Player Matchup

Fenrir
Fenrir
MyTeamsFeeding
Fenrir
Level 160
God Stats
5W - 3L
1,704 SR
Queue Stats
302W - 174L
1,594 Elo+
Solo
Janus
Janus
Sancho77
Janus
Level 94
God Stats
4W - 3L
1,652 SR
Queue Stats
259W - 252L
1,549 Elo+
Party 2
Fafnir
Fafnir
isprawll
Fafnir
Level 123
God Stats
7W - 3L
1,687 SR
Queue Stats
192W - 219L
1,500 Elo+
Party 2
Team Averages
Level 126
1,681 SR
1,548 Elo+

VS

Team Averages
Level 140
1,636 SR
1,576 Elo+
Cernunnos
Cernunnos
ClakDatchetZ
Cernunnos
Level 146
God Stats
1W - 2L
1,469 SR
Queue Stats
140W - 122L
1,532 Elo+
Party 1
Hercules
Hercules
Fanamanadododo
Hercules
Level 127
God Stats
3W - 2L
1,766 SR
Queue Stats
110W - 88L
1,665 Elo+
Solo
Freya
Freya
X10A Freedom 42
Freya
Level 147
God Stats
3W - 5L
1,674 SR
Queue Stats
143W - 141L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 9
9,164
764
11,407
11,225
8,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
Sancho77
Janus
15
8 / 5 / 10
10,311
859
15,861
7,559
2,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
isprawll
Fafnir
13
5 / 1 / 13
9,632
803
8,058
9,742
9,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ClakDatchetZ
Cernunnos
11
0 / 5 / 5
7,640
637
7,239
10,090
3,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
12
5 / 7 / 1
8,252
688
9,023
18,238
9,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 7 / 3
8,195
683
6,502
12,405
4,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
19
Kills
7
7
Deaths
19
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ClakDatchetZ
Cernunnos
0
5
5
0.5
L
Hercules
5
7
1
0.79
W
6
1
9
10.5
W
Janus
Sancho77
Janus
8
5
10
2.6
L
2
7
3
0.5
W
Fafnir
isprawll
Fafnir
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,326
Damage
22,764
28,526
Taken
40,733
20,020
Mitigated
17,102
7,761
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ClakDatchetZ
Cernunnos
7,239
1,286
0
0
10,090
3,448
26
5,274
4,396
0
25,834
L
Hercules
9,023
3,680
0
4,200
18,238
9,581
0
11,270
6,168
0
25,601
W
11,407
3,093
0
2,056
11,225
8,569
1,263
3,582
7,643
1,056
28,850
W
Janus
Sancho77
Janus
15,861
514
207
1,704
7,559
2,154
556
993
6,566
45,879
0
L
6,502
2,813
0
2,209
12,405
4,073
0
7,142
4,760
19,701
0
W
Fafnir
isprawll
Fafnir
8,058
1,651
0
3,794
9,742
9,297
900
2,172
7,570
16,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
24,087
133
Minions Killed
126
6
Camps Cleared
5
662,785
Distance Traveled
567,621
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,640
637
50
4
2
198,059
2
L
Hercules
8,252
688
38
3
3
194,639
5
W
Fenrir
9,164
764
39
3
5
232,894
4
W
Janus
10,311
859
73
6
1
205,305
0
L
Freya
8,195
683
38
3
0
174,923
1
W
Fafnir
9,632
803
21
2
0
224,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role