Player Matchup

Apollo
Apollo
Ashmourne
Apollo
Level 86
God Stats
2W - 2L
1,468 SR
Queue Stats
130W - 117L
1,552 Elo+
Solo
Yemoja
Yemoja
Kemono Oni
Yemoja
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 105L
1,616 Elo+
Party 1
Cernunnos
Cernunnos
Mushu1013
Cernunnos
Level 128
God Stats
2W - 2L
1,554 SR
Queue Stats
89W - 128L
1,488 Elo+
Solo
Cthulhu
Cthulhu
NomadHokie
Cthulhu
Level 160
God Stats
3W - 7L
1,353 SR
Queue Stats
1,437W - 1,153L
1,578 Elo+
Party 1
Hades
Hades
citygoblin
Hades
Level 128
God Stats
11W - 7L
1,739 SR
Queue Stats
440W - 425L
1,602 Elo+
Solo
Team Averages
Level 131
1,523 SR
1,567 Elo+

VS

Team Averages
Level 139
1,495 SR
1,527 Elo+
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CAZM100
Janus
Level 129
God Stats
0W - 2L
1,474 SR
Queue Stats
44W - 30L
1,622 Elo+
Solo
Odin
Odin
xSH4DOWxFL4MEx
Odin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 139L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ashmourne
Apollo
12
3 / 3 / 8
7,914
879
5,299
8,747
3,991
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Kemono Oni
Yemoja
14
0 / 0 / 11
7,826
870
2,245
5,647
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Mushu1013
Cernunnos
16
8 / 1 / 7
9,541
1,060
14,306
10,774
5,530
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
NomadHokie
Cthulhu
15
1 / 1 / 14
8,663
963
10,420
12,757
14,303
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
15
4 / 2 / 9
8,748
972
9,238
13,915
10,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 3 / 4
7,313
813
3,702
12,466
12,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
13
1 / 5 / 4
6,793
755
11,923
9,502
3,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
 
Aphrodite
8
0 / 1 / 2
5,913
657
1,064
3,916
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Janus
CAZM100
Janus
15
3 / 4 / 3
8,296
922
12,490
8,080
3,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 4
7,618
846
6,071
10,165
9,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
16
Kills
7
7
Deaths
16
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
4
1.33
L
Tsukuyomi
 
Tsukuyomi
1
5
4
0.6
L
Aphrodite
 
Aphrodite
0
1
2
1
W
Apollo
Ashmourne
Apollo
3
3
8
2.33
L
Janus
CAZM100
Janus
3
4
3
1.13
W
Yemoja
Kemono Oni
Yemoja
0
0
11
5.5
W
Cernunnos
Mushu1013
Cernunnos
8
1
7
11.5
W
Cthulhu
NomadHokie
Cthulhu
1
1
14
8
W
Hades
4
2
9
4.25
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,508
Damage
35,250
51,840
Taken
44,129
36,985
Mitigated
32,109
33,495
Healing
16,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,702
1,328
1,185
3,177
12,466
12,666
0
5,788
6,292
6,753
0
L
Tsukuyomi
 
Tsukuyomi
11,923
1,321
0
1,073
9,502
3,374
0
3,489
5,876
0
24,065
L
Aphrodite
 
Aphrodite
1,064
163
2,395
2,286
3,916
3,474
0
1,910
1,925
5,834
0
W
Apollo
Ashmourne
Apollo
5,299
3,045
1,257
1,874
8,747
3,991
749
2,334
6,413
0
7,574
L
Janus
CAZM100
Janus
12,490
653
189
1,224
8,080
3,101
0
4,394
3,542
26,312
0
W
Yemoja
Kemono Oni
Yemoja
2,245
732
16,392
2,776
5,647
2,994
608
1,329
4,318
3,498
0
W
Cernunnos
Mushu1013
Cernunnos
14,306
5,975
125
1,877
10,774
5,530
2,683
3,572
7,202
0
26,076
W
Cthulhu
NomadHokie
Cthulhu
10,420
25
1,592
1,328
12,757
14,303
223
3,868
8,889
30,574
0
W
Hades
9,238
1,308
2,307
3,967
13,915
10,167
1,039
6,153
7,762
17,661
0
L
6,071
409
2,645
2,324
10,165
9,494
0
5,261
4,591
0
7,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,692
Gold Earned
35,933
118
Minions Killed
82
0
Camps Cleared
0
872,055
Distance Traveled
808,871
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,313
813
6
1
0
140,600
0
L
Tsukuyomi
6,793
755
30
3
0
200,730
0
L
Aphrodite
5,913
657
15
2
0
88,870
2
W
Apollo
7,914
879
13
1
0
170,328
0
L
Janus
8,296
922
21
2
0
192,914
1
W
Yemoja
7,826
870
8
1
0
164,720
0
W
Cernunnos
9,541
1,060
33
4
0
155,750
1
W
Cthulhu
8,663
963
43
5
0
206,973
1
W
Hades
8,748
972
21
2
0
174,284
2
L
Odin
7,618
846
10
1
0
185,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role