Player Matchup

Zeus
Zeus
Greatvalue007
Zeus
Level 66
God Stats
3W - 3L
1,750 SR
Queue Stats
315W - 196L
1,704 Elo+
Party 1
Odin
Odin
KhaoticDecay
Odin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 124L
1,649 Elo+
Party 1
Hun Batz
Hun Batz
KingNferno1
Hun Batz
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
199W - 95L
1,735 Elo+
Party 1
Team Averages
Level 73
1,583 SR
1,696 Elo+

VS

Team Averages
Level 37
1,364 SR
1,342 Elo+
Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
TransgenderQueen
Zeus
Level 28
God Stats
1W - 4L
1,309 SR
Queue Stats
36W - 66L
1,306 Elo+
Party 2
Izanami
Izanami
toastynoah
Izanami
Level 18
God Stats
0W - 5L
1,282 SR
Queue Stats
9W - 30L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 4
8,781
878
12,260
5,848
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 12
7,028
703
4,067
7,267
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
KingNferno1
Hun Batz
12
6 / 1 / 9
7,979
798
10,193
10,405
4,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 4 / 3
6,837
684
3,736
12,448
13,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 8 / 1
6,648
665
7,815
9,395
3,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
toastynoah
Izanami
9
1 / 5 / 1
6,580
658
6,204
7,310
2,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
17
Kills
4
4
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
3
0.63
W
10
1
4
12
W
1
2
12
3.5
W
Hun Batz
KingNferno1
Hun Batz
6
1
9
10.5
L
2
8
1
0.31
L
Izanami
toastynoah
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,520
Damage
17,755
23,520
Taken
29,153
12,226
Mitigated
19,233
6,158
Healing
3,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,736
354
467
2,622
12,448
13,470
0
5,637
6,042
8,268
0
W
12,260
3,318
0
1,676
5,848
2,106
1,663
3,728
2,120
36,060
0
W
4,067
264
0
1,186
7,267
5,174
0
2,845
4,422
2,732
11,927
W
Hun Batz
KingNferno1
Hun Batz
10,193
2,599
0
3,296
10,405
4,946
197
5,713
4,692
0
24,520
L
7,815
921
0
418
9,395
3,060
0
4,456
4,679
22,807
0
L
Izanami
toastynoah
Izanami
6,204
4,396
0
349
7,310
2,703
0
2,974
4,084
0
18,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,788
Gold Earned
20,065
117
Minions Killed
97
7
Camps Cleared
2
556,481
Distance Traveled
492,020
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,837
684
12
1
0
183,210
1
W
Zeus
8,781
878
58
6
2
182,587
1
W
Odin
7,028
703
20
2
2
181,004
1
W
Hun Batz
7,979
798
39
4
3
192,890
4
L
Zeus
6,648
665
41
4
2
145,209
2
L
Izanami
6,580
658
44
4
0
163,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role