Player Matchup

Hachiman
Hachiman
BessieJoe
Hachiman
Level 37
God Stats
2W - 4L
1,432 SR
Queue Stats
15W - 28L
1,099 Elo+
Party 1
Tiamat
Tiamat
Cyyrix
Tiamat
Level 25
God Stats
3W - 1L
1,529 SR
Queue Stats
13W - 24L
1,096 Elo+
Party 1
Cthulhu
Cthulhu
bussypopin99
Cthulhu
Level 4
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,475 SR
1,232 Elo+

VS

Team Averages
Level 72
1,501 SR
1,353 Elo+
Bastet
Bastet
Denner_rj
Bastet
Level 126
God Stats
9W - 5L
1,679 SR
Queue Stats
403W - 405L
1,473 Elo+
Party 2
Ah Puch
Ah Puch
VIRTUELIX
Ah Puch
Level 66
God Stats
67W - 54L
1,545 SR
Queue Stats
165W - 170L
1,373 Elo+
Party 2
Cerberus
Cerberus
WeariestHydra51
Cerberus
Level 23
God Stats
2W - 3L
1,278 SR
Queue Stats
32W - 63L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BessieJoe
Hachiman
15
2 / 4 / 0
10,630
591
8,728
15,845
4,288
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Cyyrix
Tiamat
12
0 / 10 / 2
9,412
523
7,619
13,847
4,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
bussypopin99
Cthulhu
12
0 / 13 / 2
9,965
554
5,624
30,224
25,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Denner_rj
Bastet
18
20 / 1 / 4
14,220
790
25,218
16,898
7,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
VIRTUELIX
Ah Puch
16
5 / 0 / 15
12,355
686
16,611
5,138
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
14
1 / 1 / 17
11,406
634
6,473
13,710
17,144
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
2
Kills
26
27
Deaths
2
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BessieJoe
Hachiman
2
4
0
0.5
L
Tiamat
Cyyrix
Tiamat
0
10
2
0.1
W
Bastet
Denner_rj
Bastet
20
1
4
22
W
Ah Puch
VIRTUELIX
Ah Puch
5
0
15
12.5
W
Cerberus
1
1
17
9.5
L
Cthulhu
bussypopin99
Cthulhu
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
48,302
59,916
Taken
35,746
33,856
Mitigated
26,636
3,989
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BessieJoe
Hachiman
8,728
1,992
0
1,604
15,845
4,288
0
5,911
9,934
0
37,329
L
Tiamat
Cyyrix
Tiamat
7,619
922
0
936
13,847
4,297
0
6,389
7,458
30,716
0
W
Bastet
Denner_rj
Bastet
25,218
7,735
0
6,358
16,898
7,307
1,680
6,113
10,427
0
69,795
W
Ah Puch
VIRTUELIX
Ah Puch
16,611
287
0
2,035
5,138
2,185
534
1,439
3,681
56,277
0
W
Cerberus
6,473
517
260
1,771
13,710
17,144
142
5,692
7,700
28,716
0
L
Cthulhu
bussypopin99
Cthulhu
5,624
1,535
0
1,449
30,224
25,271
0
11,107
19,117
29,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
37,981
167
Minions Killed
238
3
Camps Cleared
11
832,988
Distance Traveled
1,031,174
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,630
591
75
4
2
319,399
2
L
Tiamat
9,412
523
44
2
0
244,891
0
W
Bastet
14,220
790
87
5
7
360,933
1
W
Ah Puch
12,355
686
86
5
4
342,829
0
W
Cerberus
11,406
634
65
4
0
327,412
5
L
Cthulhu
9,965
554
48
3
1
268,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role