Player Matchup

Pele
Pele
DasBestPanda
Pele
Level 128
God Stats
1W - 2L
1,556 SR
Queue Stats
239W - 238L
1,582 Elo+
Party 3
Kukulkan
Kukulkan
IAsianMan
Kukulkan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 3
Chaac
Chaac
Jacoobin
Chaac
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 3
Kuzenbo
Kuzenbo
Littleax
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 3
Cupid
Cupid
TheGruntBucket
Cupid
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 3
Team Averages
Level 108
1,511 SR
1,367 Elo+

VS

Team Averages
Level 146
1,587 SR
1,542 Elo+
Awilix
Awilix
GTXTopHat
Awilix
Level 144
God Stats
14W - 20L
1,456 SR
Queue Stats
1,244W - 1,284L
1,531 Elo+
Party 1
Jing Wei
Jing Wei
LoveableNappa
Jing Wei
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 80L
1,632 Elo+
Party 1
Cthulhu
Cthulhu
Sisc
Cthulhu
Level 160
God Stats
3W - 1L
1,770 SR
Queue Stats
139W - 114L
1,543 Elo+
Party 2
Baba Yaga
Baba Yaga
Torztain
Baba Yaga
Level 158
God Stats
6W - 5L
1,589 SR
Queue Stats
228W - 210L
1,514 Elo+
Party 2
Geb
Geb
XNostraWhiteX
Geb
Level 113
God Stats
3W - 2L
1,620 SR
Queue Stats
218W - 209L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 0
9,081
505
9,054
15,545
10,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
IAsianMan
Kukulkan
12
0 / 6 / 1
7,853
436
5,894
11,059
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Jacoobin
Chaac
12
0 / 2 / 2
7,666
426
8,244
15,097
8,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
Littleax
Kuzenbo
11
1 / 2 / 2
7,726
429
6,729
11,521
10,768
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 1
8,509
473
6,153
9,712
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GTXTopHat
Awilix
17
10 / 2 / 1
10,615
590
10,590
10,292
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
LoveableNappa
Jing Wei
16
1 / 0 / 5
9,555
531
6,707
9,118
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Sisc
Cthulhu
17
2 / 0 / 5
10,238
569
9,104
16,784
16,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baba Yaga
Torztain
Baba Yaga
14
1 / 1 / 11
8,925
496
10,683
10,127
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 10
8,393
466
7,804
16,879
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
15
15
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Awilix
GTXTopHat
Awilix
10
2
1
5.25
L
Kukulkan
IAsianMan
Kukulkan
0
6
1
0.08
L
Chaac
Jacoobin
Chaac
0
2
2
0.5
L
Kuzenbo
Littleax
Kuzenbo
1
2
2
1
W
Jing Wei
LoveableNappa
Jing Wei
1
0
5
3.5
W
Cthulhu
Sisc
Cthulhu
2
0
5
4.5
L
1
2
1
0.75
W
Baba Yaga
Torztain
Baba Yaga
1
1
11
6.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,074
Damage
44,888
62,934
Taken
63,200
36,008
Mitigated
43,269
22,415
Healing
26,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,054
1,951
0
7,364
15,545
10,471
0
5,354
10,057
0
63,481
W
Awilix
GTXTopHat
Awilix
10,590
4,589
0
4,814
10,292
4,147
0
1,669
8,495
0
76,808
L
Kukulkan
IAsianMan
Kukulkan
5,894
993
0
594
11,059
3,355
0
5,909
4,806
56,697
0
L
Chaac
Jacoobin
Chaac
8,244
2,138
0
7,154
15,097
8,411
0
6,289
8,583
0
46,621
L
Kuzenbo
Littleax
Kuzenbo
6,729
2,812
0
2,328
11,521
10,768
0
5,466
5,835
13,204
0
W
Jing Wei
LoveableNappa
Jing Wei
6,707
4,913
0
7,151
9,118
3,224
696
876
8,143
0
75,620
W
Cthulhu
Sisc
Cthulhu
9,104
870
246
9,947
16,784
16,088
0
3,403
12,709
67,018
4,460
L
6,153
2,709
208
4,767
9,712
3,003
0
3,204
6,452
0
67,706
W
Baba Yaga
Torztain
Baba Yaga
10,683
594
0
2,967
10,127
4,448
814
1,688
8,439
59,636
0
W
7,804
488
0
1,837
16,879
15,362
0
5,057
11,633
28,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,835
Gold Earned
47,726
496
Minions Killed
525
0
Camps Cleared
0
1,744,290
Distance Traveled
1,814,681
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,081
505
139
8
0
351,820
4
W
Awilix
10,615
590
114
6
0
384,132
1
L
Kukulkan
7,853
436
118
7
0
340,182
2
L
Chaac
7,666
426
90
5
0
397,082
1
L
Kuzenbo
7,726
429
15
1
0
361,043
4
W
Jing Wei
9,555
531
140
8
0
337,170
6
W
Cthulhu
10,238
569
143
8
0
374,736
2
L
Cupid
8,509
473
134
7
0
294,163
5
W
Baba Yaga
8,925
496
97
5
0
350,290
7
W
Geb
8,393
466
31
2
0
368,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role