Player Matchup

Anhur
Anhur
JollysCarry
Anhur
Level 104
God Stats
3W - 3L
1,374 SR
Queue Stats
160W - 169L
1,369 Elo+
Solo
Geb
Geb
R3Y SAINT
Geb
Level 135
God Stats
10W - 4L
1,686 SR
Queue Stats
247W - 266L
1,377 Elo+
Solo
Bacchus
Bacchus
Shadow5oul98
Bacchus
Level 117
God Stats
2W - 3L
1,106 SR
Queue Stats
169W - 200L
1,384 Elo+
Solo
Persephone
Persephone
Tankbuster1228
Persephone
Level 95
God Stats
1W - 1L
1,285 SR
Queue Stats
134W - 134L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
shotp0p
Ao Kuang
Level 60
God Stats
5W - 5L
1,535 SR
Queue Stats
86W - 85L
1,409 Elo+
Solo
Team Averages
Level 102
1,397 SR
1,388 Elo+

VS

Team Averages
Level 117
1,433 SR
1,377 Elo+
Rama
Rama
BlackCraftHog
Rama
Level 144
God Stats
1W - 2L
1,276 SR
Queue Stats
214W - 240L
1,433 Elo+
Party 1
Osiris
Osiris
Burp_My_Worm38
Osiris
Level 103
God Stats
0W - 3L
1,216 SR
Queue Stats
106W - 120L
1,348 Elo+
Solo
Mulan
Mulan
DvlsDom8trx
Mulan
Level 45
God Stats
11W - 7L
1,662 SR
Queue Stats
189W - 213L
1,425 Elo+
Party 1
Zeus
Zeus
JAG7368
Zeus
Level 135
God Stats
8W - 7L
1,612 SR
Queue Stats
1,150W - 1,256L
1,318 Elo+
Party 1
Sol
Sol
SnatchyWinner76
Sol
Level 158
God Stats
15W - 20L
1,400 SR
Queue Stats
497W - 531L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 17
9,313
847
7,119
8,530
2,751
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
7 / 5 / 14
9,819
893
9,338
12,821
13,684
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Shadow5oul98
Bacchus
17
2 / 3 / 20
9,600
873
7,804
13,760
12,201
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Tankbuster1228
Persephone
16
4 / 4 / 13
10,191
926
11,733
7,323
2,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
shotp0p
Ao Kuang
18
12 / 2 / 8
10,756
978
11,258
12,560
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 3
8,526
775
7,172
11,043
4,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 9
7,258
660
3,762
12,043
8,129
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 8 / 7
8,430
766
8,213
12,866
11,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
JAG7368
Zeus
16
6 / 4 / 6
9,237
840
11,199
7,255
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
3 / 5 / 7
8,559
778
10,618
10,986
4,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
49
29
Kills
17
18
Deaths
29
72
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
L
0
6
9
0.75
L
3
8
7
0.81
L
Zeus
JAG7368
Zeus
6
4
6
2.25
W
4
4
17
3.13
W
7
5
14
2.8
W
Bacchus
Shadow5oul98
Bacchus
2
3
20
4
L
3
5
7
1.3
W
Persephone
Tankbuster1228
Persephone
4
4
13
2.63
W
Ao Kuang
shotp0p
Ao Kuang
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,252
Damage
40,964
54,994
Taken
54,193
36,349
Mitigated
31,247
21,275
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,172
6,061
555
2,184
11,043
4,100
0
9,100
1,943
0
13,915
L
3,762
877
410
727
12,043
8,129
0
7,822
4,221
0
5,223
L
8,213
839
108
1,299
12,866
11,999
0
8,213
4,653
0
13,785
L
Zeus
JAG7368
Zeus
11,199
1,152
871
1,032
7,255
2,896
136
6,255
1,000
24,188
0
W
7,119
5,188
1,683
1,615
8,530
2,751
999
2,556
5,810
0
12,723
W
9,338
1,043
1,350
1,386
12,821
13,684
536
6,897
5,627
16,863
0
W
Bacchus
Shadow5oul98
Bacchus
7,804
883
1,952
3,478
13,760
12,201
973
4,261
9,168
17,705
0
L
10,618
2,878
489
3,840
10,986
4,123
176
8,743
2,243
22,773
0
W
Persephone
Tankbuster1228
Persephone
11,733
1,162
812
1,271
7,323
2,538
224
3,179
4,066
32,548
0
W
Ao Kuang
shotp0p
Ao Kuang
11,258
3,380
2,111
5,617
12,560
5,175
3,136
3,881
8,503
22,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,679
Gold Earned
42,010
106
Minions Killed
100
0
Camps Cleared
0
1,037,917
Distance Traveled
863,718
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,526
775
24
2
0
164,494
0
L
Osiris
7,258
660
2
0
0
183,508
0
L
Mulan
8,430
766
10
1
0
183,293
0
L
Zeus
9,237
840
34
3
0
171,415
1
W
Anhur
9,313
847
8
1
0
200,160
0
W
Geb
9,819
893
18
2
0
214,867
0
W
Bacchus
9,600
873
20
2
0
192,823
1
L
Sol
8,559
778
30
3
0
161,008
0
W
Persephone
10,191
926
42
4
0
209,034
0
W
Ao Kuang
10,756
978
18
2
0
221,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role