Player Matchup

Medusa
Medusa
Momen100
Medusa
Level 26
God Stats
6W - 1L
1,988 SR
Queue Stats
54W - 40L
1,583 Elo+
Solo
Achilles
Achilles
Pumpbuh
Achilles
Level 17
God Stats
16W - 11L
1,618 SR
Queue Stats
33W - 35L
1,444 Elo+
Solo
Bacchus
Bacchus
SaphireWheat905
Bacchus
Level 23
God Stats
4W - 7L
1,489 SR
Queue Stats
62W - 88L
1,471 Elo+
Party 1
Sol
Sol
Uzkko
Sol
Level 17
God Stats
2W - 4L
1,206 SR
Queue Stats
42W - 42L
1,591 Elo+
Solo
Cliodhna
Cliodhna
violaChamacos
Cliodhna
Level 36
God Stats
18W - 17L
1,491 SR
Queue Stats
145W - 135L
1,546 Elo+
Party 1
Team Averages
Level 24
1,558 SR
1,527 Elo+

VS

Team Averages
Level 14
1,520 SR
1,436 Elo+
Artemis
Artemis
HamDoctor
Artemis
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 58L
1,539 Elo+
Party 2
Vamana
Vamana
Tippowitz
Vamana
Level 29
God Stats
24W - 24L
1,544 SR
Queue Stats
170W - 173L
1,491 Elo+
Party 2
Nemesis
Nemesis
Yiperzz66
Nemesis
Level 8
God Stats
2W - 1L
1,653 SR
Queue Stats
17W - 20L
1,497 Elo+
Solo
Jormungandr
Jormungandr
beitang
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Solo
Discordia
Discordia
蛇爬学家
Discordia
Level 24
God Stats
8W - 17L
1,402 SR
Queue Stats
41W - 48L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Momen100
Medusa
11
6 / 2 / 3
6,695
558
7,389
7,161
2,531
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Pumpbuh
Achilles
11
0 / 1 / 2
6,310
526
3,529
6,790
3,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 0 / 6
7,237
603
3,056
4,154
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Uzkko
Sol
12
3 / 1 / 1
7,499
625
7,730
6,176
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
violaChamacos
Cliodhna
11
5 / 2 / 3
7,036
586
4,517
6,624
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HamDoctor
Artemis
7
0 / 5 / 3
4,849
404
2,044
4,941
1,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Tippowitz
Vamana
10
0 / 1 / 2
5,972
498
3,841
7,595
4,250
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Yiperzz66
Nemesis
8
3 / 3 / 0
5,849
487
5,022
9,556
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
beitang
Jormungandr
7
1 / 5 / 2
4,836
403
1,384
7,264
3,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
蛇爬学家
Discordia
12
2 / 5 / 1
6,601
550
3,677
7,067
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
19
Kills
6
6
Deaths
19
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
HamDoctor
Artemis
0
5
3
0.3
W
Medusa
Momen100
Medusa
6
2
3
3.75
W
Achilles
Pumpbuh
Achilles
0
1
2
1
W
5
0
6
8
L
Vamana
Tippowitz
Vamana
0
1
2
1
W
Sol
Uzkko
Sol
3
1
1
3.5
L
Nemesis
Yiperzz66
Nemesis
3
3
0
1
L
Jormungandr
beitang
Jormungandr
1
5
2
0.4
W
Cliodhna
violaChamacos
Cliodhna
5
2
3
3.25
L
Discordia
蛇爬学家
Discordia
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,221
Damage
15,968
30,905
Taken
36,423
13,923
Mitigated
13,167
11,563
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
HamDoctor
Artemis
2,044
1,684
0
616
4,941
1,245
152
581
4,360
0
11,001
W
Medusa
Momen100
Medusa
7,389
3,953
0
2,909
7,161
2,531
1,113
1,327
5,763
0
34,516
W
Achilles
Pumpbuh
Achilles
3,529
284
0
1,845
6,790
3,411
0
428
6,271
0
30,392
W
3,056
323
0
727
4,154
4,529
490
1,258
2,890
15,245
0
L
Vamana
Tippowitz
Vamana
3,841
1,779
0
2,924
7,595
4,250
0
2,820
4,775
794
26,540
W
Sol
Uzkko
Sol
7,730
4,654
0
3,254
6,176
1,825
430
1,340
4,642
47,105
0
L
Nemesis
Yiperzz66
Nemesis
5,022
1,547
0
3,848
9,556
2,458
0
2,540
7,016
0
23,303
L
Jormungandr
beitang
Jormungandr
1,384
491
30
175
7,264
3,089
0
1,836
5,428
10,650
0
W
Cliodhna
violaChamacos
Cliodhna
4,517
800
0
2,828
6,624
1,627
0
576
5,952
0
35,479
L
Discordia
蛇爬学家
Discordia
3,677
260
0
1,781
7,067
2,125
0
3,009
4,058
34,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,777
Gold Earned
28,107
327
Minions Killed
252
0
Camps Cleared
0
1,142,131
Distance Traveled
1,125,475
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,849
404
32
3
0
201,840
3
W
Medusa
6,695
558
60
5
0
198,642
0
W
Achilles
6,310
526
70
6
0
243,769
3
W
Bacchus
7,237
603
32
3
0
190,050
0
L
Vamana
5,972
498
83
7
0
222,047
2
W
Sol
7,499
625
101
8
0
242,543
6
L
Nemesis
5,849
487
50
4
0
245,250
3
L
Jormungandr
4,836
403
17
1
0
222,844
1
W
Cliodhna
7,036
586
64
5
0
267,127
0
L
Discordia
6,601
550
70
6
0
233,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role