Player Matchup

Mulan
Mulan
CitrusGotReal
Mulan
Level 128
God Stats
23W - 9L
1,797 SR
Queue Stats
307W - 251L
1,699 Elo+
Party 1
Danzaburou
Danzaburou
DontBeAPeach
Danzaburou
Level 68
God Stats
11W - 11L
1,532 SR
Queue Stats
135W - 104L
1,626 Elo+
Party 1
Thoth
Thoth
pieceofchip
Thoth
Level 145
God Stats
2W - 3L
1,703 SR
Queue Stats
291W - 276L
1,680 Elo+
Party 1
Team Averages
Level 114
1,677 SR
1,668 Elo+

VS

Team Averages
Level 105
1,644 SR
1,640 Elo+
Ymir
Ymir
Atakara
Ymir
Level 33
God Stats
24W - 17L
1,622 SR
Queue Stats
185W - 139L
1,662 Elo+
Party 2
Camazotz
Camazotz
LittleBrainPlays
Camazotz
Level 127
God Stats
18W - 14L
1,749 SR
Queue Stats
404W - 287L
1,663 Elo+
Party 2
Merlin
Merlin
MADDOGJ360
Merlin
Level 156
God Stats
9W - 10L
1,562 SR
Queue Stats
276W - 252L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,825
711
7,792
13,380
10,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
DontBeAPeach
Danzaburou
10
2 / 8 / 3
8,284
753
6,772
9,467
2,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 5 / 3
8,595
781
9,537
7,167
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Atakara
Ymir
12
0 / 1 / 16
8,374
761
2,091
15,618
14,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
15 / 2 / 2
10,531
957
12,183
12,455
5,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
MADDOGJ360
Merlin
13
5 / 3 / 9
8,832
803
11,690
6,323
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
20
20
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
Atakara
Ymir
0
1
16
8
L
1
7
3
0.36
L
Danzaburou
DontBeAPeach
Danzaburou
2
8
3
0.44
W
15
2
2
8
W
Merlin
MADDOGJ360
Merlin
5
3
9
3.17
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,101
Damage
25,964
30,014
Taken
34,396
14,699
Mitigated
22,470
4,287
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Atakara
Ymir
2,091
174
132
3,822
15,618
14,970
351
3,207
12,411
9,554
0
L
7,792
882
354
1,993
13,380
10,048
0
5,031
7,843
2,121
20,303
L
Danzaburou
DontBeAPeach
Danzaburou
6,772
3,280
0
1,023
9,467
2,885
0
5,296
3,853
0
16,001
W
12,183
4,600
0
7,105
12,455
5,004
2,205
5,111
7,344
0
28,445
W
Merlin
MADDOGJ360
Merlin
11,690
487
0
1,160
6,323
2,496
78
2,150
4,173
35,992
0
L
9,537
563
0
917
7,167
1,766
0
2,808
4,179
28,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,704
Gold Earned
27,737
108
Minions Killed
132
4
Camps Cleared
6
533,185
Distance Traveled
616,480
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,374
761
14
1
0
212,725
1
L
Mulan
7,825
711
30
3
1
203,912
5
L
Danzaburou
8,284
753
31
3
1
127,515
2
W
Camazotz
10,531
957
46
4
5
206,186
0
W
Merlin
8,832
803
72
7
1
197,569
4
L
Thoth
8,595
781
47
4
2
201,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role