Player Matchup

Xbalanque
Xbalanque
Hmong_Daddy
Xbalanque
Level 93
God Stats
2W - 2L
1,623 SR
Queue Stats
158W - 127L
1,513 Elo+
Party 1
Da Ji
Da Ji
KingOnceVa
Da Ji
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hel
Hel
KirunaYuuto
Hel
Level 68
God Stats
1W - 0L
1,747 SR
Queue Stats
22W - 27L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
Yaboichang
Kukulkan
Level 7
God Stats
16W - 6L
1,680 SR
Queue Stats
36W - 18L
1,412 Elo+
Party 1
Sun Wukong
Sun Wukong
theyreinthetreez
Sun Wukong
Level 43
God Stats
8W - 4L
1,476 SR
Queue Stats
15W - 11L
1,396 Elo+
Party 1
Team Averages
Level 43
1,605 SR
1,454 Elo+

VS

Team Averages
Level 13
1,500 SR
1,282 Elo+
Khepri
Khepri
King CyanTigerX
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Pipboyfallout
Sylvanus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 28L
1,062 Elo+
Party 2
He Bo
He Bo
imantiss
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,186 Elo+
Party 2
Da Ji
Da Ji
lolziz
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
severe-chalk7
Chaac
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 149L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hmong_Daddy
Xbalanque
10
9 / 0 / 5
6,464
808
7,900
4,864
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
7
1 / 1 / 1
4,523
565
598
3,050
766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
3 / 1 / 3
4,988
624
1,377
2,896
725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Yaboichang
Kukulkan
11
6 / 0 / 2
6,712
839
3,438
2,879
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
theyreinthetreez
Sun Wukong
10
5 / 0 / 0
6,269
784
2,018
3,569
1,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 0
3,852
482
566
6,701
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Pipboyfallout
Sylvanus
6
1 / 5 / 0
4,332
542
1,797
5,756
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
imantiss
He Bo
4
0 / 4 / 0
3,623
453
686
2,574
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
lolziz
Da Ji
5
0 / 7 / 0
3,634
454
1,893
5,958
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

5
0 / 4 / 0
3,951
494
306
4,276
2,159
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
24
Kills
1
2
Deaths
28
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Hmong_Daddy
Xbalanque
9
0
5
11.5
L
0
8
0
0
W
Da Ji
1
1
1
1.5
W
3
1
3
4.5
L
Sylvanus
Pipboyfallout
Sylvanus
1
5
0
0.2
W
Kukulkan
Yaboichang
Kukulkan
6
0
2
7
L
He Bo
imantiss
He Bo
0
4
0
0
L
Da Ji
lolziz
Da Ji
0
7
0
0
L
0
4
0
0
W
Sun Wukong
theyreinthetreez
Sun Wukong
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,331
Damage
5,248
17,258
Taken
25,265
4,978
Mitigated
11,566
6,322
Healing
1,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Hmong_Daddy
Xbalanque
7,900
4,522
0
1,921
4,864
1,369
557
1,283
3,581
0
29,371
L
566
246
0
285
6,701
3,589
383
960
5,737
7,316
0
W
Da Ji
598
60
0
161
3,050
766
0
356
2,694
0
10,731
W
1,377
170
925
1,221
2,896
725
218
785
2,111
15,105
0
L
Sylvanus
Pipboyfallout
Sylvanus
1,797
547
271
635
5,756
3,529
263
470
5,286
11,877
0
W
Kukulkan
Yaboichang
Kukulkan
3,438
622
0
375
2,879
936
2,158
566
2,193
33,627
0
L
He Bo
imantiss
He Bo
686
78
0
77
2,574
670
0
1,223
1,199
5,998
0
L
Da Ji
lolziz
Da Ji
1,893
790
0
198
5,958
1,619
0
1,910
3,952
0
5,859
L
306
166
0
0
4,276
2,159
0
0
4,276
0
11,282
W
Sun Wukong
theyreinthetreez
Sun Wukong
2,018
546
0
1,719
3,569
1,182
162
0
3,569
0
26,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,956
Gold Earned
19,392
260
Minions Killed
83
0
Camps Cleared
0
778,798
Distance Traveled
676,352
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,464
808
53
7
0
145,600
1
L
Khepri
3,852
482
12
2
0
167,697
0
W
Da Ji
4,523
565
28
4
0
155,721
0
W
Hel
4,988
624
26
3
0
159,847
0
L
Sylvanus
4,332
542
24
3
0
136,852
3
W
Kukulkan
6,712
839
80
10
0
158,690
0
L
He Bo
3,623
453
7
1
0
96,558
2
L
Da Ji
3,634
454
13
2
0
160,518
0
L
Chaac
3,951
494
27
3
0
114,727
0
W
Sun Wukong
6,269
784
73
9
0
158,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role