Player Matchup

Geb
Geb
BigBruhTheory
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,393 Elo+
Party 1
Achilles
Achilles
Electrictnt
Achilles
Level 100
God Stats
0W - 1L
1,806 SR
Queue Stats
101W - 94L
1,563 Elo+
Party 1
Amaterasu
Amaterasu
ZanotGaming
Amaterasu
Level 129
God Stats
0W - 2L
1,940 SR
Queue Stats
164W - 147L
1,532 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
aigis22
Ah Muzen Cab
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,477 Elo+
Party 1
Hera
Hera
jijithecat
Hera
Level 49
God Stats
1W - 3L
1,791 SR
Queue Stats
99W - 97L
1,567 Elo+
Party 1
Team Averages
Level 68
1,707 SR
1,506 Elo+

VS

Team Averages
Level 81
1,558 SR
1,578 Elo+
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
DjangoHanks7
Danzaburou
Level 37
God Stats
4W - 8L
1,492 SR
Queue Stats
79W - 99L
1,464 Elo+
Party 3
Mercury
Mercury
banananstorm
Mercury
Level 155
God Stats
7W - 8L
1,517 SR
Queue Stats
409W - 330L
1,674 Elo+
Party 2
Chang'e
Chang'e
kuby5656
Chang'e
Level 39
God Stats
6W - 3L
1,500 SR
Queue Stats
189W - 155L
1,528 Elo+
Solo
Zeus
Zeus
notMuchNutty
Zeus
Level 49
God Stats
28W - 5L
1,782 SR
Queue Stats
238W - 122L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 7
7,495
375
5,215
23,327
18,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Electrictnt
Achilles
15
4 / 8 / 8
9,452
473
17,287
30,449
28,623
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ZanotGaming
Amaterasu
17
11 / 5 / 4
11,810
591
16,861
23,278
17,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
aigis22
Ah Muzen Cab
13
0 / 7 / 10
7,975
399
14,223
19,178
5,679
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 11 / 8
8,422
421
15,053
13,926
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 3 / 26
10,483
524
8,099
29,380
37,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
DjangoHanks7
Danzaburou
17
6 / 3 / 14
11,609
580
21,004
16,132
6,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
banananstorm
Mercury
20
9 / 3 / 9
12,236
612
13,764
14,925
8,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
kuby5656
Chang'e
16
8 / 6 / 11
10,906
545
14,902
21,425
9,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
15 / 2 / 9
12,863
643
33,970
21,121
10,450
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
108
17
Kills
39
39
Deaths
17
37
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
3
26
4.67
L
0
8
7
0.44
W
Danzaburou
DjangoHanks7
Danzaburou
6
3
14
4.33
L
Achilles
Electrictnt
Achilles
4
8
8
1
L
Amaterasu
ZanotGaming
Amaterasu
11
5
4
2.6
L
Ah Muzen Cab
aigis22
Ah Muzen Cab
0
7
10
0.71
W
Mercury
banananstorm
Mercury
9
3
9
4.5
L
2
11
8
0.55
W
Chang'e
kuby5656
Chang'e
8
6
11
2.25
W
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,639
Damage
91,739
110,158
Taken
102,983
74,875
Mitigated
72,272
16,352
Healing
39,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,099
2,396
0
3,287
29,380
37,632
314
5,379
23,741
31,529
0
L
5,215
607
1,539
1,279
23,327
18,770
0
10,428
12,765
11,703
0
W
Danzaburou
DjangoHanks7
Danzaburou
21,004
9,983
0
7,242
16,132
6,821
1,030
2,060
14,072
0
84,433
L
Achilles
Electrictnt
Achilles
17,287
3,535
0
1,626
30,449
28,623
0
17,680
12,461
0
41,507
L
Amaterasu
ZanotGaming
Amaterasu
16,861
5,780
0
5,511
23,278
17,157
67
12,385
10,680
0
67,646
L
Ah Muzen Cab
aigis22
Ah Muzen Cab
14,223
6,323
0
5,935
19,178
5,679
0
8,719
10,375
0
54,936
W
Mercury
banananstorm
Mercury
13,764
6,328
0
3,505
14,925
8,295
3,942
2,383
12,375
0
102,164
L
15,053
4,221
0
462
13,926
4,646
96
6,876
6,906
48,619
0
W
Chang'e
kuby5656
Chang'e
14,902
1,898
5,924
8,533
21,425
9,074
1,421
6,220
14,891
63,968
0
W
33,970
10,708
369
10,912
21,121
10,450
4,823
3,431
17,636
107,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,154
Gold Earned
58,097
343
Minions Killed
618
0
Camps Cleared
0
1,804,537
Distance Traveled
1,998,095
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,483
524
52
3
0
449,192
4
L
Geb
7,495
375
17
1
0
343,823
0
W
Danzaburou
11,609
580
134
7
0
365,308
1
L
Achilles
9,452
473
53
3
0
386,067
0
L
Amaterasu
11,810
591
108
5
0
422,195
1
L
Ah Muzen Cab
7,975
399
82
4
0
358,183
3
W
Mercury
12,236
612
159
8
0
458,485
2
L
Hera
8,422
421
83
4
0
294,269
0
W
Chang'e
10,906
545
110
6
0
376,708
2
W
Zeus
12,863
643
163
8
0
348,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role