Player Matchup

Artemis
Artemis
BonkersJewel101
Artemis
Level 7
God Stats
9W - 10L
1,477 SR
Queue Stats
24W - 38L
1,298 Elo+
Party 2
Baron Samedi
Baron Samedi
BruhWHaT99
Baron Samedi
Level 25
God Stats
13W - 12L
1,512 SR
Queue Stats
21W - 19L
1,427 Elo+
Solo
Cthulhu
Cthulhu
KeeblerEmpire16
Cthulhu
Level 53
God Stats
5W - 7L
1,387 SR
Queue Stats
35W - 53L
1,289 Elo+
Party 2
Fenrir
Fenrir
LivingLegend28
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,249 Elo+
Solo
Olorun
Olorun
chorisausage8D
Olorun
Level 20
God Stats
0W - 4L
1,137 SR
Queue Stats
30W - 35L
1,346 Elo+
Solo
Team Averages
Level 24
1,403 SR
1,322 Elo+

VS

Team Averages
Level 27
1,399 SR
1,419 Elo+
King Arthur
King Arthur
Arthur_CKL
King Arthur
Level 26
God Stats
3W - 4L
1,135 SR
Queue Stats
43W - 106L
1,212 Elo+
Solo
Cliodhna
Cliodhna
HydroThiefMusic
Cliodhna
Level 10
God Stats
4W - 6L
1,436 SR
Queue Stats
16W - 14L
1,501 Elo+
Party 1
Sobek
Sobek
Jormunganddr
Sobek
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,516 Elo+
Party 1
Izanami
Izanami
LiccaKusunoki
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,533 Elo+
Party 1
Medusa
Medusa
Nightstalker594
Medusa
Level 16
God Stats
22W - 33L
1,422 SR
Queue Stats
27W - 39L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,902
328
1,146
9,248
2,292
Baron Samedi
BruhWHaT99
Baron Samedi
13
2 / 2 / 0
8,145
453
5,633
8,825
7,189
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 2
7,646
425
5,330
12,634
10,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 10 / 3
6,599
367
2,095
9,334
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 2 / 1
9,466
526
10,817
12,409
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arthur_CKL
King Arthur
15
1 / 2 / 0
8,760
487
2,937
8,992
7,513
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
17
8 / 2 / 3
10,235
569
13,227
12,683
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 10
9,202
511
5,926
13,078
11,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
15
9 / 1 / 5
9,981
555
11,249
9,141
3,346
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 0
8,680
482
4,231
12,036
4,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
9
Kills
25
25
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arthur_CKL
King Arthur
1
2
0
0.5
L
0
8
0
0
L
Baron Samedi
BruhWHaT99
Baron Samedi
2
2
0
1
W
Cliodhna
8
2
3
4.75
W
4
1
10
9
L
1
3
2
0.67
W
Izanami
9
1
5
11.5
L
1
10
3
0.25
W
3
3
0
1
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,021
Damage
37,570
52,450
Taken
55,930
28,376
Mitigated
31,836
12,189
Healing
18,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arthur_CKL
King Arthur
2,937
374
0
1,393
8,992
7,513
407
4,351
4,641
0
36,057
L
1,146
364
0
480
9,248
2,292
0
1,802
7,446
0
11,163
L
Baron Samedi
BruhWHaT99
Baron Samedi
5,633
778
2
2,313
8,825
7,189
258
144
8,681
41,827
0
W
Cliodhna
13,227
2,938
0
4,191
12,683
5,281
575
5,030
7,653
0
79,439
W
5,926
360
2,109
3,787
13,078
11,109
190
4,291
8,787
16,727
0
L
5,330
373
23
685
12,634
10,924
0
2,141
10,493
29,335
0
W
Izanami
11,249
8,908
0
4,920
9,141
3,346
3,190
2,861
6,280
0
74,951
L
2,095
803
0
623
9,334
2,206
0
1,011
8,323
0
11,055
W
4,231
1,111
38
2,196
12,036
4,587
2,204
4,532
7,504
0
57,658
L
10,817
4,607
562
7,501
12,409
5,765
0
828
11,581
59,523
5,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,758
Gold Earned
46,858
272
Minions Killed
461
0
Camps Cleared
0
1,481,847
Distance Traveled
1,720,721
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,760
487
74
4
0
359,620
1
L
Artemis
5,902
328
15
1
0
311,742
1
L
Baron Samedi
8,145
453
77
4
0
281,203
3
W
Cliodhna
10,235
569
126
7
0
395,830
4
W
Sobek
9,202
511
28
2
0
389,866
3
L
Cthulhu
7,646
425
46
3
0
344,546
3
W
Izanami
9,981
555
136
8
0
273,975
3
L
Fenrir
6,599
367
21
1
0
224,012
0
W
Medusa
8,680
482
97
5
0
301,430
0
L
Olorun
9,466
526
113
6
0
320,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role