Player Matchup

Gilgamesh
Gilgamesh
BigB00tayBiches
Gilgamesh
Level 158
God Stats
15W - 18L
1,682 SR
Queue Stats
159W - 127L
1,648 Elo+
Solo
Bastet
Bastet
CantLinkAcc
Bastet
Level 85
God Stats
13W - 4L
1,696 SR
Queue Stats
205W - 212L
1,576 Elo+
Solo
Ra
Ra
DaGeek2000
Ra
Level 96
God Stats
2W - 2L
1,351 SR
Queue Stats
36W - 44L
1,365 Elo+
Party 1
Sylvanus
Sylvanus
Lumpy805
Sylvanus
Level 134
God Stats
41W - 31L
1,621 SR
Queue Stats
134W - 140L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MizMuze2
Morgan Le Fay
Level 103
God Stats
2W - 2L
1,461 SR
Queue Stats
23W - 40L
1,298 Elo+
Party 1
Team Averages
Level 115
1,562 SR
1,476 Elo+

VS

Team Averages
Level 125
1,499 SR
1,473 Elo+
Izanami
Izanami
BarcoB4sureroUnU
Izanami
Level 137
God Stats
5W - 6L
1,529 SR
Queue Stats
470W - 482L
1,483 Elo+
Solo
Hun Batz
Hun Batz
N-PsyD
Hun Batz
Level 146
God Stats
0W - 1L
1,728 SR
Queue Stats
175W - 151L
1,563 Elo+
Solo
Geb
Geb
The icewolf3259
Geb
Level 63
God Stats
0W - 1L
1,349 SR
Queue Stats
1W - 3L
1,347 Elo+
Solo
Persephone
Persephone
TheHandZoFDeath
Persephone
Level 146
God Stats
2W - 4L
1,400 SR
Queue Stats
82W - 92L
1,423 Elo+
Solo
Xbalanque
Xbalanque
pingpongchingbi
Xbalanque
Level 132
God Stats
3W - 8L
1,490 SR
Queue Stats
227W - 233L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigB00tayBiches
Gilgamesh
20
14 / 2 / 19
16,411
965
25,555
23,712
25,104
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
20
11 / 5 / 12
15,119
889
28,219
25,453
10,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

20
4 / 3 / 8
13,260
780
6,146
8,798
3,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Lumpy805
Sylvanus
19
2 / 4 / 18
12,176
716
8,564
21,089
19,871
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
MizMuze2
Morgan Le Fay
20
7 / 6 / 14
14,457
850
12,174
16,184
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 8 / 6
13,554
797
21,149
20,489
6,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
N-PsyD
Hun Batz
19
3 / 7 / 8
11,803
694
11,608
17,638
12,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 11 / 7
10,406
612
8,078
22,822
18,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
TheHandZoFDeath
Persephone
17
3 / 4 / 6
11,949
703
9,415
12,378
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
pingpongchingbi
Xbalanque
20
8 / 7 / 7
13,978
822
24,459
18,036
5,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
54
38
Kills
20
20
Deaths
37
71
Assists
34
Player
Kills
Deaths
Assists
KDA
L
6
8
6
1.13
W
Gilgamesh
BigB00tayBiches
Gilgamesh
14
2
19
11.75
W
Bastet
11
5
12
3.4
W
4
3
8
2.67
W
Sylvanus
Lumpy805
Sylvanus
2
4
18
2.75
W
Morgan Le Fay
MizMuze2
Morgan Le Fay
7
6
14
2.33
L
Hun Batz
N-PsyD
Hun Batz
3
7
8
1
L
0
11
7
0.32
L
Persephone
TheHandZoFDeath
Persephone
3
4
6
1.5
L
Xbalanque
pingpongchingbi
Xbalanque
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,658
Damage
74,709
95,236
Taken
91,363
63,814
Mitigated
47,195
31,534
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,149
12,958
0
3,598
20,489
6,844
375
6,998
13,491
0
59,529
W
Gilgamesh
BigB00tayBiches
Gilgamesh
25,555
9,381
0
777
23,712
25,104
1,467
3,494
19,905
0
55,441
W
Bastet
28,219
6,658
1,042
11,850
25,453
10,164
443
7,249
17,977
0
62,347
W
6,146
1,001
2,440
1,757
8,798
3,024
1,956
1,316
7,379
49,579
0
W
Sylvanus
Lumpy805
Sylvanus
8,564
2,008
5,519
6,791
21,089
19,871
2,365
2,959
17,904
31,770
0
W
Morgan Le Fay
MizMuze2
Morgan Le Fay
12,174
2,620
279
1,079
16,184
5,651
1,389
3,130
12,821
41,622
0
L
Hun Batz
N-PsyD
Hun Batz
11,608
1,758
0
2,007
17,638
12,492
31
6,006
11,632
0
45,094
L
8,078
706
132
2,516
22,822
18,497
138
6,083
16,739
20,540
0
L
Persephone
TheHandZoFDeath
Persephone
9,415
1,284
0
3,345
12,378
3,388
0
3,735
8,639
29,852
0
L
Xbalanque
pingpongchingbi
Xbalanque
24,459
9,072
0
387
18,036
5,974
991
4,425
13,611
0
71,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,423
Gold Earned
61,690
389
Minions Killed
404
8
Camps Cleared
9
1,579,403
Distance Traveled
1,276,112
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,554
797
105
6
0
250,132
2
W
Gilgamesh
16,411
965
70
4
3
350,938
6
W
Bastet
15,119
889
68
4
2
347,461
1
W
Ra
13,260
780
128
8
1
296,727
1
W
Sylvanus
12,176
716
54
3
2
279,124
2
W
Morgan Le Fay
14,457
850
69
4
0
305,153
0
L
Hun Batz
11,803
694
96
6
3
288,414
0
L
Geb
10,406
612
21
1
0
278,326
0
L
Persephone
11,949
703
70
4
0
186,376
1
L
Xbalanque
13,978
822
112
7
6
272,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role