Player Matchup

Kali
Kali
Savingracex7
Kali
Level 123
God Stats
4W - 1L
1,498 SR
Queue Stats
46W - 38L
1,506 Elo+
Party 1
Fenrir
Fenrir
Unbound Shadowx
Fenrir
Level 106
God Stats
3W - 1L
1,673 SR
Queue Stats
43W - 35L
1,461 Elo+
Party 1
Jing Wei
Jing Wei
cL Cloudz
Jing Wei
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,473 Elo+
Party 1
Medusa
Medusa
cL Decay
Medusa
Level 110
God Stats
8W - 0L
1,500 SR
Queue Stats
30W - 16L
1,507 Elo+
Party 1
Scylla
Scylla
thelostwoods
Scylla
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,520 Elo+
Party 1
Team Averages
Level 93
1,534 SR
1,493 Elo+

VS

Team Averages
Level 90
1,489 SR
1,397 Elo+
Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Braydizzle
Zeus
Level 119
God Stats
1W - 3L
1,485 SR
Queue Stats
46W - 38L
1,417 Elo+
Party 2
Cliodhna
Cliodhna
DRAG0N_G0DDESS__
Cliodhna
Level 77
God Stats
1W - 2L
1,644 SR
Queue Stats
28W - 24L
1,458 Elo+
Solo
Thanatos
Thanatos
Great-hmod
Thanatos
Level 48
God Stats
31W - 36L
1,492 SR
Queue Stats
46W - 82L
1,310 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Laxative effekt
Ah Muzen Cab
Level 99
God Stats
0W - 2L
1,325 SR
Queue Stats
14W - 26L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,443
532
4,454
9,334
4,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
5 / 0 / 3
7,457
533
4,830
7,933
5,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jing Wei
cL Cloudz
Jing Wei
10
2 / 7 / 3
6,589
471
2,687
7,740
1,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
cL Decay
Medusa
14
5 / 1 / 3
8,131
581
7,463
7,722
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
8 / 2 / 2
8,290
592
7,559
5,488
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 3 / 1
7,049
504
6,645
11,008
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 2
6,841
489
3,399
5,937
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
8 / 7 / 1
7,914
565
8,794
9,785
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Great-hmod
Thanatos
11
0 / 5 / 1
6,575
470
3,273
9,217
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Laxative effekt
Ah Muzen Cab
11
0 / 3 / 1
6,543
467
2,281
7,653
2,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
22
Kills
12
12
Deaths
22
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
3
1
0.83
L
2
4
2
0.75
L
8
7
1
1.21
L
Thanatos
Great-hmod
Thanatos
0
5
1
0.1
L
Ah Muzen Cab
Laxative effekt
Ah Muzen Cab
0
3
1
0.17
W
2
2
4
2
W
5
0
3
6.5
W
Jing Wei
cL Cloudz
Jing Wei
2
7
3
0.5
W
Medusa
cL Decay
Medusa
5
1
3
6.5
W
Scylla
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,993
Damage
24,392
38,217
Taken
43,600
15,746
Mitigated
15,551
13,736
Healing
14,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,645
2,547
0
4,162
11,008
3,736
0
2,782
7,819
0
45,001
L
3,399
331
0
420
5,937
1,704
0
2,789
2,713
24,907
0
L
8,794
533
88
1,598
9,785
4,438
812
446
8,916
0
35,947
L
Thanatos
Great-hmod
Thanatos
3,273
373
0
5,712
9,217
3,617
0
530
8,521
0
37,961
L
Ah Muzen Cab
Laxative effekt
Ah Muzen Cab
2,281
445
0
2,976
7,653
2,056
945
460
7,091
0
39,675
W
4,454
2,042
115
5,286
9,334
4,470
144
892
8,218
0
36,807
W
4,830
1,619
0
3,426
7,933
5,803
575
0
7,801
0
19,240
W
Jing Wei
cL Cloudz
Jing Wei
2,687
1,491
0
991
7,740
1,004
880
0
7,362
0
17,537
W
Medusa
cL Decay
Medusa
7,463
3,847
0
2,594
7,722
3,083
1,710
225
7,418
0
59,229
W
Scylla
7,559
384
78
1,246
5,488
1,386
420
1,967
3,241
26,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,910
Gold Earned
34,922
290
Minions Killed
368
0
Camps Cleared
0
1,239,911
Distance Traveled
1,293,890
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,049
504
95
7
0
288,372
0
L
Zeus
6,841
489
55
4
0
225,496
3
L
Cliodhna
7,914
565
69
5
0
257,431
0
L
Thanatos
6,575
470
71
5
0
264,699
2
L
Ah Muzen Cab
6,543
467
78
6
0
257,892
5
W
Kali
7,443
532
70
5
0
267,149
4
W
Fenrir
7,457
533
35
3
0
283,366
0
W
Jing Wei
6,589
471
21
2
0
202,152
2
W
Medusa
8,131
581
111
8
0
238,840
2
W
Scylla
8,290
592
53
4
0
248,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role