488
7,698
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
17
10 / 0 / 11
10,325
607
12,986
12,082
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,678
510
3,113
8,442
2,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
BCNUKEDD
Thoth
13
3 / 9 / 1
8,249
485
5,974
10,486
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
15
1 / 4 / 1
9,149
538
8,030
17,843
17,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 4 / 3
8,014
471
3,437
10,921
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
vUnrivaled
Sylvanus
11
1 / 5 / 3
7,156
421
6,345
15,811
15,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
25
Kills
7
7
Deaths
25
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Thoth
BCNUKEDD
Thoth
3
9
1
0.39
L
Amaterasu
1
4
1
0.38
W
Janus
G0Iiath
Janus
12
2
7
7.75
W
Zhong Kui
KoobaKin
Zhong Kui
0
2
6
1.5
W
Mulan
1
1
10
6
W
Danzaburou
Rowdymonster
Danzaburou
2
2
4
2
W
Bastet
10
0
11
15.5
L
1
4
3
0.63
L
Sylvanus
vUnrivaled
Sylvanus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,523
Damage
26,899
50,071
Taken
63,503
27,683
Mitigated
42,810
24,040
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,113
1,425
0
2,335
8,442
2,599
263
1,128
7,246
0
65,145
L
Thoth
BCNUKEDD
Thoth
5,974
89
0
481
10,486
3,437
0
5,094
5,088
53,172
0
L
Amaterasu
8,030
4,273
0
7,048
17,843
17,498
0
11,175
6,626
0
62,115
W
Janus
G0Iiath
Janus
12,967
1,402
320
2,778
7,781
2,393
380
3,249
4,492
73,582
0
W
Zhong Kui
KoobaKin
Zhong Kui
12,643
2,617
0
8,622
12,754
9,501
20
1,136
10,618
70,205
0
W
Mulan
5,439
589
135
2,579
9,756
8,721
225
4,054
5,702
0
26,742
W
Danzaburou
Rowdymonster
Danzaburou
3,488
1,324
0
2,693
7,698
2,344
802
1,241
6,457
0
63,130
W
Bastet
12,986
2,403
0
6,913
12,082
4,724
16
2,281
9,707
0
78,593
L
3,437
161
0
3,468
10,921
3,780
0
3,086
7,713
0
50,634
L
Sylvanus
vUnrivaled
Sylvanus
6,345
1,525
104
2,153
15,811
15,496
0
4,439
11,220
20,350
8,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,597
Gold Earned
41,246
571
Minions Killed
553
0
Camps Cleared
0
1,799,608
Distance Traveled
1,585,770
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,678
510
139
8
0
315,491
8
L
Thoth
8,249
485
113
7
0
287,229
7
L
Amaterasu
9,149
538
151
9
0
316,528
4
W
Janus
10,857
639
150
9
0
380,845
9
W
Zhong Kui
9,695
570
155
9
0
305,705
1
W
Mulan
7,629
449
31
2
0
369,629
6
W
Danzaburou
9,091
535
119
7
0
305,221
1
W
Bastet
10,325
607
116
7
0
438,208
5
L
Susano
8,014
471
102
6
0
392,641
4
L
Sylvanus
7,156
421
48
3
0
273,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role