Player Matchup

Tiamat
Tiamat
CrispyTostada32
Tiamat
Level 29
God Stats
0W - 3L
1,499 SR
Queue Stats
4W - 8L
1,390 Elo+
Party 1
Artio
Artio
Foxfirecj
Artio
Level 90
God Stats
0W - 1L
1,790 SR
Queue Stats
18W - 18L
1,487 Elo+
Party 1
Discordia
Discordia
Garrettheogogog
Discordia
Level 49
God Stats
0W - 2L
1,578 SR
Queue Stats
64W - 38L
1,571 Elo+
Solo
Izanami
Izanami
Totorri
Izanami
Level 65
God Stats
6W - 5L
1,669 SR
Queue Stats
8W - 11L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
xHyperion19x
Gilgamesh
Level 27
God Stats
2W - 2L
1,492 SR
Queue Stats
7W - 12L
1,384 Elo+
Party 1
Team Averages
Level 52
1,606 SR
1,460 Elo+

VS

Team Averages
Level 85
1,665 SR
1,647 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
L3PPoor
Sylvanus
Level 101
God Stats
2W - 0L
1,767 SR
Queue Stats
37W - 7L
1,774 Elo+
Party 2
Neith
Neith
NoahSV
Neith
Level 38
God Stats
3W - 0L
1,828 SR
Queue Stats
20W - 3L
1,781 Elo+
Party 2
Sol
Sol
Sambu03
Sol
Level 27
God Stats
10W - 14L
1,423 SR
Queue Stats
55W - 70L
1,433 Elo+
Solo
Scylla
Scylla
SwabbieMente
Scylla
Level 105
God Stats
2W - 0L
1,809 SR
Queue Stats
60W - 15L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
6,857
623
4,383
11,210
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Foxfirecj
Artio
13
1 / 7 / 5
8,126
739
5,981
21,145
17,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Garrettheogogog
Discordia
15
3 / 4 / 2
8,726
793
12,430
8,750
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Totorri
Izanami
15
3 / 5 / 2
8,877
807
8,691
12,726
2,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
xHyperion19x
Gilgamesh
12
1 / 7 / 4
7,468
679
8,212
18,106
10,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
17 / 2 / 5
12,531
1,139
18,347
10,285
6,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
L3PPoor
Sylvanus
15
1 / 0 / 21
9,624
875
9,646
17,747
22,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
NoahSV
Neith
15
4 / 3 / 11
9,391
854
10,450
12,421
6,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
15
2 / 1 / 11
9,429
857
9,012
8,014
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
17
7 / 2 / 15
10,904
991
17,121
8,608
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
94
8
Kills
31
31
Deaths
8
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
17
2
5
9.75
L
0
8
2
0.13
L
Artio
Foxfirecj
Artio
1
7
5
0.5
L
Discordia
Garrettheogogog
Discordia
3
4
2
1
W
Sylvanus
L3PPoor
Sylvanus
1
0
21
11.5
W
Neith
NoahSV
Neith
4
3
11
3.17
W
Sol
2
1
11
7.5
W
Scylla
7
2
15
7.25
L
Izanami
Totorri
Izanami
3
5
2
0.8
L
Gilgamesh
xHyperion19x
Gilgamesh
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,697
Damage
64,576
71,937
Taken
57,075
37,391
Mitigated
41,196
9,728
Healing
28,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,347
5,031
0
8,405
10,285
6,036
1,336
2,691
7,594
0
45,374
L
4,383
868
0
679
11,210
4,826
185
3,531
7,434
17,120
0
L
Artio
Foxfirecj
Artio
5,981
657
1,516
5,034
21,145
17,484
0
11,282
9,472
14,424
0
L
Discordia
Garrettheogogog
Discordia
12,430
615
0
475
8,750
2,139
0
4,781
3,771
25,996
0
W
Sylvanus
L3PPoor
Sylvanus
9,646
3,451
3,721
9,720
17,747
22,173
124
6,845
10,902
16,328
0
W
Neith
NoahSV
Neith
10,450
5,709
0
3,851
12,421
6,035
126
5,903
6,518
0
31,526
W
Sol
9,012
4,152
0
1,654
8,014
3,290
3,771
4,182
3,832
34,673
2,801
W
Scylla
17,121
2,707
0
1,262
8,608
3,662
0
3,556
5,052
40,365
0
L
Izanami
Totorri
Izanami
8,691
4,451
0
511
12,726
2,664
0
5,494
6,869
0
25,592
L
Gilgamesh
xHyperion19x
Gilgamesh
8,212
1,153
0
1,513
18,106
10,278
0
8,599
9,033
0
17,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,054
Gold Earned
51,879
171
Minions Killed
274
2
Camps Cleared
12
938,416
Distance Traveled
1,053,718
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,531
1,139
50
5
5
227,013
0
L
Tiamat
6,857
623
38
3
1
167,005
0
L
Artio
8,126
739
13
1
0
194,364
1
L
Discordia
8,726
793
40
4
1
201,275
1
W
Sylvanus
9,624
875
15
1
0
208,439
1
W
Neith
9,391
854
67
6
2
191,714
0
W
Sol
9,429
857
74
7
2
210,252
1
W
Scylla
10,904
991
68
6
3
216,300
1
L
Izanami
8,877
807
51
5
0
192,100
3
L
Gilgamesh
7,468
679
29
3
0
183,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role