Player Matchup

Sylvanus
Sylvanus
Burn_Herbs
Sylvanus
Level 28
God Stats
7W - 6L
1,590 SR
Queue Stats
96W - 91L
1,449 Elo+
Solo
Loki
Loki
Kratos_aczn
Loki
Level 16
God Stats
3W - 8L
1,433 SR
Queue Stats
147W - 175L
1,581 Elo+
Solo
Nemesis
Nemesis
NgGMADSKILLZz
Nemesis
Level 26
God Stats
26W - 20L
1,518 SR
Queue Stats
26W - 20L
1,455 Elo+
Solo
Fenrir
Fenrir
Prolong23
Fenrir
Level 27
God Stats
12W - 14L
1,495 SR
Queue Stats
94W - 120L
1,448 Elo+
Solo
Neith
Neith
TankedXo
Neith
Level 10
God Stats
0W - 2L
1,377 SR
Queue Stats
2W - 5L
1,183 Elo+
Solo
Team Averages
Level 21
1,483 SR
1,423 Elo+

VS

Team Averages
Level 17
1,458 SR
1,478 Elo+
Da Ji
Da Ji
Brxad_DayFTB
Da Ji
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 6L
1,663 Elo+
Solo
Ymir
Ymir
LaJambaJuice
Ymir
Level 18
God Stats
7W - 7L
1,461 SR
Queue Stats
222W - 267L
1,391 Elo+
Solo
Achilles
Achilles
Os1risHB
Achilles
Level 29
God Stats
4W - 2L
1,421 SR
Queue Stats
183W - 174L
1,463 Elo+
Solo
Anubis
Anubis
Sixuya
Anubis
Level 6
God Stats
2W - 1L
1,463 SR
Queue Stats
12W - 13L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
angus9912
Morgan Le Fay
Level 26
God Stats
30W - 32L
1,443 SR
Queue Stats
100W - 116L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Burn_Herbs
Sylvanus
15
4 / 3 / 5
8,742
583
6,916
14,704
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 5 / 5
9,232
615
8,546
9,943
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
10
1 / 6 / 5
6,756
450
5,603
9,941
2,586
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Prolong23
Fenrir
14
8 / 3 / 3
8,714
581
8,347
11,245
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
TankedXo
Neith
10
2 / 7 / 5
7,101
473
6,623
8,357
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 1
9,737
649
12,305
12,828
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 2 / 5
8,563
571
5,320
13,518
16,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Os1risHB
Achilles
13
4 / 3 / 2
8,147
543
7,641
11,066
8,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Sixuya
Anubis
12
2 / 7 / 7
7,508
501
5,352
10,203
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
angus9912
Morgan Le Fay
10
1 / 5 / 2
6,675
445
4,690
7,203
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
19
Kills
24
24
Deaths
19
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
2
1
5.75
L
Sylvanus
Burn_Herbs
Sylvanus
4
3
5
2.17
L
4
5
5
1.3
W
6
2
5
4.25
L
Nemesis
1
6
5
0.58
W
Achilles
Os1risHB
Achilles
4
3
2
1.67
L
Fenrir
Prolong23
Fenrir
8
3
3
3.17
W
Anubis
Sixuya
Anubis
2
7
7
0.79
L
Neith
TankedXo
Neith
2
7
5
0.64
W
Morgan Le Fay
angus9912
Morgan Le Fay
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,035
Damage
35,308
54,190
Taken
54,818
18,452
Mitigated
37,030
18,407
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,305
3,621
0
3,411
12,828
4,882
0
2,995
9,833
0
57,569
L
Sylvanus
Burn_Herbs
Sylvanus
6,916
2,054
1,440
7,391
14,704
6,944
841
2,936
11,684
40,881
9,778
L
8,546
2,265
0
2,093
9,943
3,127
0
1,253
8,105
0
58,257
W
5,320
1,565
0
1,966
13,518
16,945
449
1,455
12,063
27,613
0
L
Nemesis
5,603
3,221
80
1,830
9,941
2,586
0
3,461
6,354
0
25,472
W
Achilles
Os1risHB
Achilles
7,641
2,164
0
2,279
11,066
8,595
407
845
10,221
4,759
23,692
L
Fenrir
Prolong23
Fenrir
8,347
2,375
0
5,023
11,245
3,702
0
3,362
7,716
0
50,071
W
Anubis
Sixuya
Anubis
5,352
418
0
2,909
10,203
4,582
370
0
10,203
36,726
0
L
Neith
TankedXo
Neith
6,623
1,474
0
550
8,357
2,093
1,115
5,111
3,246
0
32,903
W
Morgan Le Fay
angus9912
Morgan Le Fay
4,690
657
0
285
7,203
2,026
80
982
6,221
32,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,545
Gold Earned
40,630
378
Minions Killed
330
0
Camps Cleared
0
1,374,263
Distance Traveled
1,377,306
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,737
649
114
8
0
303,092
2
L
Sylvanus
8,742
583
101
7
0
251,176
4
L
Loki
9,232
615
102
7
0
290,235
1
W
Ymir
8,563
571
44
3
0
279,799
1
L
Nemesis
6,756
450
34
2
0
260,143
0
W
Achilles
8,147
543
47
3
0
266,967
2
L
Fenrir
8,714
581
86
6
0
310,972
1
W
Anubis
7,508
501
76
5
0
239,888
0
L
Neith
7,101
473
55
4
0
261,737
0
W
Morgan Le Fay
6,675
445
49
3
0
287,560
19

Distance Traveled

Minion Kills by Role

Gold Earned by Role