Player Matchup

Apollo
Apollo
Acoustix
Apollo
Level 59
God Stats
3W - 0L
2,012 SR
Queue Stats
71W - 14L
1,901 Elo+
Party 2
Zhong Kui
Zhong Kui
Nobles44
Zhong Kui
Level 159
God Stats
3W - 1L
1,742 SR
Queue Stats
110W - 79L
1,623 Elo+
Party 3
Izanami
Izanami
RealTR
Izanami
Level 152
God Stats
7W - 1L
1,923 SR
Queue Stats
215W - 155L
1,618 Elo+
Party 3
Ganesha
Ganesha
TopDirtyBoy
Ganesha
Level 20
God Stats
12W - 13L
1,254 SR
Queue Stats
128W - 93L
1,683 Elo+
Party 3
Scylla
Scylla
popsjaja
Scylla
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 68L
1,789 Elo+
Party 2
Team Averages
Level 83
1,686 SR
1,723 Elo+

VS

Team Averages
Level 95
1,667 SR
1,622 Elo+
Cthulhu
Cthulhu
FattyBacon
Cthulhu
Level 120
God Stats
1W - 3L
1,601 SR
Queue Stats
562W - 591L
1,609 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ManMeatMike
Ah Muzen Cab
Level 127
God Stats
6W - 4L
1,708 SR
Queue Stats
394W - 330L
1,662 Elo+
Party 1
Bastet
Bastet
TheDevilsWolfPup
Bastet
Level 148
God Stats
10W - 6L
1,707 SR
Queue Stats
384W - 402L
1,612 Elo+
Party 1
Yemoja
Yemoja
WardFG
Yemoja
Level 49
God Stats
1W - 2L
1,658 SR
Queue Stats
75W - 61L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
coomguzzler
Nu Wa
Level 31
God Stats
15W - 14L
1,660 SR
Queue Stats
175W - 114L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Acoustix
Apollo
12
4 / 1 / 2
7,198
654
6,441
6,779
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Nobles44
Zhong Kui
11
6 / 1 / 2
6,753
614
5,621
7,141
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RealTR
Izanami
12
4 / 2 / 3
6,961
633
7,718
8,460
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
TopDirtyBoy
Ganesha
9
0 / 2 / 8
5,698
518
1,540
8,256
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
popsjaja
Scylla
11
7 / 2 / 4
7,022
638
8,097
5,894
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FattyBacon
Cthulhu
9
1 / 2 / 0
5,441
495
2,585
6,906
4,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
ManMeatMike
Ah Muzen Cab
11
2 / 6 / 0
6,099
554
7,983
10,422
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 3 / 0
5,704
519
3,479
8,907
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
WardFG
Yemoja
7
2 / 4 / 1
5,015
456
4,377
7,327
3,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 6 / 5
5,529
503
5,089
6,577
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
21
Kills
8
8
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
Acoustix
Apollo
4
1
2
5
L
Cthulhu
FattyBacon
Cthulhu
1
2
0
0.5
L
Ah Muzen Cab
ManMeatMike
Ah Muzen Cab
2
6
0
0.33
W
Zhong Kui
Nobles44
Zhong Kui
6
1
2
7
W
Izanami
RealTR
Izanami
4
2
3
2.75
L
3
3
0
1
W
Ganesha
TopDirtyBoy
Ganesha
0
2
8
2
L
Yemoja
WardFG
Yemoja
2
4
1
0.63
L
0
6
5
0.42
W
Scylla
popsjaja
Scylla
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,417
Damage
23,513
36,530
Taken
40,139
13,593
Mitigated
16,320
16,092
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Acoustix
Apollo
6,441
4,457
0
4,033
6,779
2,067
940
2,120
4,384
0
45,545
L
Cthulhu
FattyBacon
Cthulhu
2,585
107
0
985
6,906
4,524
0
1,610
5,296
20,393
0
L
Ah Muzen Cab
ManMeatMike
Ah Muzen Cab
7,983
4,257
0
3,031
10,422
2,902
0
1,104
9,318
0
44,127
W
Zhong Kui
Nobles44
Zhong Kui
5,621
566
0
3,634
7,141
4,007
0
2,323
4,578
31,347
0
W
Izanami
RealTR
Izanami
7,718
5,536
0
3,350
8,460
1,755
142
774
7,656
0
45,470
L
3,479
1,001
0
3,236
8,907
2,767
0
3,418
5,489
0
26,577
W
Ganesha
TopDirtyBoy
Ganesha
1,540
296
595
3,624
8,256
4,009
0
2,928
5,078
12,432
0
L
Yemoja
WardFG
Yemoja
4,377
882
681
1,370
7,327
3,936
0
4,434
2,893
14,832
0
L
5,089
832
0
439
6,577
2,191
0
4,692
1,885
25,168
0
W
Scylla
popsjaja
Scylla
8,097
1,697
0
856
5,894
1,755
0
2,952
2,720
35,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,632
Gold Earned
27,788
344
Minions Killed
248
0
Camps Cleared
0
1,025,438
Distance Traveled
979,948
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,198
654
95
9
0
197,117
0
L
Cthulhu
5,441
495
43
4
0
201,968
1
L
Ah Muzen Cab
6,099
554
79
7
0
178,501
2
W
Zhong Kui
6,753
614
63
6
0
220,835
3
W
Izanami
6,961
633
106
10
0
203,194
2
L
Bastet
5,704
519
61
6
0
214,319
4
W
Ganesha
5,698
518
6
1
0
194,365
2
L
Yemoja
5,015
456
10
1
0
205,363
4
L
Nu Wa
5,529
503
55
5
0
179,797
2
W
Scylla
7,022
638
74
7
0
209,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role