Player Matchup

Kuzenbo
Kuzenbo
AlmightyJJFish
Kuzenbo
Level 106
God Stats
1W - 4L
1,166 SR
Queue Stats
173W - 211L
1,469 Elo+
Solo
Heimdallr
Heimdallr
Shahed10
Heimdallr
Level 16
God Stats
27W - 36L
1,384 SR
Queue Stats
112W - 159L
1,323 Elo+
Solo
Merlin
Merlin
lineng96
Merlin
Level 114
God Stats
1W - 4L
1,234 SR
Queue Stats
65W - 89L
1,411 Elo+
Solo
Team Averages
Level 79
1,261 SR
1,401 Elo+

VS

Team Averages
Level 31
1,402 SR
1,323 Elo+
Ares
Ares
Bveris
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 1
Medusa
Medusa
Kimidze
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 1
Tiamat
Tiamat
TheDesmoth
Tiamat
Level 84
God Stats
0W - 2L
1,206 SR
Queue Stats
308W - 337L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 14
10,769
718
9,235
20,473
33,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
Shahed10
Heimdallr
14
3 / 2 / 17
10,382
692
10,331
10,730
5,568
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
lineng96
Merlin
17
11 / 0 / 9
11,726
782
18,851
9,201
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bveris
Ares
12
1 / 9 / 3
9,499
633
4,591
20,093
19,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Kimidze
Medusa
12
1 / 7 / 2
8,556
570
11,611
12,571
5,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
TheDesmoth
Tiamat
13
2 / 4 / 2
9,132
609
11,828
12,988
9,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
20
Kills
4
4
Deaths
20
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
14
6.5
L
Ares
Bveris
Ares
1
9
3
0.28
L
Medusa
Kimidze
Medusa
1
7
2
0.29
W
Heimdallr
Shahed10
Heimdallr
3
2
17
5.75
L
Tiamat
TheDesmoth
Tiamat
2
4
2
0.75
W
Merlin
lineng96
Merlin
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,417
Damage
28,030
40,404
Taken
45,652
43,442
Mitigated
34,952
5,167
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,235
3,239
102
2,362
20,473
33,890
919
6,571
13,506
21,825
0
L
Ares
Bveris
Ares
4,591
435
0
1,966
20,093
19,904
0
11,683
7,804
12,785
0
L
Medusa
Kimidze
Medusa
11,611
6,078
0
2,064
12,571
5,330
138
8,599
3,706
0
28,744
W
Heimdallr
Shahed10
Heimdallr
10,331
5,810
0
0
10,730
5,568
1,317
4,627
5,855
0
36,502
L
Tiamat
TheDesmoth
Tiamat
11,828
460
175
2,422
12,988
9,718
0
6,840
5,782
49,312
0
W
Merlin
lineng96
Merlin
18,851
1,278
155
2,548
9,201
3,984
525
4,766
4,165
58,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
27,187
180
Minions Killed
130
10
Camps Cleared
3
838,619
Distance Traveled
839,443
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,769
718
23
2
1
283,757
1
L
Ares
9,499
633
18
1
0
282,436
4
L
Medusa
8,556
570
57
4
2
252,904
3
W
Heimdallr
10,382
692
60
4
1
273,687
3
L
Tiamat
9,132
609
55
4
1
304,103
1
W
Merlin
11,726
782
97
6
8
281,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role