Player Matchup

Awilix
Awilix
 
Awilix
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Red_to_Blue
Geb
Level 129
God Stats
5W - 6L
1,640 SR
Queue Stats
563W - 572L
1,499 Elo+
Solo
Olorun
Olorun
Ronnon-28
Olorun
Level 129
God Stats
1W - 4L
1,666 SR
Queue Stats
216W - 217L
1,397 Elo+
Solo
Chaac
Chaac
capaToBeLL
Chaac
Level 40
God Stats
0W - 1L
1,762 SR
Queue Stats
90W - 91L
1,458 Elo+
Solo
Neith
Neith
xKiIleR_1
Neith
Level 89
God Stats
51W - 62L
1,518 SR
Queue Stats
450W - 470L
1,478 Elo+
Solo
Team Averages
Level 89
1,617 SR
1,466 Elo+

VS

Team Averages
Level 125
1,505 SR
1,479 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Br4dK1rk
Ao Kuang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,412 Elo+
Solo
Bastet
Bastet
Timucin45475
Bastet
Level 143
God Stats
18W - 13L
1,527 SR
Queue Stats
38W - 44L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
3 / 5 / 1
8,170
481
4,370
14,168
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 3
7,510
442
8,530
14,508
12,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Ronnon-28
Olorun
14
1 / 4 / 2
8,562
504
7,954
12,447
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
11
0 / 8 / 0
6,467
380
7,443
15,715
7,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
xKiIleR_1
Neith
13
3 / 5 / 2
7,898
465
8,104
9,840
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
5 / 1 / 4
10,406
612
10,915
5,607
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
 
Cthulhu
14
3 / 1 / 11
8,823
519
10,451
12,739
12,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
 
Chernobog
14
2 / 2 / 7
8,647
509
6,148
14,173
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Br4dK1rk
Ao Kuang
16
7 / 3 / 7
9,622
566
8,494
18,079
7,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
17
9 / 1 / 5
10,594
623
12,553
14,697
8,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
8
Kills
26
26
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
5
1
0.7
W
Kukulkan
 
Kukulkan
5
1
4
7
W
Cthulhu
 
Cthulhu
3
1
11
8.5
W
Chernobog
 
Chernobog
2
2
7
2.75
W
Ao Kuang
Br4dK1rk
Ao Kuang
7
3
7
3.5
L
1
4
3
0.63
L
Olorun
Ronnon-28
Olorun
1
4
2
0.5
W
Bastet
9
1
5
11.5
L
Chaac
0
8
0
0
L
Neith
xKiIleR_1
Neith
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,401
Damage
48,561
66,678
Taken
65,295
34,029
Mitigated
35,358
17,772
Healing
26,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,370
1,638
0
2,008
14,168
4,892
0
5,211
8,758
0
30,284
W
Kukulkan
 
Kukulkan
10,915
1,283
0
430
5,607
2,227
0
2,525
3,082
79,129
0
W
Cthulhu
 
Cthulhu
10,451
884
1,331
2,766
12,739
12,484
0
3,080
9,659
37,011
0
W
Chernobog
 
Chernobog
6,148
4,242
0
5,129
14,173
5,009
1,098
4,316
9,857
0
56,953
W
Ao Kuang
Br4dK1rk
Ao Kuang
8,494
2,238
0
9,927
18,079
7,572
0
3,327
14,752
56,553
0
L
8,530
1,333
0
3,762
14,508
12,343
0
5,911
8,545
33,337
0
L
Olorun
Ronnon-28
Olorun
7,954
4,212
621
5,696
12,447
5,121
0
7,230
5,022
53,222
4,829
W
Bastet
12,553
2,669
0
6,863
14,697
8,066
2,635
2,949
11,748
0
62,741
L
Chaac
7,443
1,010
0
3,138
15,715
7,706
0
5,096
10,085
288
40,386
L
Neith
xKiIleR_1
Neith
8,104
2,828
0
2,547
9,840
3,967
0
6,412
3,428
0
50,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,607
Gold Earned
48,092
393
Minions Killed
541
0
Camps Cleared
0
1,534,427
Distance Traveled
1,650,776
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,170
481
65
4
0
348,639
1
W
Kukulkan
10,406
612
168
10
0
336,752
6
W
Cthulhu
8,823
519
46
3
0
340,164
6
W
Chernobog
8,647
509
122
7
0
317,515
5
W
Ao Kuang
9,622
566
90
5
0
311,750
4
L
Geb
7,510
442
32
2
0
324,004
7
L
Olorun
8,562
504
120
7
0
266,847
7
W
Bastet
10,594
623
115
7
0
344,595
2
L
Chaac
6,467
380
65
4
0
300,000
0
L
Neith
7,898
465
111
7
0
294,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role