Player Matchup

Cthulhu
Cthulhu
AbidingData115
Cthulhu
Level 18
God Stats
7W - 10L
1,457 SR
Queue Stats
19W - 28L
1,314 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Exotic1Clipz
Ah Muzen Cab
Level 54
God Stats
2W - 0L
1,676 SR
Queue Stats
57W - 61L
1,347 Elo+
Solo
Sol
Sol
RiftzySZN
Sol
Level 28
God Stats
5W - 5L
1,576 SR
Queue Stats
64W - 78L
1,388 Elo+
Party 2
Team Averages
Level 33
1,569 SR
1,350 Elo+

VS

Team Averages
Level 23
1,530 SR
1,218 Elo+
Jing Wei
Jing Wei
Jualucard
Jing Wei
Level 9
God Stats
0W - 2L
1,461 SR
Queue Stats
0W - 5L
1,115 Elo+
Party 1
Ra
Ra
LaMalditaMuerte
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,115 Elo+
Party 1
Chaac
Chaac
kult-ulhu
Chaac
Level 53
God Stats
1W - 1L
1,628 SR
Queue Stats
27W - 32L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 10
10,535
878
10,012
14,906
15,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Exotic1Clipz
Ah Muzen Cab
15
9 / 2 / 11
10,504
875
19,834
11,364
5,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 8
9,361
780
9,081
8,705
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jualucard
Jing Wei
11
0 / 11 / 4
7,342
612
7,307
15,679
5,691
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 5 / 0
8,442
704
6,578
10,758
3,846
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
kult-ulhu
Chaac
12
2 / 5 / 3
8,467
706
6,451
17,495
18,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
21
Kills
5
5
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
W
Ah Muzen Cab
Exotic1Clipz
Ah Muzen Cab
9
2
11
7.25
L
Jing Wei
Jualucard
Jing Wei
0
11
4
0.18
L
3
5
0
0.6
W
4
2
8
4
L
Chaac
kult-ulhu
Chaac
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,927
Damage
20,336
34,975
Taken
43,932
23,901
Mitigated
28,303
16,080
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,012
1,179
272
4,353
14,906
15,690
195
4,107
10,799
23,402
0
W
Ah Muzen Cab
Exotic1Clipz
Ah Muzen Cab
19,834
14,170
666
6,792
11,364
5,115
1,545
1,914
9,450
0
48,807
L
Jing Wei
Jualucard
Jing Wei
7,307
6,040
0
592
15,679
5,691
0
7,522
8,157
0
17,210
L
6,578
695
425
422
10,758
3,846
0
4,670
6,088
22,301
0
W
9,081
3,329
361
3,636
8,705
3,096
683
1,446
7,259
33,955
0
L
Chaac
kult-ulhu
Chaac
6,451
333
0
3,765
17,495
18,766
0
7,679
9,816
0
23,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,400
Gold Earned
24,251
144
Minions Killed
95
6
Camps Cleared
4
657,177
Distance Traveled
627,983
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,535
878
22
2
0
236,697
0
W
Ah Muzen Cab
10,504
875
71
6
2
205,482
0
L
Jing Wei
7,342
612
35
3
2
202,786
0
L
Ra
8,442
704
36
3
0
206,725
1
W
Sol
9,361
780
51
4
4
214,998
5
L
Chaac
8,467
706
24
2
2
218,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role