Player Matchup

Zeus
Zeus
AISYER
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,643 Elo+
Solo
Gilgamesh
Gilgamesh
ArthurMorgan1899
Gilgamesh
Level 20
God Stats
42W - 34L
1,567 SR
Queue Stats
106W - 113L
1,436 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LnDale
Morgan Le Fay
Level 28
God Stats
3W - 6L
1,464 SR
Queue Stats
106W - 96L
1,435 Elo+
Solo
Izanami
Izanami
Nutrisoy
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
TheUttermost
The Morrigan
Level 26
God Stats
1W - 1L
1,556 SR
Queue Stats
14W - 13L
1,376 Elo+
Solo
Team Averages
Level 17
1,517 SR
1,478 Elo+

VS

Team Averages
Level 22
1,559 SR
1,489 Elo+
Nox
Nox
Leshawna
Nox
Level 29
God Stats
15W - 7L
1,744 SR
Queue Stats
165W - 91L
1,612 Elo+
Solo
Mulan
Mulan
OPABA
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,730 Elo+
Solo
Danzaburou
Danzaburou
Szubinek
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,328 Elo+
Solo
Ra
Ra
Th3H4Mz4N6
Ra
Level 16
God Stats
4W - 11L
1,024 SR
Queue Stats
14W - 19L
1,082 Elo+
Solo
Thor
Thor
biash5
Thor
Level 23
God Stats
9W - 0L
2,028 SR
Queue Stats
18W - 3L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AISYER
Zeus
16
0 / 12 / 3
10,108
842
14,257
21,076
6,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
17
2 / 3 / 2
11,510
959
5,301
19,286
17,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
LnDale
Morgan Le Fay
17
1 / 11 / 4
10,951
913
15,679
22,436
8,421
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Nutrisoy
Izanami
15
0 / 0 / 0
9,030
753
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
TheUttermost
The Morrigan
16
2 / 7 / 3
10,670
889
9,882
11,018
3,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 14
13,970
1,164
18,403
8,822
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
OPABA
Mulan
18
2 / 3 / 15
11,270
939
8,687
13,112
6,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Szubinek
Danzaburou
18
5 / 0 / 15
12,126
1,011
12,041
10,903
4,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

19
1 / 1 / 16
11,035
920
7,028
9,410
4,803
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
biash5
Thor
20
11 / 0 / 19
13,495
1,125
23,484
8,586
6,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
112
5
Kills
33
33
Deaths
5
12
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Zeus
AISYER
Zeus
0
12
3
0.13
L
Gilgamesh
2
3
2
1
W
14
1
14
21
L
Morgan Le Fay
LnDale
Morgan Le Fay
1
11
4
0.27
L
Izanami
Nutrisoy
Izanami
0
0
0
0
W
Mulan
OPABA
Mulan
2
3
15
3.17
W
Danzaburou
Szubinek
Danzaburou
5
0
15
12.5
W
1
1
16
9
L
The Morrigan
TheUttermost
The Morrigan
2
7
3
0.5
W
Thor
biash5
Thor
11
0
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,119
Damage
69,643
73,816
Taken
50,833
36,367
Mitigated
25,140
4,937
Healing
19,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
AISYER
Zeus
14,257
1,330
0
129
21,076
6,300
0
8,145
12,931
33,477
0
L
Gilgamesh
5,301
906
1,599
2,771
19,286
17,706
0
5,474
13,812
7,192
15,668
W
18,403
1,599
149
1,146
8,822
3,564
0
6,887
1,935
45,246
0
L
Morgan Le Fay
LnDale
Morgan Le Fay
15,679
643
0
348
22,436
8,421
0
7,466
14,970
38,316
0
L
Izanami
Nutrisoy
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
OPABA
Mulan
8,687
689
727
3,305
13,112
6,456
0
11,057
2,055
0
27,446
W
Danzaburou
Szubinek
Danzaburou
12,041
4,533
431
3,694
10,903
4,194
0
8,294
2,609
0
26,845
W
7,028
481
5,573
4,001
9,410
4,803
0
8,381
1,029
26,773
0
L
The Morrigan
TheUttermost
The Morrigan
9,882
1,616
0
90
11,018
3,940
0
4,282
6,539
19,431
1,029
W
Thor
biash5
Thor
23,484
4,808
0
232
8,586
6,123
0
5,732
2,854
0
44,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,269
Gold Earned
61,896
164
Minions Killed
238
3
Camps Cleared
10
886,854
Distance Traveled
1,162,494
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,108
842
45
4
1
216,830
0
L
Gilgamesh
11,510
959
36
3
0
242,851
0
W
Nox
13,970
1,164
68
6
4
213,249
1
L
Morgan Le Fay
10,951
913
48
4
1
233,720
0
L
Izanami
9,030
753
0
0
0
0
0
W
Mulan
11,270
939
53
4
0
240,585
2
W
Danzaburou
12,126
1,011
34
3
0
216,452
0
W
Ra
11,035
920
39
3
4
235,498
0
L
The Morrigan
10,670
889
35
3
1
193,453
0
W
Thor
13,495
1,125
44
4
2
256,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role