Player Matchup

Hercules
Hercules
Bronzetto
Hercules
Level 155
God Stats
3W - 7L
1,462 SR
Queue Stats
361W - 444L
1,404 Elo+
Party 1
Zeus
Zeus
Hyioko
Zeus
Level 109
God Stats
17W - 22L
1,490 SR
Queue Stats
120W - 141L
1,468 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ammisikki
Ah Muzen Cab
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 329L
1,415 Elo+
Party 1
Team Averages
Level 129
1,484 SR
1,429 Elo+

VS

Team Averages
Level 103
1,567 SR
1,498 Elo+
Skadi
Skadi
CharlyMagne
Skadi
Level 121
God Stats
7W - 5L
1,550 SR
Queue Stats
72W - 55L
1,537 Elo+
Party 2
Anubis
Anubis
Xiskinyo2
Anubis
Level 124
God Stats
23W - 10L
1,651 SR
Queue Stats
114W - 84L
1,582 Elo+
Party 2
Jormungandr
Jormungandr
БатькаНагибатька
Jormungandr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bronzetto
Hercules
17
2 / 6 / 10
13,061
594
11,566
32,730
34,520
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
Hyioko
Zeus
18
11 / 6 / 1
15,279
695
26,226
17,169
4,953
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ammisikki
Ah Muzen Cab
17
1 / 8 / 12
13,633
620
14,114
18,720
5,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 6
16,109
732
26,462
18,949
8,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Xiskinyo2
Anubis
17
5 / 6 / 7
14,316
651
15,141
17,582
10,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 3 / 12
14,993
682
17,024
26,684
42,201
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
14
Kills
20
20
Deaths
14
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bronzetto
Hercules
2
6
10
1.17
W
12
5
6
3
L
Zeus
Hyioko
Zeus
11
6
1
1.92
W
Anubis
Xiskinyo2
Anubis
5
6
7
1.42
L
Ah Muzen Cab
ammisikki
Ah Muzen Cab
1
8
12
0.88
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,906
Damage
58,627
68,619
Taken
63,215
45,323
Mitigated
61,526
18,572
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bronzetto
Hercules
11,566
2,419
658
12,255
32,730
34,520
192
13,187
19,543
0
30,180
W
26,462
9,596
0
2,977
18,949
8,956
2,502
6,826
12,123
0
106,943
L
Zeus
Hyioko
Zeus
26,226
3,553
0
670
17,169
4,953
481
9,842
7,327
63,535
0
W
Anubis
Xiskinyo2
Anubis
15,141
156
0
3,842
17,582
10,369
126
5,042
12,540
47,665
0
L
Ah Muzen Cab
ammisikki
Ah Muzen Cab
14,114
4,345
477
4,512
18,720
5,850
543
9,671
9,049
0
62,235
W
17,024
2,682
690
5,512
26,684
42,201
480
14,554
12,130
43,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,973
Gold Earned
45,418
213
Minions Killed
298
5
Camps Cleared
13
1,094,776
Distance Traveled
1,124,547
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,061
594
20
1
1
391,606
2
W
Skadi
16,109
732
158
7
5
393,020
4
L
Zeus
15,279
695
89
4
3
358,968
1
W
Anubis
14,316
651
67
3
5
338,756
0
L
Ah Muzen Cab
13,633
620
104
5
1
344,202
0
W
Jormungandr
14,993
682
73
3
3
392,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role