Player Matchup

Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
ChanderZ-_-
Nemesis
Level 18
God Stats
18W - 11L
1,744 SR
Queue Stats
49W - 36L
1,492 Elo+
Solo
Fenrir
Fenrir
Fake Sozmy
Fenrir
Level 4
God Stats
1W - 0L
1,883 SR
Queue Stats
4W - 0L
1,671 Elo+
Party 3
Thoth
Thoth
ShotsFired713
Thoth
Level 8
God Stats
2W - 1L
1,722 SR
Queue Stats
9W - 9L
1,671 Elo+
Party 2
Ao Kuang
Ao Kuang
actuallykyrie
Ao Kuang
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,445 Elo+
Party 2
Team Averages
Level 36
1,670 SR
1,556 Elo+

VS

Team Averages
Level 14
1,524 SR
1,399 Elo+
Bellona
Bellona
BLACK-LILY-4
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 1
Susano
Susano
D-DD-720
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 1
Fenrir
Fenrir
DiCButtKiss69
Fenrir
Level 7
God Stats
4W - 3L
1,718 SR
Queue Stats
13W - 4L
1,734 Elo+
Solo
Ra
Ra
humber101
Ra
Level 29
God Stats
2W - 6L
1,721 SR
Queue Stats
182W - 229L
1,458 Elo+
Solo
Hel
Hel
void_harrypotter
Hel
Level 27
God Stats
2W - 7L
1,180 SR
Queue Stats
16W - 16L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 0 / 3
8,654
577
6,341
10,332
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
ChanderZ-_-
Nemesis
16
21 / 2 / 1
10,650
710
15,175
11,156
6,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Fake Sozmy
Fenrir
13
5 / 4 / 4
8,313
554
9,755
11,007
5,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 4 / 0
6,829
455
1,273
6,346
1,479
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
actuallykyrie
Ao Kuang
14
3 / 4 / 2
8,577
572
5,080
13,111
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BLACK-LILY-4
Bellona
9
0 / 11 / 2
5,760
384
5,279
14,309
8,985
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
D-DD-720
Susano
8
1 / 11 / 0
5,821
388
2,046
10,313
2,424
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
11 / 3 / 0
9,683
646
13,664
12,681
6,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 4 / 3
8,338
556
6,875
9,226
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 6 / 6
7,002
467
4,359
10,485
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
34
Kills
14
14
Deaths
35
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
3
5.5
L
Bellona
BLACK-LILY-4
Bellona
0
11
2
0.09
W
Nemesis
ChanderZ-_-
Nemesis
21
2
1
10.75
L
Susano
D-DD-720
Susano
1
11
0
0.09
L
11
3
0
3.67
W
Fenrir
Fake Sozmy
Fenrir
5
4
4
1.75
W
1
4
0
0.25
W
Ao Kuang
actuallykyrie
Ao Kuang
3
4
2
1
L
2
4
3
0.88
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,624
Damage
32,223
51,952
Taken
57,014
21,739
Mitigated
24,990
15,485
Healing
13,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,341
2,206
120
4,428
10,332
4,202
824
2,346
7,664
0
57,859
L
Bellona
BLACK-LILY-4
Bellona
5,279
1,756
0
1,150
14,309
8,985
28
933
13,376
0
18,180
W
Nemesis
ChanderZ-_-
Nemesis
15,175
8,752
0
2,739
11,156
6,282
1,148
550
10,529
0
61,308
L
Susano
D-DD-720
Susano
2,046
687
0
0
10,313
2,424
0
213
10,100
0
24,239
L
13,664
2,898
0
4,079
12,681
6,518
0
1,313
11,368
0
51,533
W
Fenrir
Fake Sozmy
Fenrir
9,755
2,382
0
1,286
11,007
5,940
374
3,080
7,354
0
33,533
W
1,273
111
58
668
6,346
1,479
1,320
2,435
3,654
29,374
0
W
Ao Kuang
actuallykyrie
Ao Kuang
5,080
1,212
0
6,186
13,111
3,836
317
2,387
10,458
46,765
0
L
6,875
821
662
3,358
9,226
2,891
883
1,605
7,621
53,827
0
L
4,359
644
485
3,490
10,485
4,172
829
2,289
8,196
26,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,023
Gold Earned
36,604
432
Minions Killed
319
0
Camps Cleared
0
1,491,020
Distance Traveled
1,313,029
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,654
577
98
7
0
311,714
0
L
Bellona
5,760
384
31
2
0
238,388
0
W
Nemesis
10,650
710
117
8
0
334,448
0
L
Susano
5,821
388
41
3
0
264,135
2
L
Fenrir
9,683
646
95
6
0
294,758
1
W
Fenrir
8,313
554
55
4
0
325,510
0
W
Thoth
6,829
455
61
4
0
217,838
0
W
Ao Kuang
8,577
572
101
7
0
301,510
0
L
Ra
8,338
556
115
8
0
266,434
3
L
Hel
7,002
467
37
2
0
249,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role