Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Galethorn
Ymir
Level 145
God Stats
2W - 2L
1,601 SR
Queue Stats
10W - 10L
1,501 Elo+
Party 3
Ne Zha
Ne Zha
I MaG1Kk I
Ne Zha
Level 112
God Stats
0W - 1L
1,741 SR
Queue Stats
3W - 5L
1,433 Elo+
Party 3
Khepri
Khepri
WaifuLover666
Khepri
Level 58
God Stats
2W - 2L
1,386 SR
Queue Stats
2W - 2L
1,463 Elo+
Party 3
Vulcan
Vulcan
phantonjohn8
Vulcan
Level 102
God Stats
0W - 2L
1,530 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 3
Team Averages
Level 111
1,552 SR
1,422 Elo+

VS

Team Averages
Level 100
1,507 SR
1,504 Elo+
King Arthur
King Arthur
Dla
King Arthur
Level 106
God Stats
31W - 45L
1,429 SR
Queue Stats
632W - 635L
1,554 Elo+
Party 1
Kuzenbo
Kuzenbo
GordonF12345
Kuzenbo
Level 105
God Stats
4W - 3L
1,566 SR
Queue Stats
360W - 379L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
LonelySurvivor4
Kukulkan
Level 121
God Stats
5W - 7L
1,374 SR
Queue Stats
324W - 365L
1,524 Elo+
Party 2
Izanami
Izanami
Ozaai
Izanami
Level 61
God Stats
54W - 55L
1,598 SR
Queue Stats
207W - 218L
1,499 Elo+
Party 1
Bastet
Bastet
VampiricStorm94
Bastet
Level 106
God Stats
4W - 3L
1,567 SR
Queue Stats
228W - 279L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
4 / 6 / 8
6,722
448
7,952
11,294
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
5 / 5 / 5
7,388
493
6,804
10,392
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
I MaG1Kk I
Ne Zha
10
2 / 7 / 4
6,234
416
3,341
8,658
3,946
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 1 / 8
7,200
480
2,468
10,784
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
11
1 / 5 / 7
6,413
428
5,526
7,675
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dla
King Arthur
15
16 / 0 / 3
9,864
658
11,711
14,000
8,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
GordonF12345
Kuzenbo
10
1 / 2 / 7
7,137
476
2,658
8,607
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
11
1 / 3 / 7
7,420
495
5,833
6,484
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Ozaai
Izanami
11
3 / 7 / 1
7,190
479
9,464
12,227
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 3 / 4
7,872
525
6,475
10,842
3,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
15
Kills
24
24
Deaths
15
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
6
8
1.33
W
King Arthur
Dla
King Arthur
16
0
3
17.5
L
Ymir
5
5
5
1.5
W
Kuzenbo
GordonF12345
Kuzenbo
1
2
7
2.25
L
Ne Zha
I MaG1Kk I
Ne Zha
2
7
4
0.57
W
Kukulkan
1
3
7
1.5
W
Izanami
Ozaai
Izanami
3
7
1
0.5
W
3
3
4
1.67
L
3
1
8
7
L
Vulcan
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,091
Damage
36,141
48,803
Taken
52,160
22,800
Mitigated
27,005
11,721
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,952
4,097
0
3,426
11,294
3,667
0
2,613
8,616
0
31,281
W
King Arthur
Dla
King Arthur
11,711
2,118
0
5,463
14,000
8,283
552
3,392
10,608
8,095
46,859
L
Ymir
6,804
1,821
0
1,923
10,392
4,566
0
2,686
7,586
36,537
0
W
Kuzenbo
GordonF12345
Kuzenbo
2,658
949
146
1,666
8,607
9,513
208
2,670
5,937
16,615
0
L
Ne Zha
I MaG1Kk I
Ne Zha
3,341
1,263
770
1,539
8,658
3,946
465
441
8,217
0
16,885
W
Kukulkan
5,833
705
0
1,066
6,484
2,474
458
3,494
2,990
39,402
0
W
Izanami
Ozaai
Izanami
9,464
5,954
0
3,066
12,227
3,250
550
3,125
9,102
0
45,413
W
6,475
743
0
3,498
10,842
3,485
98
2,117
8,725
0
49,424
L
2,468
633
0
1,529
10,784
8,024
0
1,832
8,914
14,650
0
L
Vulcan
5,526
2,668
296
2,238
7,675
2,597
0
1,852
5,671
34,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,957
Gold Earned
39,483
217
Minions Killed
368
0
Camps Cleared
0
1,346,018
Distance Traveled
1,417,378
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,722
448
43
3
0
259,767
0
W
King Arthur
9,864
658
87
6
0
299,010
1
L
Ymir
7,388
493
67
4
0
285,310
1
W
Kuzenbo
7,137
476
27
2
0
279,578
3
L
Ne Zha
6,234
416
25
2
0
306,312
5
W
Kukulkan
7,420
495
84
6
0
291,068
0
W
Izanami
7,190
479
79
5
0
223,203
0
W
Bastet
7,872
525
91
6
0
324,519
2
L
Khepri
7,200
480
24
2
0
244,153
0
L
Vulcan
6,413
428
58
4
0
250,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role