Player Matchup

Kukulkan
Kukulkan
Kemono Oni
Kukulkan
Level 154
God Stats
2W - 1L
1,764 SR
Queue Stats
156W - 105L
1,605 Elo+
Party 1
Guan Yu
Guan Yu
NomadHokie
Guan Yu
Level 160
God Stats
29W - 15L
1,661 SR
Queue Stats
1,437W - 1,153L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
XjoegotsdoughyoX
Heimdallr
Level 126
God Stats
2W - 4L
1,675 SR
Queue Stats
147W - 145L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
ZonaCat833
Cthulhu
Level 158
God Stats
17W - 7L
1,660 SR
Queue Stats
882W - 796L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
jayswami
Kuzenbo
Level 149
God Stats
6W - 3L
1,574 SR
Queue Stats
479W - 514L
1,543 Elo+
Party 2
Team Averages
Level 149
1,667 SR
1,547 Elo+

VS

Team Averages
Level 90
1,502 SR
1,575 Elo+
Merlin
Merlin
MoonDawg69
Merlin
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
388W - 321L
1,561 Elo+
Party 3
Kumbhakarna
Kumbhakarna
PeterSmashinTail
Kumbhakarna
Level 86
God Stats
6W - 2L
1,628 SR
Queue Stats
227W - 177L
1,593 Elo+
Party 3
Ra
Ra
Tanksi
Ra
Level 68
God Stats
0W - 1L
1,516 SR
Queue Stats
9W - 15L
1,492 Elo+
Party 3
Persephone
Persephone
TouchMeTunon
Persephone
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 83L
1,645 Elo+
Party 3
Chernobog
Chernobog
swizzleworth
Chernobog
Level 148
God Stats
1W - 4L
1,367 SR
Queue Stats
246W - 194L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kemono Oni
Kukulkan
20
9 / 3 / 22
13,837
865
24,574
14,135
7,056
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
NomadHokie
Guan Yu
20
11 / 4 / 15
12,942
809
20,235
24,837
33,990
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
19
10 / 4 / 20
12,692
793
24,621
17,177
8,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ZonaCat833
Cthulhu
19
3 / 5 / 13
12,026
752
20,112
20,247
29,127
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
jayswami
Kuzenbo
19
4 / 2 / 23
12,672
792
12,640
24,270
48,828
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MoonDawg69
Merlin
18
4 / 8 / 6
10,592
662
14,676
18,812
9,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
PeterSmashinTail
Kumbhakarna
19
3 / 5 / 10
10,938
684
8,397
28,128
34,583
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ra
20
3 / 6 / 11
11,223
701
19,687
23,865
13,785
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
TouchMeTunon
Persephone
19
5 / 9 / 7
12,293
768
14,560
21,566
8,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
swizzleworth
Chernobog
15
3 / 9 / 5
9,915
620
18,468
19,963
9,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
57
37
Kills
18
18
Deaths
37
93
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Kemono Oni
Kukulkan
9
3
22
6.67
L
Merlin
MoonDawg69
Merlin
4
8
6
0.88
W
Guan Yu
NomadHokie
Guan Yu
11
4
15
4.63
L
Kumbhakarna
PeterSmashinTail
Kumbhakarna
3
5
10
1.6
L
Ra
3
6
11
1.42
L
Persephone
TouchMeTunon
Persephone
5
9
7
0.94
W
Heimdallr
10
4
20
5
W
Cthulhu
ZonaCat833
Cthulhu
3
5
13
1.9
W
Kuzenbo
jayswami
Kuzenbo
4
2
23
7.75
L
Chernobog
swizzleworth
Chernobog
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,182
Damage
75,788
100,666
Taken
112,334
127,707
Mitigated
76,022
51,903
Healing
47,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Kemono Oni
Kukulkan
24,574
1,505
5,031
1,995
14,135
7,056
2,431
9,717
4,418
46,897
0
L
Merlin
MoonDawg69
Merlin
14,676
650
1,866
4,260
18,812
9,273
0
10,659
8,153
44,108
0
W
Guan Yu
NomadHokie
Guan Yu
20,235
1,719
13,765
9,622
24,837
33,990
998
12,566
12,271
261
34,475
L
Kumbhakarna
PeterSmashinTail
Kumbhakarna
8,397
786
2,564
6,741
28,128
34,583
0
11,141
16,987
23,217
0
L
Ra
19,687
2,861
5,829
10,586
23,865
13,785
0
13,831
10,034
43,094
0
L
Persephone
TouchMeTunon
Persephone
14,560
1,751
2,530
5,822
21,566
8,970
0
10,449
11,108
26,939
0
W
Heimdallr
24,621
11,066
432
2,144
17,177
8,706
946
12,014
5,163
0
43,041
W
Cthulhu
ZonaCat833
Cthulhu
20,112
598
3,829
4,158
20,247
29,127
741
9,802
10,445
42,643
0
W
Kuzenbo
jayswami
Kuzenbo
12,640
4,530
4,264
6,663
24,270
48,828
446
13,221
11,049
22,741
0
L
Chernobog
swizzleworth
Chernobog
18,468
12,182
1,860
4,964
19,963
9,411
0
11,475
8,485
0
28,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,169
Gold Earned
54,961
179
Minions Killed
183
0
Camps Cleared
0
1,580,559
Distance Traveled
1,489,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,837
865
46
3
0
343,865
0
L
Merlin
10,592
662
52
3
0
259,664
0
W
Guan Yu
12,942
809
29
2
0
333,652
0
L
Kumbhakarna
10,938
684
16
1
0
351,660
0
L
Ra
11,223
701
64
4
0
286,503
0
L
Persephone
12,293
768
25
2
0
276,186
0
W
Heimdallr
12,692
793
41
3
0
265,484
0
W
Cthulhu
12,026
752
53
3
0
296,272
0
W
Kuzenbo
12,672
792
10
1
0
341,286
0
L
Chernobog
9,915
620
26
2
0
315,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role