Player Matchup

Discordia
Discordia
Haji
Discordia
Level 107
God Stats
31W - 24L
1,548 SR
Queue Stats
123W - 121L
1,538 Elo+
Party 2
Bacchus
Bacchus
Kakol021
Bacchus
Level 25
God Stats
22W - 18L
1,568 SR
Queue Stats
96W - 96L
1,460 Elo+
Party 2
Da Ji
Da Ji
PorkWizard
Da Ji
Level 68
God Stats
0W - 1L
1,323 SR
Queue Stats
24W - 33L
1,425 Elo+
Solo
Team Averages
Level 67
1,480 SR
1,474 Elo+

VS

Team Averages
Level 93
1,846 SR
1,816 Elo+
Skadi
Skadi
DalienCZ
Skadi
Level 129
God Stats
14W - 7L
1,553 SR
Queue Stats
120W - 142L
1,459 Elo+
Solo
Bastet
Bastet
DeBallZach
Bastet
Level 5
God Stats
58W - 2L
2,034 SR
Queue Stats
199W - 6L
2,034 Elo+
Party 1
He Bo
He Bo
Freshicus
He Bo
Level 146
God Stats
3W - 0L
1,949 SR
Queue Stats
430W - 88L
1,955 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Haji
Discordia
13
1 / 8 / 3
9,066
604
8,018
12,857
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Kakol021
Bacchus
14
2 / 5 / 1
10,243
683
6,224
18,901
28,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
11
1 / 11 / 2
8,664
578
6,864
18,456
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DalienCZ
Skadi
16
4 / 0 / 16
11,409
761
10,544
9,112
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
DeBallZach
Bastet
16
9 / 0 / 12
11,501
767
20,370
12,205
4,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Freshicus
He Bo
15
11 / 4 / 6
11,453
764
12,558
9,742
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
4
Kills
24
24
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Skadi
DalienCZ
Skadi
4
0
16
12
W
Bastet
DeBallZach
Bastet
9
0
12
15
W
He Bo
Freshicus
He Bo
11
4
6
3.5
L
Discordia
Haji
Discordia
1
8
3
0.31
L
Bacchus
Kakol021
Bacchus
2
5
1
0.5
L
Da Ji
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,106
Damage
43,472
50,214
Taken
31,059
36,649
Mitigated
11,541
4,091
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DalienCZ
Skadi
10,544
4,464
0
1,567
9,112
3,414
1,433
5,375
3,737
0
51,297
W
Bastet
DeBallZach
Bastet
20,370
3,447
0
5,139
12,205
4,523
430
5,339
6,866
0
48,201
W
He Bo
Freshicus
He Bo
12,558
677
0
1,602
9,742
3,604
457
3,794
5,948
31,318
0
L
Discordia
Haji
Discordia
8,018
229
0
475
12,857
3,601
0
5,237
7,361
39,710
0
L
Bacchus
Kakol021
Bacchus
6,224
214
141
2,336
18,901
28,107
0
2,629
16,054
14,529
0
L
Da Ji
6,864
1,726
0
1,139
18,456
4,941
0
4,336
13,960
0
17,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,973
Gold Earned
34,363
103
Minions Killed
167
2
Camps Cleared
13
726,572
Distance Traveled
869,151
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,409
761
99
7
1
293,923
1
W
Bastet
11,501
767
36
2
8
309,343
5
W
He Bo
11,453
764
32
2
4
265,885
3
L
Discordia
9,066
604
62
4
0
224,111
2
L
Bacchus
10,243
683
17
1
0
292,302
2
L
Da Ji
8,664
578
24
2
2
210,159
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role