Player Matchup

Geb
Geb
HOODIE_ZAYLO
Geb
Level 27
God Stats
11W - 13L
1,791 SR
Queue Stats
37W - 48L
1,262 Elo+
Solo
Ao Kuang
Ao Kuang
KillshotCowboy
Ao Kuang
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,245 Elo+
Solo
Cliodhna
Cliodhna
TTV_Yung_Gravy69
Cliodhna
Level 42
God Stats
1W - 2L
1,297 SR
Queue Stats
218W - 223L
1,436 Elo+
Party 1
Hachiman
Hachiman
TheGodOfShinobi-
Hachiman
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
199W - 170L
1,500 Elo+
Party 1
Scylla
Scylla
xxtOo___EaZyxx
Scylla
Level 7
God Stats
0W - 2L
1,297 SR
Queue Stats
3W - 7L
1,326 Elo+
Party 1
Team Averages
Level 25
1,477 SR
1,354 Elo+

VS

Team Averages
Level 37
1,524 SR
1,377 Elo+
Chernobog
Chernobog
Azaim205
Chernobog
Level 27
God Stats
39W - 32L
1,478 SR
Queue Stats
148W - 173L
1,364 Elo+
Solo
Cu Chulainn
Cu Chulainn
BIGMACyrj
Cu Chulainn
Level 102
God Stats
2W - 1L
1,440 SR
Queue Stats
44W - 54L
1,415 Elo+
Party 2
Gilgamesh
Gilgamesh
MANNLIER
Gilgamesh
Level 24
God Stats
18W - 13L
1,595 SR
Queue Stats
89W - 74L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
Mac103636
Sun Wukong
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 14L
1,213 Elo+
Solo
Poseidon
Poseidon
mtndewqueen01
Poseidon
Level 10
God Stats
12W - 4L
1,607 SR
Queue Stats
33W - 39L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 10
9,886
449
3,390
19,255
20,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
11
1 / 13 / 1
7,892
359
3,907
16,605
5,733
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 9 / 4
10,255
466
7,685
23,469
10,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
8 / 7 / 3
10,874
494
21,648
26,163
8,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 13 / 4
7,992
363
8,511
15,423
5,183
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Azaim205
Chernobog
16
3 / 6 / 13
11,316
514
7,797
15,565
5,910
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
BIGMACyrj
Cu Chulainn
14
5 / 5 / 7
10,773
490
10,299
18,024
15,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
MANNLIER
Gilgamesh
18
16 / 1 / 3
13,000
591
23,598
16,312
7,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Mac103636
Sun Wukong
15
2 / 2 / 7
10,468
476
4,035
14,980
9,192
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
mtndewqueen01
Poseidon
20
20 / 1 / 6
14,213
646
26,546
20,704
8,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
15
Kills
46
48
Deaths
15
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Azaim205
Chernobog
3
6
13
1.58
W
Cu Chulainn
BIGMACyrj
Cu Chulainn
5
5
7
1.7
L
2
6
10
1.17
L
Ao Kuang
1
13
1
0.12
W
Gilgamesh
MANNLIER
Gilgamesh
16
1
3
17.5
W
Sun Wukong
Mac103636
Sun Wukong
2
2
7
2.75
L
4
9
4
0.67
L
8
7
3
1.36
W
Poseidon
mtndewqueen01
Poseidon
20
1
6
23
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,141
Damage
72,275
100,915
Taken
85,585
50,603
Mitigated
47,003
17,404
Healing
27,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Azaim205
Chernobog
7,797
5,522
0
4,844
15,565
5,910
619
1,847
13,718
0
48,289
W
Cu Chulainn
BIGMACyrj
Cu Chulainn
10,299
2,994
0
3,628
18,024
15,188
2,594
3,893
14,131
0
43,795
L
3,390
432
0
1,119
19,255
20,267
96
4,098
15,157
17,812
0
L
Ao Kuang
3,907
1,959
0
1,971
16,605
5,733
0
2,548
14,057
24,976
0
W
Gilgamesh
MANNLIER
Gilgamesh
23,598
9,682
0
4,803
16,312
7,716
462
3,612
12,700
0
92,683
W
Sun Wukong
Mac103636
Sun Wukong
4,035
611
0
2,935
14,980
9,192
1,222
1,196
13,784
0
39,747
L
7,685
1,296
0
1,258
23,469
10,511
0
6,394
17,075
0
51,691
L
21,648
15,845
0
11,630
26,163
8,909
556
4,530
21,633
0
87,249
W
Poseidon
mtndewqueen01
Poseidon
26,546
3,988
0
11,388
20,704
8,997
4,152
5,260
15,444
136,087
0
L
8,511
1,552
0
1,426
15,423
5,183
0
9,048
6,375
39,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,899
Gold Earned
59,770
314
Minions Killed
535
0
Camps Cleared
0
1,713,819
Distance Traveled
2,174,836
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,316
514
74
3
0
414,559
8
W
Cu Chulainn
10,773
490
73
3
0
421,134
0
L
Geb
9,886
449
25
1
0
442,871
7
L
Ao Kuang
7,892
359
42
2
0
229,845
4
W
Gilgamesh
13,000
591
132
6
0
486,761
6
W
Sun Wukong
10,468
476
71
3
0
380,228
0
L
Cliodhna
10,255
466
82
4
0
401,224
3
L
Hachiman
10,874
494
105
5
0
338,266
4
W
Poseidon
14,213
646
185
8
0
472,154
3
L
Scylla
7,992
363
60
3
0
301,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role