Player Matchup

Cliodhna
Cliodhna
Shadowykiller05
Cliodhna
Level 46
God Stats
1W - 0L
1,428 SR
Queue Stats
9W - 21L
1,240 Elo+
Solo
Kukulkan
Kukulkan
TyrannousNewt5
Kukulkan
Level 7
God Stats
6W - 10L
1,583 SR
Queue Stats
17W - 23L
1,477 Elo+
Party 1
Sobek
Sobek
nelsrapscallions
Sobek
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 37L
1,391 Elo+
Party 1
Team Averages
Level 22
1,504 SR
1,369 Elo+

VS

Team Averages
Level 71
1,569 SR
1,387 Elo+
Nemesis
Nemesis
K1ngsz
Nemesis
Level 128
God Stats
4W - 6L
1,549 SR
Queue Stats
365W - 565L
1,344 Elo+
Solo
Zeus
Zeus
ayayjay
Zeus
Level 61
God Stats
14W - 11L
1,686 SR
Queue Stats
149W - 163L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
bigrock69
Cthulhu
Level 25
God Stats
7W - 9L
1,473 SR
Queue Stats
16W - 38L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
6 / 3 / 3
10,056
670
12,160
10,218
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
14
2 / 0 / 4
9,525
635
10,945
4,793
1,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 6
9,169
611
4,245
20,754
13,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
K1ngsz
Nemesis
12
0 / 3 / 2
8,514
568
3,964
12,657
5,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
ayayjay
Zeus
12
1 / 3 / 2
8,688
579
14,350
6,754
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
bigrock69
Cthulhu
12
2 / 3 / 1
9,171
611
8,149
13,531
14,093
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
3
3
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
K1ngsz
Nemesis
0
3
2
0.33
W
Cliodhna
6
3
3
2.5
W
Kukulkan
2
0
4
4
L
Zeus
ayayjay
Zeus
1
3
2
0.67
L
Cthulhu
bigrock69
Cthulhu
2
3
1
0.83
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,350
Damage
26,463
35,765
Taken
32,942
20,349
Mitigated
22,254
14,543
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
K1ngsz
Nemesis
3,964
684
0
3,738
12,657
5,887
0
5,558
7,099
0
25,999
W
Cliodhna
12,160
1,544
0
2,891
10,218
4,769
0
6,347
3,731
0
30,232
W
Kukulkan
10,945
1,399
656
547
4,793
1,893
538
3,598
1,195
49,438
0
L
Zeus
ayayjay
Zeus
14,350
2,115
0
1,278
6,754
2,274
0
2,326
4,428
31,405
0
L
Cthulhu
bigrock69
Cthulhu
8,149
1,063
82
1,234
13,531
14,093
0
7,492
6,039
20,070
0
W
4,245
546
174
10,275
20,754
13,687
112
12,758
7,902
14,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,750
Gold Earned
26,373
157
Minions Killed
132
8
Camps Cleared
4
858,729
Distance Traveled
849,161
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,514
568
63
4
1
282,574
7
W
Cliodhna
10,056
670
44
3
5
278,900
7
W
Kukulkan
9,525
635
100
7
2
268,855
5
L
Zeus
8,688
579
42
3
3
285,912
3
L
Cthulhu
9,171
611
27
2
0
280,675
5
W
Sobek
9,169
611
13
1
1
310,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role