Player Matchup

Aphrodite
Aphrodite
GodLikeCoolio
Aphrodite
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,392 Elo+
Party 1
Olorun
Olorun
MilesMario1
Olorun
Level 8
God Stats
0W - 1L
1,223 SR
Queue Stats
1W - 3L
1,326 Elo+
Party 1
Arachne
Arachne
Overallwin
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,326 Elo+
Party 1
Danzaburou
Danzaburou
Stroobster69
Danzaburou
Level 8
God Stats
1W - 1L
1,524 SR
Queue Stats
3W - 4L
1,442 Elo+
Party 1
Terra
Terra
Yammers
Terra
Level 28
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 7L
1,148 Elo+
Party 1
Team Averages
Level 26
1,404 SR
1,327 Elo+

VS

Team Averages
Level 24
1,653 SR
1,603 Elo+
Horus
Horus
Bwills6
Horus
Level 29
God Stats
6W - 1L
1,758 SR
Queue Stats
90W - 77L
1,572 Elo+
Solo
Skadi
Skadi
IamHanako
Skadi
Level 18
God Stats
3W - 0L
1,782 SR
Queue Stats
20W - 13L
1,613 Elo+
Party 2
Da Ji
Da Ji
Peccorine
Da Ji
Level 25
God Stats
4W - 2L
1,498 SR
Queue Stats
71W - 49L
1,646 Elo+
Solo
Cthulhu
Cthulhu
RoyaItyy
Cthulhu
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 133L
1,600 Elo+
Solo
Scylla
Scylla
RyujiSakamoto
Scylla
Level 25
God Stats
2W - 0L
1,724 SR
Queue Stats
21W - 16L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GodLikeCoolio
Aphrodite
13
3 / 6 / 1
8,795
440
6,710
14,613
10,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
13
1 / 12 / 0
8,350
418
5,488
20,229
6,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Overallwin
Arachne
12
2 / 7 / 1
8,661
433
3,290
18,923
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Stroobster69
Danzaburou
12
1 / 8 / 2
7,208
360
9,847
13,784
3,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
Yammers
Terra
12
0 / 6 / 0
7,362
368
2,669
15,845
13,442
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bwills6
Horus
16
4 / 0 / 19
11,436
572
6,643
19,612
18,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
IamHanako
Skadi
16
9 / 4 / 10
11,383
569
13,576
13,311
5,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Peccorine
Da Ji
18
9 / 3 / 9
11,860
593
13,115
12,554
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
RoyaItyy
Cthulhu
17
7 / 0 / 10
11,726
586
11,766
13,519
16,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 1 / 16
12,285
614
20,548
6,665
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
103
7
Kills
39
39
Deaths
8
4
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Horus
Bwills6
Horus
4
0
19
13.5
L
Aphrodite
GodLikeCoolio
Aphrodite
3
6
1
0.58
W
Skadi
IamHanako
Skadi
9
4
10
3.5
L
Olorun
1
12
0
0.08
L
Arachne
Overallwin
Arachne
2
7
1
0.36
W
Da Ji
Peccorine
Da Ji
9
3
9
4.5
W
Cthulhu
RoyaItyy
Cthulhu
7
0
10
12
W
10
1
16
18
L
Danzaburou
Stroobster69
Danzaburou
1
8
2
0.25
L
Terra
Yammers
Terra
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,004
Damage
65,648
83,394
Taken
65,661
39,259
Mitigated
50,405
25,667
Healing
29,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bwills6
Horus
6,643
2,771
5,596
11,231
19,612
18,355
796
4,818
14,794
0
30,630
L
Aphrodite
GodLikeCoolio
Aphrodite
6,710
733
3,318
6,343
14,613
10,675
0
5,870
8,505
28,982
0
W
Skadi
IamHanako
Skadi
13,576
7,080
0
2,391
13,311
5,653
6,194
4,335
8,976
0
62,957
L
Olorun
5,488
2,734
0
4,257
20,229
6,568
54
10,908
8,642
51,448
5,792
L
Arachne
Overallwin
Arachne
3,290
1,451
0
6,163
18,923
5,147
17
4,630
14,077
0
34,000
W
Da Ji
Peccorine
Da Ji
13,115
4,090
0
2,236
12,554
6,975
2,138
2,801
9,753
0
74,272
W
Cthulhu
RoyaItyy
Cthulhu
11,766
334
2,062
4,680
13,519
16,633
731
2,963
10,142
72,007
0
W
20,548
3,210
0
997
6,665
2,789
3,083
1,955
4,710
88,040
0
L
Danzaburou
Stroobster69
Danzaburou
9,847
2,087
0
1,470
13,784
3,427
0
4,056
9,567
0
40,202
L
Terra
Yammers
Terra
2,669
183
205
3,911
15,845
13,442
29
4,808
10,157
26,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,376
Gold Earned
58,690
332
Minions Killed
505
0
Camps Cleared
0
1,649,896
Distance Traveled
1,895,588
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,436
572
38
2
0
397,591
2
L
Aphrodite
8,795
440
46
2
0
324,672
7
W
Skadi
11,383
569
107
5
0
351,052
0
L
Olorun
8,350
418
110
6
0
311,276
3
L
Arachne
8,661
433
78
4
0
352,738
3
W
Da Ji
11,860
593
103
5
0
400,839
4
W
Cthulhu
11,726
586
122
6
0
396,611
3
W
Scylla
12,285
614
135
7
0
349,495
5
L
Danzaburou
7,208
360
53
3
0
332,574
6
L
Terra
7,362
368
45
2
0
328,636
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role