Player Matchup

Ra
Ra
Jinroaquilar
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
KitchenWhippin
Geb
Level 27
God Stats
19W - 16L
1,553 SR
Queue Stats
88W - 78L
1,547 Elo+
Party 2
Mulan
Mulan
MikeKroegerNB
Mulan
Level 39
God Stats
4W - 5L
1,500 SR
Queue Stats
202W - 221L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
Purenano
Danzaburou
Level 29
God Stats
31W - 34L
1,502 SR
Queue Stats
97W - 104L
1,429 Elo+
Party 2
Chronos
Chronos
XiinPingisGOD
Chronos
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Team Averages
Level 20
1,511 SR
1,486 Elo+

VS

Team Averages
Level 16
1,439 SR
1,370 Elo+
Achilles
Achilles
ProblemPlayer
Achilles
Level 29
God Stats
10W - 10L
1,618 SR
Queue Stats
115W - 139L
1,476 Elo+
Solo
Susano
Susano
The丶墨
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hades
Hades
foreverextreme
Hades
Level 20
God Stats
0W - 2L
1,292 SR
Queue Stats
3W - 6L
1,217 Elo+
Party 1
Neith
Neith
stereobooty
Neith
Level 3
God Stats
0W - 3L
1,292 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 1
Kukulkan
Kukulkan
thediamondhands
Kukulkan
Level 28
God Stats
30W - 33L
1,492 SR
Queue Stats
96W - 101L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
7,700
513
2,247
5,465
1,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 3
7,745
516
5,985
9,616
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 4
7,836
522
7,117
8,513
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Purenano
Danzaburou
13
5 / 2 / 1
8,601
573
4,970
7,579
2,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
10
4 / 1 / 0
6,933
462
1,672
3,145
750
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ProblemPlayer
Achilles
10
0 / 3 / 0
6,387
426
2,114
8,205
3,882
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
The丶墨
Susano
11
2 / 5 / 0
6,712
447
4,205
9,926
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 0
7,030
469
3,660
7,925
3,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 5 / 1
6,171
411
2,620
6,437
1,533
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
12
1 / 4 / 0
7,240
483
4,406
7,198
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
6
7
Deaths
18
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
W
2
0
3
3.5
W
4
0
4
6
L
Achilles
ProblemPlayer
Achilles
0
3
0
0
W
Danzaburou
Purenano
Danzaburou
5
2
1
2.75
L
Susano
The丶墨
Susano
2
5
0
0.4
W
Chronos
4
1
0
4
L
3
1
0
3
L
0
5
1
0.1
L
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
17,005
34,318
Taken
39,691
14,738
Mitigated
14,767
10,352
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,247
278
369
412
5,465
1,443
1,609
1,552
3,803
33,819
0
W
5,985
914
0
4,469
9,616
4,432
513
631
8,947
45,465
0
W
7,117
565
271
2,131
8,513
5,641
76
2,148
5,997
0
32,264
L
Achilles
ProblemPlayer
Achilles
2,114
109
0
2,476
8,205
3,882
144
4,381
3,824
0
26,178
W
Danzaburou
Purenano
Danzaburou
4,970
2,324
0
1,825
7,579
2,472
782
2,898
4,645
0
39,561
L
Susano
The丶墨
Susano
4,205
953
0
2,472
9,926
3,205
0
2,538
7,388
0
37,865
W
Chronos
1,672
328
0
875
3,145
750
1,358
494
2,651
15,213
0
L
3,660
402
94
4,088
7,925
3,407
132
47
7,878
20,183
0
L
2,620
613
0
835
6,437
1,533
0
98
6,339
0
22,559
L
Kukulkan
4,406
184
0
750
7,198
2,740
0
2,840
4,358
45,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
33,540
316
Minions Killed
315
0
Camps Cleared
0
1,245,226
Distance Traveled
1,172,610
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,700
513
78
5
0
217,016
2
W
Geb
7,745
516
73
5
0
309,474
0
W
Mulan
7,836
522
42
3
0
299,129
1
L
Achilles
6,387
426
61
4
0
186,660
4
W
Danzaburou
8,601
573
89
6
0
223,879
4
L
Susano
6,712
447
64
4
0
248,603
1
W
Chronos
6,933
462
34
2
0
195,728
0
L
Hades
7,030
469
38
3
0
261,182
0
L
Neith
6,171
411
49
3
0
227,329
0
L
Kukulkan
7,240
483
103
7
0
248,836
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role