Player Matchup

Sol
Sol
AhaYessing
Sol
Level 145
God Stats
1W - 0L
1,933 SR
Queue Stats
43W - 42L
1,468 Elo+
Party 2
Bastet
Bastet
Quesodeli
Bastet
Level 18
God Stats
4W - 4L
1,690 SR
Queue Stats
24W - 17L
1,482 Elo+
Party 2
Geb
Geb
vvizardvveed
Geb
Level 123
God Stats
3W - 2L
1,650 SR
Queue Stats
19W - 24L
1,463 Elo+
Party 2
Team Averages
Level 95
1,758 SR
1,471 Elo+

VS

Team Averages
Level 73
1,495 SR
1,301 Elo+
Jing Wei
Jing Wei
ArchAngelRyujin
Jing Wei
Level 123
God Stats
3W - 2L
1,667 SR
Queue Stats
10W - 26L
1,277 Elo+
Party 1
Rama
Rama
DOSHU
Rama
Level 68
God Stats
0W - 1L
1,291 SR
Queue Stats
85W - 122L
1,338 Elo+
Solo
Geb
Geb
jacksonboi
Geb
Level 29
God Stats
5W - 8L
1,525 SR
Queue Stats
11W - 27L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 5
9,577
871
21,435
10,246
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
Quesodeli
Bastet
12
6 / 2 / 5
8,349
759
7,152
7,532
2,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 13
8,547
777
4,176
9,533
10,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
2 / 7 / 1
7,353
668
6,342
11,124
3,760
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
DOSHU
Rama
10
1 / 6 / 0
6,969
634
7,077
9,921
3,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

9
0 / 6 / 2
6,860
624
4,610
16,211
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
19
Kills
3
3
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
12
1
5
14.5
L
Jing Wei
2
7
1
0.36
L
Rama
DOSHU
Rama
1
6
0
0.17
W
Bastet
Quesodeli
Bastet
6
2
5
4.25
L
0
6
2
0.17
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,763
Damage
18,029
27,311
Taken
37,256
17,461
Mitigated
16,970
10,051
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,435
10,261
0
7,178
10,246
4,433
1,412
2,140
8,106
50,439
6,705
L
Jing Wei
6,342
4,718
0
1,737
11,124
3,760
88
8,111
3,013
0
21,005
L
Rama
DOSHU
Rama
7,077
5,447
0
968
9,921
3,241
0
6,482
3,439
0
18,687
W
Bastet
Quesodeli
Bastet
7,152
1,440
0
977
7,532
2,903
259
1,102
6,430
0
15,200
L
4,610
312
0
497
16,211
9,969
0
9,161
7,050
11,222
0
W
4,176
285
0
1,896
9,533
10,125
0
1,637
7,896
9,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,473
Gold Earned
21,182
118
Minions Killed
82
7
Camps Cleared
2
593,027
Distance Traveled
502,998
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,577
871
96
9
5
178,059
1
L
Jing Wei
7,353
668
36
3
0
178,256
3
L
Rama
6,969
634
38
3
2
147,791
0
W
Bastet
8,349
759
17
2
2
215,718
1
L
Geb
6,860
624
8
1
0
176,951
0
W
Geb
8,547
777
5
0
0
199,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role