Player Matchup

Cthulhu
Cthulhu
FlapjackLegend
Cthulhu
Level 160
God Stats
4W - 1L
1,593 SR
Queue Stats
301W - 195L
1,628 Elo+
Party 1
Ra
Ra
Gojо
Ra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 70L
1,840 Elo+
Party 1
Athena
Athena
Lamedude
Athena
Level 160
God Stats
5W - 6L
1,386 SR
Queue Stats
232W - 171L
1,650 Elo+
Party 1
Mulan
Mulan
Laxus
Mulan
Level 160
God Stats
21W - 14L
1,655 SR
Queue Stats
153W - 105L
1,652 Elo+
Party 1
Jing Wei
Jing Wei
TindaHoe
Jing Wei
Level 145
God Stats
31W - 31L
1,626 SR
Queue Stats
363W - 345L
1,627 Elo+
Party 1
Team Averages
Level 135
1,552 SR
1,679 Elo+

VS

Team Averages
Level 106
1,598 SR
1,554 Elo+
Anhur
Anhur
OscarMT
Anhur
Level 122
God Stats
0W - 1L
1,166 SR
Queue Stats
55W - 66L
1,498 Elo+
Party 2
Serqet
Serqet
SenorQuii
Serqet
Level 48
God Stats
3W - 2L
1,952 SR
Queue Stats
52W - 52L
1,656 Elo+
Solo
Kukulkan
Kukulkan
VillisSwine
Kukulkan
Level 108
God Stats
59W - 50L
1,583 SR
Queue Stats
407W - 356L
1,594 Elo+
Party 3
Cliodhna
Cliodhna
migkiller115
Cliodhna
Level 128
God Stats
4W - 2L
1,672 SR
Queue Stats
174W - 153L
1,543 Elo+
Party 3
Ares
Ares
xAdrianRLx
Ares
Level 125
God Stats
1W - 2L
1,616 SR
Queue Stats
37W - 46L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 1
10,965
645
10,929
15,618
14,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ra
16
6 / 2 / 8
10,413
613
9,210
8,743
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Athena
Lamedude
Athena
15
5 / 0 / 8
9,682
570
4,419
10,358
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mulan
Laxus
Mulan
19
6 / 0 / 6
11,513
677
12,009
11,901
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
TindaHoe
Jing Wei
17
4 / 0 / 3
10,376
610
7,527
8,348
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OscarMT
Anhur
10
0 / 6 / 0
6,573
387
4,319
9,835
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
SenorQuii
Serqet
9
0 / 5 / 0
6,078
358
3,216
9,628
4,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
VillisSwine
Kukulkan
13
0 / 8 / 1
7,803
459
4,276
12,023
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
migkiller115
Cliodhna
12
2 / 3 / 0
7,661
451
4,588
10,965
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 6 / 0
6,707
395
3,994
13,856
10,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
28
Kills
2
2
Deaths
28
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
W
Ra
6
2
8
5
W
Athena
Lamedude
Athena
5
0
8
9
W
Mulan
Laxus
Mulan
6
0
6
9
L
Anhur
OscarMT
Anhur
0
6
0
0
L
Serqet
SenorQuii
Serqet
0
5
0
0
W
Jing Wei
TindaHoe
Jing Wei
4
0
3
5.5
L
Kukulkan
VillisSwine
Kukulkan
0
8
1
0.06
L
Cliodhna
migkiller115
Cliodhna
2
3
0
0.67
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,094
Damage
20,393
54,968
Taken
56,307
38,865
Mitigated
25,928
30,282
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,929
1,089
754
8,813
15,618
14,062
1,042
756
14,642
72,135
0
W
Ra
9,210
1,302
2,499
4,117
8,743
3,579
1,993
1,571
6,956
66,374
0
W
Athena
Lamedude
Athena
4,419
1,556
0
1,352
10,358
12,616
252
1,489
8,869
27,479
0
W
Mulan
Laxus
Mulan
12,009
1,250
0
6,580
11,901
5,501
244
3,398
8,377
0
93,811
L
Anhur
OscarMT
Anhur
4,319
2,221
0
206
9,835
3,758
638
2,904
6,847
0
40,399
L
Serqet
SenorQuii
Serqet
3,216
735
0
1,500
9,628
4,681
0
5,733
3,147
0
17,174
W
Jing Wei
TindaHoe
Jing Wei
7,527
6,580
0
6,167
8,348
3,107
1,263
1,125
7,223
0
77,210
L
Kukulkan
VillisSwine
Kukulkan
4,276
270
0
817
12,023
3,773
0
4,869
6,846
50,345
0
L
Cliodhna
migkiller115
Cliodhna
4,588
792
0
3,720
10,965
3,618
0
5,259
5,231
0
43,760
L
3,994
162
0
2,040
13,856
10,098
54
3,994
9,678
16,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,949
Gold Earned
34,822
595
Minions Killed
352
0
Camps Cleared
0
1,834,536
Distance Traveled
1,390,504
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,965
645
140
8
0
344,762
7
W
Ra
10,413
613
116
7
0
345,333
5
W
Athena
9,682
570
38
2
0
382,411
10
W
Mulan
11,513
677
165
10
0
413,465
4
L
Anhur
6,573
387
85
5
0
267,955
3
L
Serqet
6,078
358
40
2
0
237,462
6
W
Jing Wei
10,376
610
136
8
0
348,565
3
L
Kukulkan
7,803
459
108
6
0
277,927
2
L
Cliodhna
7,661
451
83
5
0
303,368
0
L
Ares
6,707
395
36
2
0
303,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role