Player Matchup

Yemoja
Yemoja
BloodyMenaxe
Yemoja
Level 28
God Stats
0W - 2L
1,299 SR
Queue Stats
67W - 96L
1,391 Elo+
Solo
Persephone
Persephone
Boo7666
Persephone
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,265 Elo+
Solo
Izanami
Izanami
GCSzn
Izanami
Level 23
God Stats
0W - 1L
1,720 SR
Queue Stats
42W - 31L
1,489 Elo+
Solo
Bakasura
Bakasura
Z3R0 Endings
Bakasura
Level 30
God Stats
5W - 2L
1,684 SR
Queue Stats
213W - 232L
1,475 Elo+
Solo
Ne Zha
Ne Zha
dorito_rikolino7
Ne Zha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 42L
1,113 Elo+
Solo
Team Averages
Level 18
1,541 SR
1,347 Elo+

VS

Team Averages
Level 14
1,405 SR
1,433 Elo+
Skadi
Skadi
DrewBoss_07
Skadi
Level 18
God Stats
7W - 2L
1,648 SR
Queue Stats
33W - 31L
1,554 Elo+
Solo
Geb
Geb
EEV17
Geb
Level 7
God Stats
2W - 10L
1,042 SR
Queue Stats
3W - 10L
1,173 Elo+
Solo
Zhong Kui
Zhong Kui
GMB_P9
Zhong Kui
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,791 Elo+
Solo
Chronos
Chronos
STHpush
Chronos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 190L
1,341 Elo+
Party 1
Pele
Pele
kidee_kat
Pele
Level 20
God Stats
28W - 49L
1,334 SR
Queue Stats
269W - 333L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 5 / 2
10,708
397
4,611
18,178
19,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Boo7666
Persephone
5
0 / 6 / 1
7,208
267
1,066
4,703
1,180
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
GCSzn
Izanami
20
9 / 8 / 7
15,037
557
31,504
33,162
13,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Z3R0 Endings
Bakasura
20
9 / 7 / 7
14,052
520
16,971
29,384
13,229
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 11 / 0
8,738
324
3,169
19,858
7,955
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 1
19,954
739
29,431
17,711
8,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
EEV17
Geb
17
3 / 6 / 6
11,882
440
6,304
21,509
18,208
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
GMB_P9
Zhong Kui
20
4 / 7 / 3
14,200
526
17,759
27,066
17,052
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
STHpush
Chronos
18
5 / 2 / 9
13,650
506
12,855
15,160
7,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
20
8 / 5 / 5
15,020
556
13,518
16,513
6,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
20
Kills
37
37
Deaths
20
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
5
2
0.2
L
Persephone
Boo7666
Persephone
0
6
1
0.08
W
17
0
1
17.5
W
Geb
EEV17
Geb
3
6
6
1
L
Izanami
GCSzn
Izanami
9
8
7
1.56
W
Zhong Kui
GMB_P9
Zhong Kui
4
7
3
0.79
W
Chronos
STHpush
Chronos
5
2
9
4.75
L
Bakasura
Z3R0 Endings
Bakasura
9
7
7
1.79
L
2
11
0
0.18
W
Pele
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,321
Damage
79,867
105,285
Taken
97,959
55,323
Mitigated
56,976
24,466
Healing
32,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,611
505
387
189
18,178
19,091
0
3,441
14,737
42,023
0
L
Persephone
Boo7666
Persephone
1,066
374
0
28
4,703
1,180
0
2,426
2,271
4,761
0
W
29,431
14,722
0
9,612
17,711
8,234
8,991
1,664
15,434
0
209,054
W
Geb
EEV17
Geb
6,304
1,362
172
898
21,509
18,208
1,255
1,665
17,690
27,997
0
L
Izanami
GCSzn
Izanami
31,504
23,788
0
13,115
33,162
13,868
682
17,830
15,332
0
121,368
W
Zhong Kui
GMB_P9
Zhong Kui
17,759
1,576
0
11,030
27,066
17,052
2,951
124
26,570
96,594
0
W
Chronos
STHpush
Chronos
12,855
4,146
0
4,814
15,160
7,164
3,626
1,463
13,432
69,376
5,174
L
Bakasura
Z3R0 Endings
Bakasura
16,971
12,521
0
9,843
29,384
13,229
0
5,483
23,901
0
73,891
L
3,169
806
0
904
19,858
7,955
484
6,464
13,394
0
32,216
W
Pele
13,518
1,994
0
5,534
16,513
6,318
1,663
761
15,412
0
108,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,743
Gold Earned
74,706
455
Minions Killed
813
0
Camps Cleared
0
1,891,792
Distance Traveled
2,606,187
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,708
397
68
3
0
417,902
0
L
Persephone
7,208
267
5
0
0
153,397
0
W
Skadi
19,954
739
332
12
0
583,119
8
W
Geb
11,882
440
34
1
0
431,140
0
L
Izanami
15,037
557
189
7
0
387,290
2
W
Zhong Kui
14,200
526
172
6
0
468,663
0
W
Chronos
13,650
506
116
4
0
575,992
0
L
Bakasura
14,052
520
155
6
0
526,208
2
L
Ne Zha
8,738
324
38
1
0
406,995
1
W
Pele
15,020
556
159
6
0
547,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role