Player Matchup

Odin
Odin
Itsken17
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,215 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JrRey
Kumbhakarna
Level 16
God Stats
2W - 1L
1,493 SR
Queue Stats
7W - 9L
1,518 Elo+
Party 1
Izanami
Izanami
ShamyShamSham
Izanami
Level 20
God Stats
11W - 12L
1,540 SR
Queue Stats
15W - 16L
1,453 Elo+
Party 3
Ao Kuang
Ao Kuang
kennyelpepo18
Ao Kuang
Level 128
God Stats
1W - 0L
1,378 SR
Queue Stats
20W - 27L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
mAsIniC
Gilgamesh
Level 18
God Stats
5W - 2L
1,490 SR
Queue Stats
17W - 19L
1,390 Elo+
Party 3
Team Averages
Level 40
1,480 SR
1,421 Elo+

VS

Team Averages
Level 21
1,375 SR
1,385 Elo+
King Arthur
King Arthur
Jeffinhoh
King Arthur
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 41L
1,539 Elo+
Solo
Yemoja
Yemoja
Theebrat
Yemoja
Level 24
God Stats
2W - 6L
1,311 SR
Queue Stats
51W - 71L
1,353 Elo+
Party 2
Ne Zha
Ne Zha
WAKHANWITCH
Ne Zha
Level 24
God Stats
2W - 4L
1,282 SR
Queue Stats
55W - 70L
1,350 Elo+
Party 2
Olorun
Olorun
Zebon
Olorun
Level 25
God Stats
5W - 6L
1,475 SR
Queue Stats
22W - 33L
1,406 Elo+
Solo
Sol
Sol
teddybearspace
Sol
Level 7
God Stats
4W - 6L
1,304 SR
Queue Stats
6W - 13L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
4 / 2 / 14
12,063
1,005
17,274
17,206
19,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
JrRey
Kumbhakarna
20
4 / 7 / 26
14,409
1,201
9,947
23,501
31,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
20
27 / 7 / 8
17,996
1,500
61,372
22,161
8,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
kennyelpepo18
Ao Kuang
20
7 / 1 / 20
14,355
1,196
16,413
15,632
17,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
mAsIniC
Gilgamesh
19
0 / 4 / 18
11,053
921
11,804
16,228
16,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jeffinhoh
King Arthur
18
5 / 5 / 12
11,646
971
15,411
24,084
29,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Theebrat
Yemoja
18
1 / 7 / 16
11,153
929
10,648
27,600
18,748
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
19
8 / 10 / 12
13,645
1,137
23,544
23,265
11,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Zebon
Olorun
18
5 / 10 / 12
12,230
1,019
20,406
25,376
10,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 10 / 17
11,997
1,000
17,193
22,644
8,490
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
90
42
Kills
21
21
Deaths
42
86
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Odin
4
2
14
5.5
L
King Arthur
Jeffinhoh
King Arthur
5
5
12
2.2
W
Kumbhakarna
JrRey
Kumbhakarna
4
7
26
2.43
W
Izanami
27
7
8
4.43
L
Yemoja
Theebrat
Yemoja
1
7
16
1.29
L
Ne Zha
8
10
12
1.4
L
Olorun
Zebon
Olorun
5
10
12
1.1
W
Ao Kuang
kennyelpepo18
Ao Kuang
7
1
20
17
W
Gilgamesh
mAsIniC
Gilgamesh
0
4
18
2.25
L
2
10
17
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,810
Damage
87,202
94,728
Taken
122,969
93,436
Mitigated
78,554
21,215
Healing
14,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
17,274
2,302
0
1,285
17,206
19,279
0
10,050
7,156
0
33,292
L
King Arthur
Jeffinhoh
King Arthur
15,411
2,284
0
470
24,084
29,318
0
5,785
17,750
2,813
26,781
W
Kumbhakarna
JrRey
Kumbhakarna
9,947
1,086
0
1,224
23,501
31,489
0
13,526
9,975
19,687
0
W
Izanami
61,372
53,003
0
7,939
22,161
8,722
0
11,358
10,803
0
106,695
L
Yemoja
Theebrat
Yemoja
10,648
3,476
2,583
89
27,600
18,748
0
3,149
23,864
28,979
0
L
Ne Zha
23,544
5,888
0
1,419
23,265
11,000
0
4,625
18,303
0
45,708
L
Olorun
Zebon
Olorun
20,406
11,627
1,987
5,881
25,376
10,998
0
7,526
17,325
38,286
0
W
Ao Kuang
kennyelpepo18
Ao Kuang
16,413
5,325
2,030
6,335
15,632
17,930
0
8,162
7,470
32,730
0
W
Gilgamesh
mAsIniC
Gilgamesh
11,804
1,280
0
2,402
16,228
16,016
0
6,519
9,709
0
25,275
L
17,193
7,420
0
1,768
22,644
8,490
0
5,275
16,859
37,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,876
Gold Earned
60,671
227
Minions Killed
219
12
Camps Cleared
5
1,093,781
Distance Traveled
990,309
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,063
1,005
55
5
2
258,977
2
L
King Arthur
11,646
971
29
2
1
242,704
0
W
Kumbhakarna
14,409
1,201
13
1
0
211,209
0
W
Izanami
17,996
1,500
109
9
7
190,613
0
L
Yemoja
11,153
929
46
4
0
170,671
0
L
Ne Zha
13,645
1,137
43
4
2
209,678
0
L
Olorun
12,230
1,019
47
4
1
161,065
1
W
Ao Kuang
14,355
1,196
20
2
3
221,889
0
W
Gilgamesh
11,053
921
30
3
0
211,093
0
L
Sol
11,997
1,000
54
5
1
206,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role