Player Matchup

Izanami
Izanami
Azariee
Izanami
Level 30
God Stats
4W - 5L
1,564 SR
Queue Stats
141W - 99L
1,634 Elo+
Solo
Ra
Ra
El_Saulo420
Ra
Level 21
God Stats
11W - 12L
1,506 SR
Queue Stats
63W - 83L
1,365 Elo+
Party 1
Nemesis
Nemesis
Fahkriin
Nemesis
Level 33
God Stats
43W - 20L
1,661 SR
Queue Stats
251W - 224L
1,465 Elo+
Party 1
Geb
Geb
Papo6ix
Geb
Level 26
God Stats
12W - 8L
1,666 SR
Queue Stats
212W - 234L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
betofrito13
Sun Wukong
Level 40
God Stats
20W - 16L
1,513 SR
Queue Stats
187W - 204L
1,406 Elo+
Party 1
Team Averages
Level 30
1,582 SR
1,465 Elo+

VS

Team Averages
Level 18
1,508 SR
1,492 Elo+
Izanami
Izanami
ADozenKatZ
Izanami
Level 18
God Stats
24W - 28L
1,690 SR
Queue Stats
69W - 63L
1,547 Elo+
Party 2
Arachne
Arachne
DubiousBrows
Arachne
Level 8
God Stats
1W - 5L
1,135 SR
Queue Stats
12W - 22L
1,540 Elo+
Solo
Guan Yu
Guan Yu
II-plxto
Guan Yu
Level 17
God Stats
3W - 2L
1,612 SR
Queue Stats
50W - 89L
1,250 Elo+
Solo
Tiamat
Tiamat
Tyrant Leopard
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
xSkaoa
Baron Samedi
Level 24
God Stats
6W - 4L
1,606 SR
Queue Stats
68W - 59L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azariee
Izanami
11
1 / 1 / 2
6,841
489
5,297
5,785
1,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 5 / 2
7,971
569
2,008
7,116
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Fahkriin
Nemesis
16
5 / 2 / 8
9,107
651
9,231
10,547
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
13
2 / 2 / 3
7,570
541
4,806
8,003
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
betofrito13
Sun Wukong
14
8 / 0 / 5
8,962
640
8,829
8,022
3,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ADozenKatZ
Izanami
11
1 / 2 / 1
6,205
443
3,131
6,768
2,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
DubiousBrows
Arachne
13
7 / 3 / 1
8,052
575
7,385
10,780
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
II-plxto
Guan Yu
8
0 / 6 / 0
5,556
397
2,121
9,059
6,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 2 / 2
6,272
448
3,428
8,775
7,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
xSkaoa
Baron Samedi
12
2 / 6 / 6
7,774
555
7,899
9,407
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
19
Kills
10
10
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
ADozenKatZ
Izanami
1
2
1
0.75
W
Izanami
Azariee
Izanami
1
1
2
2
L
Arachne
DubiousBrows
Arachne
7
3
1
2.5
W
3
5
2
0.8
W
Nemesis
Fahkriin
Nemesis
5
2
8
4.5
L
Guan Yu
II-plxto
Guan Yu
0
6
0
0
W
Geb
2
2
3
1.75
L
0
2
2
0.5
W
Sun Wukong
betofrito13
Sun Wukong
8
0
5
10.5
L
Baron Samedi
xSkaoa
Baron Samedi
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,171
Damage
23,964
39,473
Taken
44,789
17,361
Mitigated
24,413
10,466
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ADozenKatZ
Izanami
3,131
2,178
0
1,008
6,768
2,263
0
2,488
4,280
0
43,585
W
Izanami
Azariee
Izanami
5,297
3,435
0
928
5,785
1,871
0
1,336
4,409
0
55,239
L
Arachne
DubiousBrows
Arachne
7,385
5,063
0
3,519
10,780
4,331
0
428
10,284
0
46,944
W
2,008
0
343
1,626
7,116
2,640
0
3,070
3,787
42,882
0
W
Nemesis
Fahkriin
Nemesis
9,231
5,509
0
2,361
10,547
4,551
0
2,076
8,308
0
73,139
L
Guan Yu
II-plxto
Guan Yu
2,121
459
0
1,480
9,059
6,834
145
317
8,718
0
18,925
W
Geb
4,806
236
0
2,409
8,003
4,564
0
2,489
5,466
21,820
0
L
3,428
574
561
3,164
8,775
7,463
0
2,242
6,533
24,417
0
W
Sun Wukong
betofrito13
Sun Wukong
8,829
2,857
0
2,799
8,022
3,735
0
1,738
6,176
0
46,768
L
Baron Samedi
xSkaoa
Baron Samedi
7,899
512
379
1,929
9,407
3,522
0
1,083
8,160
41,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,451
Gold Earned
33,859
499
Minions Killed
354
0
Camps Cleared
0
1,503,949
Distance Traveled
1,297,244
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,205
443
96
7
0
268,433
4
W
Izanami
6,841
489
129
9
0
280,675
5
L
Arachne
8,052
575
87
6
0
306,667
5
W
Ra
7,971
569
100
7
0
288,415
1
W
Nemesis
9,107
651
137
10
0
332,833
0
L
Guan Yu
5,556
397
46
3
0
179,530
0
W
Geb
7,570
541
32
2
0
309,615
1
L
Tiamat
6,272
448
47
3
0
281,201
6
W
Sun Wukong
8,962
640
101
7
0
292,411
2
L
Baron Samedi
7,774
555
78
6
0
261,413
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role