Player Matchup

Pele
Pele
 
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BroadJoey519702
Neith
Level 124
God Stats
4W - 1L
1,531 SR
Queue Stats
229W - 228L
1,465 Elo+
Solo
Ra
Ra
Elizabella
Ra
Level 125
God Stats
7W - 4L
1,670 SR
Queue Stats
403W - 395L
1,548 Elo+
Solo
Cernunnos
Cernunnos
KageTheKit
Cernunnos
Level 157
God Stats
1W - 0L
1,667 SR
Queue Stats
25W - 16L
1,643 Elo+
Party 2
Ares
Ares
RoxasTheFoxas
Ares
Level 85
God Stats
1W - 0L
1,763 SR
Queue Stats
9W - 10L
1,379 Elo+
Party 2
Team Averages
Level 127
1,626 SR
1,507 Elo+

VS

Team Averages
Level 135
1,562 SR
1,530 Elo+
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Geeen
Ra
Level 125
God Stats
1W - 1L
1,760 SR
Queue Stats
122W - 150L
1,537 Elo+
Solo
Cernunnos
Cernunnos
Saiachu
Cernunnos
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,544 Elo+
Party 1
Sobek
Sobek
Xplodium90
Sobek
Level 159
God Stats
2W - 1L
1,520 SR
Queue Stats
173W - 162L
1,503 Elo+
Party 1
Vulcan
Vulcan
adiv_vardhan
Vulcan
Level 153
God Stats
1W - 1L
1,529 SR
Queue Stats
105W - 98L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
3 / 6 / 12
10,933
683
13,794
22,882
19,298
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 5 / 12
11,030
689
14,093
15,220
7,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 3 / 11
10,095
631
5,040
11,167
6,250
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
KageTheKit
Cernunnos
20
9 / 3 / 12
12,780
799
25,839
19,950
9,434
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 7 / 11
12,183
761
15,505
26,217
32,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
6 / 2 / 8
11,920
745
14,787
13,669
6,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
18
5 / 3 / 10
11,277
705
13,178
12,858
8,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Saiachu
Cernunnos
16
3 / 6 / 9
10,304
644
13,358
17,005
6,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
16
1 / 7 / 17
10,543
659
10,856
26,040
36,233
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
19
8 / 3 / 11
11,648
728
33,312
12,925
5,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
78
21
Kills
23
24
Deaths
21
58
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
6
12
1.5
L
Charybdis
 
Charybdis
6
2
8
5
W
3
5
12
1.8
W
0
3
11
1.83
L
Ra
5
3
10
3.33
W
Cernunnos
KageTheKit
Cernunnos
9
3
12
5
W
6
7
11
1.64
L
Cernunnos
Saiachu
Cernunnos
3
6
9
1.25
L
Sobek
1
7
17
1.36
L
Vulcan
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,271
Damage
85,491
95,436
Taken
82,497
74,626
Mitigated
63,792
38,597
Healing
37,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,794
1,614
2,836
4,131
22,882
19,298
929
11,013
11,869
0
32,891
L
Charybdis
 
Charybdis
14,787
7,056
2,058
2,994
13,669
6,760
617
2,786
10,883
0
33,057
W
14,093
4,027
2,583
4,067
15,220
7,089
1,064
9,570
5,650
0
34,110
W
5,040
290
10,683
3,619
11,167
6,250
784
8,453
2,714
25,533
0
L
Ra
13,178
1,902
14,456
4,842
12,858
8,837
198
3,305
9,553
27,769
0
W
Cernunnos
KageTheKit
Cernunnos
25,839
9,721
2,450
6,206
19,950
9,434
1,859
12,041
7,909
0
57,377
W
15,505
185
264
1,758
26,217
32,555
499
16,269
9,948
25,198
0
L
Cernunnos
Saiachu
Cernunnos
13,358
4,086
1,251
3,177
17,005
6,243
509
3,975
12,905
0
30,301
L
Sobek
10,856
96
964
6,802
26,040
36,233
0
8,172
17,828
19,813
0
L
Vulcan
33,312
16,530
341
1,084
12,925
5,719
129
2,142
10,783
53,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,021
Gold Earned
55,692
193
Minions Killed
170
0
Camps Cleared
0
1,529,712
Distance Traveled
1,416,389
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,933
683
48
3
0
325,658
2
L
Charybdis
11,920
745
38
2
0
269,026
0
W
Neith
11,030
689
43
3
0
295,303
0
W
Ra
10,095
631
46
3
0
330,609
0
L
Ra
11,277
705
26
2
0
293,179
1
W
Cernunnos
12,780
799
42
3
0
275,993
0
W
Ares
12,183
761
14
1
0
302,149
1
L
Cernunnos
10,304
644
44
3
0
261,254
0
L
Sobek
10,543
659
13
1
0
265,429
5
L
Vulcan
11,648
728
49
3
0
327,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role