Player Matchup

Bastet
Bastet
IamGodbrand56
Bastet
Level 160
God Stats
80W - 43L
1,731 SR
Queue Stats
753W - 720L
1,562 Elo+
Party 1
Janus
Janus
ItsCruzitoes
Janus
Level 126
God Stats
28W - 24L
1,664 SR
Queue Stats
253W - 225L
1,565 Elo+
Party 1
Geb
Geb
Lunch_box10
Geb
Level 159
God Stats
10W - 5L
1,657 SR
Queue Stats
75W - 71L
1,591 Elo+
Party 3
Izanami
Izanami
The Gods Lord
Izanami
Level 100
God Stats
17W - 5L
1,671 SR
Queue Stats
260W - 219L
1,564 Elo+
Solo
Mulan
Mulan
hesaworldchamp
Mulan
Level 105
God Stats
3W - 2L
1,660 SR
Queue Stats
230W - 210L
1,646 Elo+
Party 3
Team Averages
Level 130
1,677 SR
1,586 Elo+

VS

Team Averages
Level 119
1,666 SR
1,575 Elo+
Morgan Le Fay
Morgan Le Fay
K2WAVYYY
Morgan Le Fay
Level 122
God Stats
9W - 7L
1,594 SR
Queue Stats
778W - 768L
1,511 Elo+
Party 2
Sol
Sol
MercFunk
Sol
Level 157
God Stats
1W - 2L
1,679 SR
Queue Stats
240W - 225L
1,621 Elo+
Solo
Horus
Horus
Sancho77
Horus
Level 93
God Stats
1W - 2L
1,749 SR
Queue Stats
86W - 69L
1,625 Elo+
Solo
Awilix
Awilix
TheGrandmastaaa
Awilix
Level 97
God Stats
5W - 5L
1,597 SR
Queue Stats
283W - 279L
1,550 Elo+
Party 2
Osiris
Osiris
frankiejthetank
Osiris
Level 127
God Stats
4W - 3L
1,708 SR
Queue Stats
239W - 239L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 2
8,708
581
7,074
8,079
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 7
8,264
551
7,549
3,853
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 2
7,174
478
2,372
9,291
7,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
13
1 / 2 / 2
7,755
517
4,981
7,013
1,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 0
8,468
565
11,352
14,999
11,166
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
K2WAVYYY
Morgan Le Fay
12
0 / 6 / 1
6,663
444
2,910
8,233
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 0
8,026
535
5,368
7,638
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Sancho77
Horus
12
0 / 1 / 4
6,877
458
4,326
7,686
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 4 / 0
7,283
486
4,339
11,568
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 0
8,040
536
9,785
13,870
11,682
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
1
1
7
4.5
L
Morgan Le Fay
K2WAVYYY
Morgan Le Fay
0
6
1
0.08
W
0
1
2
1
L
3
0
0
3
L
Horus
Sancho77
Horus
0
1
4
2
W
Izanami
1
2
2
1
L
1
4
0
0.25
L
1
2
0
0.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,328
Damage
26,728
43,235
Taken
48,995
24,935
Mitigated
26,811
19,224
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,074
1,102
0
5,516
8,079
2,855
0
1,446
6,590
0
50,630
W
7,549
510
0
818
3,853
1,177
308
1,741
2,022
55,568
0
L
Morgan Le Fay
K2WAVYYY
Morgan Le Fay
2,910
0
0
698
8,233
2,458
0
2,010
6,133
34,657
0
W
2,372
285
592
2,825
9,291
7,827
0
1,882
7,123
15,096
0
L
5,368
2,504
0
2,710
7,638
2,732
586
1,321
6,317
56,447
6,563
L
Horus
Sancho77
Horus
4,326
1,996
708
2,191
7,686
6,091
0
2,328
5,262
0
28,700
W
Izanami
4,981
3,024
0
1,927
7,013
1,910
1,355
2,638
4,211
0
64,171
L
4,339
1,830
0
2,824
11,568
3,848
0
4,281
6,993
0
46,702
L
9,785
3,010
0
3,895
13,870
11,682
0
1,753
12,117
10,702
46,905
W
11,352
1,465
0
7,546
14,999
11,166
6
2,129
12,827
11,618
47,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,369
Gold Earned
36,889
489
Minions Killed
466
0
Camps Cleared
0
1,519,213
Distance Traveled
1,464,854
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,708
581
85
6
0
352,218
4
W
Janus
8,264
551
120
8
0
323,827
6
L
Morgan Le Fay
6,663
444
72
5
0
266,818
3
W
Geb
7,174
478
13
1
0
287,734
5
L
Sol
8,026
535
118
8
0
289,822
4
L
Horus
6,877
458
62
4
0
286,161
2
W
Izanami
7,755
517
142
9
0
259,628
5
L
Awilix
7,283
486
94
6
0
320,440
3
L
Osiris
8,040
536
120
8
0
301,613
3
W
Mulan
8,468
565
129
9
0
295,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role