Player Matchup

Vamana
Vamana
JesusOfficial
Vamana
Level 160
God Stats
2W - 0L
1,503 SR
Queue Stats
172W - 110L
1,722 Elo+
Party 1
Zeus
Zeus
OoohhBabyATriple
Zeus
Level 127
God Stats
2W - 3L
1,739 SR
Queue Stats
194W - 185L
1,502 Elo+
Solo
Nike
Nike
Pemnid
Nike
Level 142
God Stats
7W - 0L
1,963 SR
Queue Stats
297W - 200L
1,732 Elo+
Party 1
Sol
Sol
hehCARRIED
Sol
Level 47
God Stats
12W - 2L
1,863 SR
Queue Stats
49W - 12L
1,813 Elo+
Party 1
Medusa
Medusa
thecosmickitten
Medusa
Level 100
God Stats
4W - 0L
2,009 SR
Queue Stats
239W - 131L
1,736 Elo+
Party 1
Team Averages
Level 115
1,816 SR
1,701 Elo+

VS

Team Averages
Level 101
1,548 SR
1,496 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DjWolverine189
Zeus
Level 33
God Stats
2W - 1L
1,587 SR
Queue Stats
105W - 119L
1,500 Elo+
Solo
Horus
Horus
Jaydc1
Horus
Level 109
God Stats
8W - 6L
1,712 SR
Queue Stats
518W - 457L
1,465 Elo+
Party 2
Loki
Loki
JoelOrtiz15
Loki
Level 113
God Stats
13W - 12L
1,568 SR
Queue Stats
452W - 419L
1,475 Elo+
Party 2
The Morrigan
The Morrigan
braxton203
The Morrigan
Level 127
God Stats
2W - 3L
1,372 SR
Queue Stats
732W - 680L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 3
6,830
683
5,975
6,659
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 1 / 4
6,711
671
4,162
3,399
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
Pemnid
Nike
10
5 / 1 / 3
6,142
614
5,592
6,931
2,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
6 / 0 / 1
7,501
750
7,564
7,992
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 4
5,819
582
4,517
4,232
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 3 / 0
5,236
524
1,068
6,586
1,242
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 1
5,434
543
3,146
7,198
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Jaydc1
Horus
5
0 / 3 / 2
4,047
405
3,017
8,729
3,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 4 / 0
5,795
580
4,037
7,475
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
braxton203
The Morrigan
7
0 / 6 / 0
4,306
431
3,048
7,138
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
21
Kills
4
4
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
0
0
L
1
5
1
0.3
L
Horus
Jaydc1
Horus
0
3
2
0.33
W
6
2
3
3.75
L
3
4
0
0.75
W
3
1
4
5
W
Nike
Pemnid
Nike
5
1
3
6.5
L
The Morrigan
braxton203
The Morrigan
0
6
0
0
W
6
0
1
6.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,810
Damage
14,316
29,213
Taken
37,126
10,822
Mitigated
11,034
14,378
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,068
507
0
1,695
6,586
1,242
0
0
6,473
0
28,391
L
3,146
586
0
1,708
7,198
1,928
0
2,506
4,366
31,546
0
L
Horus
Jaydc1
Horus
3,017
1,285
636
3,837
8,729
3,484
0
1,859
6,616
0
7,039
W
5,975
2,819
0
3,053
6,659
3,460
0
590
5,951
0
37,714
L
4,037
977
0
2,070
7,475
1,977
0
1,421
5,781
0
25,096
W
4,162
155
0
1,368
3,399
1,103
0
2,019
1,380
32,186
0
W
Nike
Pemnid
Nike
5,592
1,361
79
1,563
6,931
2,758
0
677
6,028
0
31,268
L
The Morrigan
braxton203
The Morrigan
3,048
1,049
0
1,710
7,138
2,403
0
5,590
1,548
16,955
0
W
7,564
4,562
0
6,674
7,992
2,473
61
3,036
4,864
48,640
0
W
4,517
1,560
0
1,641
4,232
1,028
266
89
4,105
0
30,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,003
Gold Earned
24,818
361
Minions Killed
234
0
Camps Cleared
0
1,025,596
Distance Traveled
914,660
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,236
524
68
7
0
179,875
2
L
Zeus
5,434
543
72
7
0
163,192
3
L
Horus
4,047
405
10
1
0
203,508
1
W
Vamana
6,830
683
75
8
0
231,511
0
L
Loki
5,795
580
55
6
0
205,391
1
W
Zeus
6,711
671
81
8
0
187,954
2
W
Nike
6,142
614
42
4
0
208,616
3
L
The Morrigan
4,306
431
29
3
0
162,694
2
W
Sol
7,501
750
98
10
0
198,445
0
W
Medusa
5,819
582
65
7
0
199,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role