Player Matchup

Sylvanus
Sylvanus
ARGrizzly
Sylvanus
Level 153
God Stats
4W - 4L
1,383 SR
Queue Stats
334W - 309L
1,574 Elo+
Party 2
Skadi
Skadi
Ashleypanda
Skadi
Level 103
God Stats
46W - 45L
1,656 SR
Queue Stats
103W - 102L
1,587 Elo+
Party 2
Discordia
Discordia
Asianboy42068
Discordia
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 82L
1,489 Elo+
Party 2
Achilles
Achilles
JC6596
Achilles
Level 158
God Stats
12W - 8L
1,610 SR
Queue Stats
288W - 256L
1,582 Elo+
Party 2
Hun Batz
Hun Batz
kilsta
Hun Batz
Level 89
God Stats
5W - 3L
1,873 SR
Queue Stats
292W - 369L
1,512 Elo+
Party 2
Team Averages
Level 110
1,604 SR
1,549 Elo+

VS

Team Averages
Level 103
1,629 SR
1,448 Elo+
King Arthur
King Arthur
K-Infires
King Arthur
Level 122
God Stats
5W - 2L
1,606 SR
Queue Stats
10W - 12L
1,513 Elo+
Party 1
Pele
Pele
KingofPanda2T
Pele
Level 128
God Stats
2W - 1L
1,817 SR
Queue Stats
12W - 16L
1,483 Elo+
Party 1
Artemis
Artemis
PoliwagsRevenge
Artemis
Level 29
God Stats
1W - 1L
1,890 SR
Queue Stats
9W - 11L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zer0_AKuMu
Morgan Le Fay
Level 129
God Stats
0W - 2L
1,544 SR
Queue Stats
11W - 15L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
heisenberg_2000
Xing Tian
Level 106
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 5L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ARGrizzly
Sylvanus
19
6 / 1 / 11
13,249
576
16,053
23,396
26,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
12 / 2 / 13
13,993
608
17,642
12,675
4,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
Asianboy42068
Discordia
17
2 / 3 / 18
12,007
522
9,629
12,173
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
JC6596
Achilles
19
13 / 2 / 18
13,845
602
24,504
31,136
41,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
kilsta
Hun Batz
20
11 / 3 / 14
14,523
631
18,655
23,422
11,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
K-Infires
King Arthur
13
0 / 8 / 1
8,029
349
3,570
16,692
12,850
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 10 / 3
10,277
447
10,124
23,651
7,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 10 / 1
10,074
438
16,092
22,468
6,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Zer0_AKuMu
Morgan Le Fay
15
1 / 11 / 6
10,287
447
15,044
21,350
6,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
heisenberg_2000
Xing Tian
14
3 / 5 / 2
10,195
443
6,594
22,910
22,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
24
44
Kills
11
11
Deaths
44
74
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ARGrizzly
Sylvanus
6
1
11
11.5
W
12
2
13
9.25
W
Discordia
Asianboy42068
Discordia
2
3
18
3.67
W
Achilles
JC6596
Achilles
13
2
18
11
L
King Arthur
K-Infires
King Arthur
0
8
1
0.06
L
3
10
3
0.45
L
4
10
1
0.45
L
Morgan Le Fay
Zer0_AKuMu
Morgan Le Fay
1
11
6
0.36
L
Xing Tian
heisenberg_2000
Xing Tian
3
5
2
0.8
W
Hun Batz
kilsta
Hun Batz
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,483
Damage
51,424
102,802
Taken
107,071
87,360
Mitigated
54,986
56,063
Healing
20,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ARGrizzly
Sylvanus
16,053
3,449
5,534
13,800
23,396
26,087
1,568
4,646
18,568
66,345
15,048
W
17,642
8,268
0
4,926
12,675
4,426
4,375
3,525
9,056
0
92,890
W
Discordia
Asianboy42068
Discordia
9,629
878
310
5,332
12,173
4,511
1,691
2,894
9,118
62,532
0
W
Achilles
JC6596
Achilles
24,504
7,586
0
14,417
31,136
41,299
1,681
7,260
23,578
0
75,572
L
King Arthur
K-Infires
King Arthur
3,570
275
380
2,356
16,692
12,850
44
3,967
12,632
0
31,592
L
10,124
3,550
0
4,901
23,651
7,221
684
4,975
18,041
0
66,465
L
16,092
6,993
0
4,519
22,468
6,128
0
3,492
18,673
0
64,607
L
Morgan Le Fay
Zer0_AKuMu
Morgan Le Fay
15,044
1,860
0
3,944
21,350
6,213
0
4,422
16,686
65,709
0
L
Xing Tian
heisenberg_2000
Xing Tian
6,594
189
834
3,617
22,910
22,574
78
7,767
14,469
21,175
0
W
Hun Batz
kilsta
Hun Batz
18,655
4,317
0
11,744
23,422
11,037
2,274
5,595
17,695
0
147,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,617
Gold Earned
48,862
595
Minions Killed
393
0
Camps Cleared
0
2,287,411
Distance Traveled
2,133,749
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,249
576
112
5
0
371,681
1
W
Skadi
13,993
608
138
6
0
451,493
3
W
Discordia
12,007
522
94
4
0
433,241
2
W
Achilles
13,845
602
87
4
0
530,413
2
L
King Arthur
8,029
349
60
3
0
434,957
0
L
Pele
10,277
447
95
4
0
445,635
2
L
Artemis
10,074
438
87
4
0
410,624
3
L
Morgan Le Fay
10,287
447
130
6
0
382,675
3
L
Xing Tian
10,195
443
21
1
0
459,858
6
W
Hun Batz
14,523
631
164
7
0
500,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role