Player Matchup

Amaterasu
Amaterasu
Ikeres
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Juuuuuzo
Nemesis
Level 49
God Stats
0W - 1L
1,272 SR
Queue Stats
4W - 1L
1,813 Elo+
Party 1
Neith
Neith
Pacorrz
Neith
Level 3
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Traummee
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 1
Chaac
Chaac
x6KaizeR9x
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 21
1,497 SR
1,595 Elo+

VS

Team Averages
Level 25
1,561 SR
1,483 Elo+
Loki
Loki
KingCaIcifer
Loki
Level 14
God Stats
6W - 2L
1,700 SR
Queue Stats
44W - 34L
1,435 Elo+
Solo
Cthulhu
Cthulhu
MANNLIER
Cthulhu
Level 24
God Stats
7W - 4L
1,579 SR
Queue Stats
89W - 74L
1,419 Elo+
Solo
Discordia
Discordia
RedNeckRiverHog
Discordia
Level 60
God Stats
15W - 13L
1,494 SR
Queue Stats
291W - 274L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
StatusDealer
Danzaburou
Level 26
God Stats
12W - 10L
1,533 SR
Queue Stats
187W - 181L
1,512 Elo+
Solo
Guan Yu
Guan Yu
thisismalarkey
Guan Yu
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ikeres
Amaterasu
9
1 / 5 / 1
5,679
516
2,561
6,842
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Juuuuuzo
Nemesis
10
1 / 3 / 1
5,720
520
4,825
8,616
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
Pacorrz
Neith
8
0 / 7 / 1
4,808
437
4,712
5,982
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
8
2 / 3 / 1
5,495
500
2,760
9,363
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
8
1 / 3 / 1
5,582
507
2,587
7,654
3,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 6
7,429
675
6,087
6,577
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
MANNLIER
Cthulhu
10
4 / 0 / 8
5,939
540
7,145
6,554
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
RedNeckRiverHog
Discordia
11
2 / 1 / 2
6,666
606
6,717
3,636
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
StatusDealer
Danzaburou
11
3 / 2 / 6
6,772
616
4,903
8,635
2,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 1 / 4
6,761
615
4,011
6,106
6,840
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
21
21
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ikeres
Amaterasu
1
5
1
0.3
L
Nemesis
Juuuuuzo
Nemesis
1
3
1
0.5
W
7
1
6
10
W
Cthulhu
MANNLIER
Cthulhu
4
0
8
8
L
Neith
Pacorrz
Neith
0
7
1
0.07
W
Discordia
RedNeckRiverHog
Discordia
2
1
2
3
W
Danzaburou
StatusDealer
Danzaburou
3
2
6
3
L
Ares
2
3
1
0.83
W
5
1
4
7
L
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,445
Damage
28,863
38,457
Taken
31,508
15,347
Mitigated
16,766
7,858
Healing
12,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ikeres
Amaterasu
2,561
1,324
0
914
6,842
3,859
788
894
5,943
0
20,049
L
Nemesis
Juuuuuzo
Nemesis
4,825
1,883
0
3,216
8,616
2,555
0
2,190
6,202
0
30,832
W
6,087
2,217
0
2,684
6,577
2,070
0
427
6,150
0
34,838
W
Cthulhu
MANNLIER
Cthulhu
7,145
883
193
1,671
6,554
4,383
186
669
5,885
18,828
0
L
Neith
Pacorrz
Neith
4,712
1,988
0
242
5,982
1,568
156
1,713
3,954
0
17,828
W
Discordia
RedNeckRiverHog
Discordia
6,717
382
0
750
3,636
944
446
36
3,600
38,256
0
W
Danzaburou
StatusDealer
Danzaburou
4,903
1,861
449
4,365
8,635
2,529
464
1,352
7,283
0
40,240
L
Ares
2,760
247
0
2,213
9,363
3,976
95
3,102
5,780
5,793
0
W
4,011
1,079
299
1,920
6,106
6,840
538
276
5,830
0
23,925
L
Chaac
2,587
179
0
1,273
7,654
3,389
131
4,431
2,716
0
21,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,284
Gold Earned
33,567
205
Minions Killed
288
0
Camps Cleared
0
1,171,049
Distance Traveled
1,143,879
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,679
516
52
5
0
222,154
0
L
Nemesis
5,720
520
73
7
0
250,176
2
W
Loki
7,429
675
67
6
0
255,783
3
W
Cthulhu
5,939
540
23
2
0
228,143
7
L
Neith
4,808
437
24
2
0
207,172
2
W
Discordia
6,666
606
81
7
0
237,835
0
W
Danzaburou
6,772
616
77
7
0
190,747
0
L
Ares
5,495
500
10
1
0
260,575
2
W
Guan Yu
6,761
615
40
4
0
231,371
0
L
Chaac
5,582
507
46
4
0
230,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role