Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Mr_Kapcat
Agni
Level 78
God Stats
1W - 3L
1,400 SR
Queue Stats
135W - 150L
1,419 Elo+
Party 2
Chang'e
Chang'e
WiCkED ONEx619
Chang'e
Level 119
God Stats
0W - 2L
1,277 SR
Queue Stats
446W - 491L
1,451 Elo+
Solo
Tyr
Tyr
aCANCER_PATlENT_
Tyr
Level 106
God Stats
1W - 1L
1,402 SR
Queue Stats
39W - 45L
1,440 Elo+
Solo
Artio
Artio
irohMasterOfTea
Artio
Level 92
God Stats
5W - 6L
1,468 SR
Queue Stats
162W - 175L
1,415 Elo+
Party 2
Team Averages
Level 93
1,409 SR
1,445 Elo+

VS

Team Averages
Level 99
1,543 SR
1,435 Elo+
Athena
Athena
DarthBeak
Athena
Level 109
God Stats
2W - 0L
1,705 SR
Queue Stats
405W - 464L
1,356 Elo+
Solo
Scylla
Scylla
SoulSword14
Scylla
Level 104
God Stats
3W - 1L
1,419 SR
Queue Stats
50W - 46L
1,465 Elo+
Party 1
Terra
Terra
Zetth
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,412 Elo+
Party 1
Ah Puch
Ah Puch
daryle_stevens
Ah Puch
Level 129
God Stats
11W - 4L
1,627 SR
Queue Stats
445W - 482L
1,423 Elo+
Solo
Nu Wa
Nu Wa
spadam24
Nu Wa
Level 129
God Stats
3W - 4L
1,466 SR
Queue Stats
100W - 91L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 7 / 5
7,759
776
11,613
12,529
5,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
12
2 / 7 / 5
7,529
753
3,483
8,014
2,234
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 4 / 8
7,425
743
7,124
8,897
2,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 4 / 7
7,820
782
5,448
12,488
17,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 6 / 4
9,390
939
8,551
17,142
12,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DarthBeak
Athena
14
3 / 5 / 15
8,859
886
6,550
16,892
21,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
16
9 / 4 / 11
10,065
1,007
13,643
6,758
3,523
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Zetth
Terra
15
1 / 2 / 20
8,487
849
3,356
8,870
11,887
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
8 / 3 / 15
9,719
972
9,987
8,994
4,735
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
spadam24
Nu Wa
17
7 / 1 / 16
9,666
967
15,358
6,401
4,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
105
15
Kills
28
28
Deaths
15
29
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
7
5
0.93
W
Athena
DarthBeak
Athena
3
5
15
2.1
L
Agni
2
7
5
0.64
W
Scylla
9
4
11
3.63
L
1
4
8
1.25
W
Terra
Zetth
Terra
1
2
20
5.5
L
2
4
7
1.38
W
8
3
15
5.17
L
6
6
4
1.33
W
Nu Wa
spadam24
Nu Wa
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,219
Damage
48,894
59,070
Taken
47,915
41,011
Mitigated
45,704
17,473
Healing
18,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,613
1,079
720
1,614
12,529
5,682
71
10,636
1,723
19,349
0
W
Athena
DarthBeak
Athena
6,550
1,458
1,085
3,369
16,892
21,310
332
11,859
5,033
12,820
0
L
Agni
3,483
371
578
497
8,014
2,234
0
6,958
946
8,357
0
W
Scylla
13,643
2,158
795
397
6,758
3,523
1,594
4,730
2,028
19,814
0
L
7,124
543
2,710
2,332
8,897
2,971
0
8,043
728
19,602
0
W
Terra
Zetth
Terra
3,356
910
2,593
1,984
8,870
11,887
453
5,546
3,324
6,498
0
L
5,448
335
82
1,599
12,488
17,909
0
9,383
2,899
0
10,664
W
9,987
1,901
922
3,149
8,994
4,735
1,179
5,713
3,281
15,822
0
L
8,551
517
2,076
5,265
17,142
12,215
0
13,133
3,880
23,896
0
W
Nu Wa
spadam24
Nu Wa
15,358
3,580
825
3,058
6,401
4,249
1,345
2,923
3,478
39,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,923
Gold Earned
46,796
85
Minions Killed
99
0
Camps Cleared
0
859,803
Distance Traveled
919,280
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,759
776
20
2
0
135,260
0
W
Athena
8,859
886
5
1
0
207,444
1
L
Agni
7,529
753
12
1
0
120,823
0
W
Scylla
10,065
1,007
24
2
0
165,354
1
L
Chang'e
7,425
743
25
3
0
184,718
2
W
Terra
8,487
849
7
1
0
189,712
0
L
Tyr
7,820
782
2
0
0
215,848
0
W
Ah Puch
9,719
972
26
3
0
164,117
0
L
Artio
9,390
939
26
3
0
203,154
2
W
Nu Wa
9,666
967
37
4
0
192,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role