Player Matchup

Chaac
Chaac
Gold V
Crashedservers
Chaac
Gold V
Level 127
God Stats
2W - 4L
1,497 SR
Queue Stats
64W - 67L
1,251 MMR
Solo
Medusa
Medusa
Gold V
Halfr1canHero
Medusa
Gold V
Level 129
God Stats
8W - 8L
1,632 SR
Queue Stats
94W - 101L
1,382 MMR
Party 2
Khepri
Khepri
Bronze III
Rudabuga
Khepri
Bronze III
Level 61
God Stats
2W - 2L
1,559 SR
Queue Stats
6W - 10L
1,276 MMR
Solo
Hera
Hera
Bronze III
XoBeastmode
Hera
Bronze III
Level 85
God Stats
0W - 1L
1,687 SR
Queue Stats
1W - 3L
1,458 MMR
Solo
Mulan
Mulan
Gold IV
XxLaUnDrYMaNxX
Mulan
Gold IV
Level 122
God Stats
6W - 9L
1,605 SR
Queue Stats
66W - 71L
1,529 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,596 SR
1,379 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,603 SR
1,377 MMR
Fafnir
Fafnir
Silver II
ImperiumGrim47
Fafnir
Silver II
Level 106
God Stats
5W - 2L
1,611 SR
Queue Stats
144W - 147L
1,112 MMR
Solo
Cernunnos
Cernunnos
Silver II
StraightUpMonks
Cernunnos
Silver II
Level 124
God Stats
11W - 13L
1,571 SR
Queue Stats
28W - 33L
1,392 MMR
Solo
Ah Puch
Ah Puch
Gold IV
fcmaciel
Ah Puch
Gold IV
Level 140
God Stats
19W - 4L
1,699 SR
Queue Stats
451W - 481L
1,422 MMR
Solo
Mercury
Mercury
Platinum III
o0Truth0o
Mercury
Platinum III
Level 160
God Stats
27W - 31L
1,521 SR
Queue Stats
703W - 702L
1,577 MMR
Party 1
Sylvanus
Sylvanus
Gold III
smurf233
Sylvanus
Gold III
Level 159
God Stats
27W - 18L
1,611 SR
Queue Stats
431W - 439L
1,384 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,077
608
4,753
8,188
4,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 0
5,097
510
1,502
3,557
1,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Rudabuga
Khepri
7
0 / 2 / 0
4,897
490
1,753
5,801
3,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 0
4,463
446
1,415
3,655
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 1 / 0
5,341
534
3,812
6,824
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Morgan Le FayGilgameshArtio

VS

Bans
SkadiLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
4,711
471
1,496
1,928
1,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
StraightUpMonks
Cernunnos
10
1 / 0 / 1
5,324
532
1,782
2,703
716
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
fcmaciel
Ah Puch
11
1 / 0 / 3
6,223
622
6,255
5,108
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
o0Truth0o
Mercury
11
5 / 0 / 1
6,562
656
3,456
5,899
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
smurf233
Sylvanus
11
1 / 2 / 1
5,847
585
4,181
5,977
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
2
Kills
9
9
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
0
1
0
0
W
1
0
3
2.5
L
Khepri
Rudabuga
Khepri
0
2
0
0
W
Cernunnos
StraightUpMonks
Cernunnos
1
0
1
1.5
L
0
3
0
0
L
0
1
0
0
W
Ah Puch
fcmaciel
Ah Puch
1
0
3
2.5
W
Mercury
o0Truth0o
Mercury
5
0
1
5.5
W
Sylvanus
smurf233
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,235
Damage
17,170
28,025
Taken
21,615
11,983
Mitigated
9,734
9,886
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,753
1,314
0
4,953
8,188
4,122
0
3,267
4,921
0
35,654
L
1,502
511
0
410
3,557
1,001
26
425
3,132
0
29,950
W
1,496
990
60
786
1,928
1,237
0
591
1,337
7,316
0
L
Khepri
Rudabuga
Khepri
1,753
155
826
569
5,801
3,277
0
2,286
3,466
8,915
0
W
Cernunnos
StraightUpMonks
Cernunnos
1,782
1,013
0
872
2,703
716
0
459
2,244
0
31,522
L
1,415
132
0
345
3,655
1,015
0
2,126
1,329
17,282
0
L
3,812
1,347
0
2,783
6,824
2,568
0
2,640
4,062
0
28,965
W
Ah Puch
fcmaciel
Ah Puch
6,255
147
0
2,593
5,108
1,575
0
1,369
3,599
42,462
0
W
Mercury
o0Truth0o
Mercury
3,456
1,716
0
1,235
5,899
1,796
0
545
5,245
0
34,408
W
Sylvanus
smurf233
Sylvanus
4,181
1,655
120
2,827
5,977
4,410
0
0
5,391
22,481
5,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,875
Gold Earned
28,667
278
Minions Killed
325
0
Camps Cleared
0
935,490
Distance Traveled
953,794
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,077
608
74
7
0
180,304
1
L
Medusa
5,097
510
71
7
0
202,990
4
W
Fafnir
4,711
471
12
1
0
179,246
2
L
Khepri
4,897
490
15
2
0
200,734
2
W
Cernunnos
5,324
532
73
7
0
187,814
4
L
Hera
4,463
446
44
4
0
131,704
1
L
Mulan
5,341
534
74
7
0
219,758
4
W
Ah Puch
6,223
622
92
9
0
185,673
4
W
Mercury
6,562
656
78
8
0
247,461
2
W
Sylvanus
5,847
585
70
7
0
153,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role