Player Matchup

Zeus
Zeus
 
Zeus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Ashen_Vengeance
Hou Yi
Level 115
God Stats
5W - 8L
1,553 SR
Queue Stats
456W - 476L
1,449 Elo+
Solo
Athena
Athena
DripRay 90
Athena
Level 16
God Stats
7W - 5L
1,619 SR
Queue Stats
17W - 19L
1,462 Elo+
Party 2
Merlin
Merlin
FeloVaz
Merlin
Level 128
God Stats
21W - 30L
1,523 SR
Queue Stats
202W - 230L
1,490 Elo+
Solo
Skadi
Skadi
TWxDerf
Skadi
Level 97
God Stats
13W - 16L
1,432 SR
Queue Stats
741W - 705L
1,544 Elo+
Party 2
Team Averages
Level 84
1,525 SR
1,489 Elo+

VS

Team Averages
Level 84
1,545 SR
1,485 Elo+
Charybdis
Charybdis
DevilsSuccubus
Charybdis
Level 99
God Stats
3W - 3L
1,423 SR
Queue Stats
353W - 364L
1,450 Elo+
Solo
Loki
Loki
JiffyJay-
Loki
Level 43
God Stats
5W - 4L
1,556 SR
Queue Stats
78W - 97L
1,403 Elo+
Party 1
King Arthur
King Arthur
SamuraiiBIack
King Arthur
Level 46
God Stats
47W - 37L
1,575 SR
Queue Stats
161W - 213L
1,442 Elo+
Party 1
Ymir
Ymir
loosed
Ymir
Level 129
God Stats
6W - 4L
1,669 SR
Queue Stats
76W - 68L
1,561 Elo+
Party 3
Janus
Janus
staargazer
Janus
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 56L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
1 / 3 / 2
5,261
526
1,381
4,723
1,389
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
2 / 2 / 0
5,499
550
2,142
4,222
1,092
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
DripRay 90
Athena
5
0 / 4 / 1
4,122
412
1,355
6,642
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
FeloVaz
Merlin
10
1 / 1 / 1
5,673
567
2,195
3,512
968
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
TWxDerf
Skadi
11
2 / 3 / 2
6,129
613
3,446
6,628
2,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DevilsSuccubus
Charybdis
10
5 / 1 / 1
6,279
628
4,171
7,087
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Loki
10
1 / 0 / 4
5,557
556
3,067
4,979
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SamuraiiBIack
King Arthur
9
2 / 1 / 1
5,645
565
3,158
6,544
2,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
loosed
Ymir
7
1 / 2 / 11
5,510
551
3,971
4,977
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
11
4 / 2 / 2
6,058
606
3,579
2,273
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
13
13
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
2
0.67
L
2
2
0
1
W
Charybdis
DevilsSuccubus
Charybdis
5
1
1
5.5
L
Athena
DripRay 90
Athena
0
4
1
0.13
L
Merlin
FeloVaz
Merlin
1
1
1
1.5
W
Loki
1
0
4
3
W
King Arthur
SamuraiiBIack
King Arthur
2
1
1
2.5
L
Skadi
TWxDerf
Skadi
2
3
2
1
W
Ymir
loosed
Ymir
1
2
11
3.25
W
Janus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,519
Damage
17,946
25,727
Taken
25,860
7,611
Mitigated
9,811
4,654
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,381
38
0
838
4,723
1,389
0
2,150
2,478
18,193
0
L
2,142
1,013
0
1,068
4,222
1,092
0
365
3,857
0
27,277
W
Charybdis
DevilsSuccubus
Charybdis
4,171
2,730
110
4,649
7,087
1,695
0
667
6,420
0
41,538
L
Athena
DripRay 90
Athena
1,355
506
0
418
6,642
1,728
0
2,420
4,162
6,522
0
L
Merlin
FeloVaz
Merlin
2,195
60
0
1,160
3,512
968
585
373
3,139
26,933
0
W
Loki
3,067
969
0
2,399
4,979
1,358
0
1,147
3,832
0
26,922
W
King Arthur
SamuraiiBIack
King Arthur
3,158
530
0
1,998
6,544
2,299
0
1,925
4,619
0
23,395
L
Skadi
TWxDerf
Skadi
3,446
1,329
0
1,170
6,628
2,434
73
2,049
4,541
0
35,977
W
Ymir
loosed
Ymir
3,971
1,166
0
703
4,977
4,018
0
998
3,979
8,421
0
W
Janus
3,579
227
0
250
2,273
441
0
341
1,932
28,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,684
Gold Earned
29,049
252
Minions Killed
258
0
Camps Cleared
0
890,464
Distance Traveled
996,394
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,261
526
43
4
0
169,280
0
L
Hou Yi
5,499
550
57
6
0
176,544
3
W
Charybdis
6,279
628
75
8
0
170,266
2
L
Athena
4,122
412
18
2
0
186,173
0
L
Merlin
5,673
567
64
6
0
170,530
5
W
Loki
5,557
556
55
6
0
226,871
1
W
King Arthur
5,645
565
65
7
0
209,020
0
L
Skadi
6,129
613
70
7
0
187,937
0
W
Ymir
5,510
551
12
1
0
199,424
2
W
Janus
6,058
606
51
5
0
190,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role