Player Matchup

Artemis
Artemis
BooseMussy
Artemis
Level 16
God Stats
21W - 20L
1,560 SR
Queue Stats
28W - 24L
1,538 Elo+
Party 2
Jing Wei
Jing Wei
Marvelous Bat
Jing Wei
Level 22
God Stats
18W - 15L
1,474 SR
Queue Stats
142W - 124L
1,461 Elo+
Party 2
Vulcan
Vulcan
Ozuman
Vulcan
Level 24
God Stats
9W - 5L
1,538 SR
Queue Stats
55W - 59L
1,435 Elo+
Solo
Nike
Nike
SethCypher
Nike
Level 28
God Stats
1W - 0L
1,292 SR
Queue Stats
4W - 3L
1,243 Elo+
Solo
Geb
Geb
Steezy888
Geb
Level 115
God Stats
3W - 5L
1,269 SR
Queue Stats
289W - 266L
1,517 Elo+
Party 2
Team Averages
Level 41
1,427 SR
1,439 Elo+

VS

Team Averages
Level 21
1,580 SR
1,463 Elo+
Cerberus
Cerberus
Chara Kaori
Cerberus
Level 15
God Stats
1W - 1L
1,726 SR
Queue Stats
8W - 8L
1,456 Elo+
Solo
Ullr
Ullr
StrippahGlittah
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,638 Elo+
Solo
Amaterasu
Amaterasu
USER3000294109
Amaterasu
Level 28
God Stats
20W - 20L
1,520 SR
Queue Stats
208W - 208L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
captinfuzzy21
Baron Samedi
Level 27
God Stats
6W - 4L
1,605 SR
Queue Stats
36W - 40L
1,384 Elo+
Party 1
Jing Wei
Jing Wei
ohwtf88
Jing Wei
Level 17
God Stats
2W - 2L
1,547 SR
Queue Stats
36W - 40L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BooseMussy
Artemis
19
12 / 1 / 21
12,604
1,146
26,547
11,657
4,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
Marvelous Bat
Jing Wei
19
6 / 3 / 28
11,646
1,059
16,000
9,477
3,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Ozuman
Vulcan
19
11 / 3 / 27
13,243
1,204
27,617
13,547
7,249
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
9 / 3 / 25
12,582
1,144
17,414
13,809
10,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
10 / 2 / 25
12,785
1,162
17,681
11,727
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chara Kaori
Cerberus
17
2 / 6 / 8
11,242
1,022
8,776
27,663
29,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 8 / 3
9,493
863
5,535
14,686
8,904
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
USER3000294109
Amaterasu
17
2 / 10 / 6
10,672
970
12,587
28,736
33,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
captinfuzzy21
Baron Samedi
17
3 / 11 / 8
11,165
1,015
18,720
20,599
10,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
ohwtf88
Jing Wei
16
4 / 13 / 5
10,820
984
8,843
21,432
7,845
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
42
48
Kills
12
12
Deaths
48
126
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
BooseMussy
Artemis
12
1
21
22.5
L
Cerberus
Chara Kaori
Cerberus
2
6
8
1
W
Jing Wei
Marvelous Bat
Jing Wei
6
3
28
6.67
W
Vulcan
Ozuman
Vulcan
11
3
27
8.17
W
9
3
25
7.17
W
10
2
25
11.25
L
1
8
3
0.31
L
Amaterasu
USER3000294109
Amaterasu
2
10
6
0.5
L
Baron Samedi
captinfuzzy21
Baron Samedi
3
11
8
0.64
L
Jing Wei
ohwtf88
Jing Wei
4
13
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,259
Damage
54,461
60,217
Taken
113,116
30,934
Mitigated
90,610
15,034
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BooseMussy
Artemis
26,547
17,246
0
5,169
11,657
4,618
0
4,404
6,865
0
42,362
L
Cerberus
Chara Kaori
Cerberus
8,776
517
0
2,430
27,663
29,935
0
12,777
14,589
23,693
0
W
Jing Wei
Marvelous Bat
Jing Wei
16,000
10,027
0
1,004
9,477
3,490
0
4,387
4,562
0
28,035
W
Vulcan
Ozuman
Vulcan
27,617
14,301
693
4,382
13,547
7,249
0
7,177
5,918
42,060
0
W
17,414
3,316
478
832
13,809
10,010
0
7,152
6,387
5,098
22,707
W
17,681
2,332
0
2,476
11,727
5,567
0
4,376
7,155
29,507
0
L
5,535
4,565
0
737
14,686
8,904
0
6,302
8,292
0
11,068
L
Amaterasu
USER3000294109
Amaterasu
12,587
4,453
0
2,622
28,736
33,654
0
10,285
18,133
0
21,452
L
Baron Samedi
captinfuzzy21
Baron Samedi
18,720
2,108
2,666
2,926
20,599
10,272
0
7,249
13,147
46,004
0
L
Jing Wei
ohwtf88
Jing Wei
8,843
6,261
0
0
21,432
7,845
0
10,612
10,645
0
18,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,860
Gold Earned
53,392
151
Minions Killed
138
9
Camps Cleared
4
964,848
Distance Traveled
891,748
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,604
1,146
32
3
1
158,038
0
L
Cerberus
11,242
1,022
37
3
0
205,866
0
W
Jing Wei
11,646
1,059
32
3
2
207,715
0
W
Vulcan
13,243
1,204
31
3
0
189,322
0
W
Nike
12,582
1,144
26
2
1
190,775
0
W
Geb
12,785
1,162
30
3
5
218,998
2
L
Ullr
9,493
863
13
1
1
133,230
1
L
Amaterasu
10,672
970
18
2
0
215,414
0
L
Baron Samedi
11,165
1,015
53
5
3
155,402
1
L
Jing Wei
10,820
984
17
2
0
181,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role