Player Matchup

Cabrakan
Cabrakan
Geeen
Cabrakan
Level 125
God Stats
1W - 3L
1,142 SR
Queue Stats
122W - 150L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
OooMushu
Tsukuyomi
Level 28
God Stats
1W - 0L
1,710 SR
Queue Stats
16W - 23L
1,350 Elo+
Solo
Hercules
Hercules
TattyBoh
Hercules
Level 109
God Stats
4W - 2L
1,641 SR
Queue Stats
187W - 154L
1,565 Elo+
Party 2
Zhong Kui
Zhong Kui
X JrM02 X
Zhong Kui
Level 29
God Stats
5W - 4L
1,524 SR
Queue Stats
266W - 219L
1,673 Elo+
Solo
Guan Yu
Guan Yu
zXLumiNosityXz
Guan Yu
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
182W - 157L
1,551 Elo+
Party 2
Team Averages
Level 84
1,460 SR
1,533 Elo+

VS

Team Averages
Level 86
1,564 SR
1,613 Elo+
Geb
Geb
BoogieHT
Geb
Level 25
God Stats
6W - 6L
1,600 SR
Queue Stats
142W - 203L
1,430 Elo+
Solo
Hera
Hera
JingJay
Hera
Level 129
God Stats
9W - 8L
1,565 SR
Queue Stats
896W - 712L
1,650 Elo+
Party 1
Camazotz
Camazotz
SenseiElectro
Camazotz
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 52L
1,650 Elo+
Party 1
Sylvanus
Sylvanus
Shahahaha9
Sylvanus
Level 128
God Stats
16W - 10L
1,655 SR
Queue Stats
369W - 245L
1,646 Elo+
Party 1
The Morrigan
The Morrigan
Yuaetrende9
The Morrigan
Level 121
God Stats
11W - 11L
1,499 SR
Queue Stats
308W - 205L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Geeen
Cabrakan
18
3 / 4 / 16
11,540
641
10,845
24,212
48,165
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tsukuyomi
OooMushu
Tsukuyomi
19
3 / 5 / 16
12,197
678
22,498
16,056
9,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
TattyBoh
Hercules
20
7 / 5 / 13
13,452
747
14,418
39,074
39,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
X JrM02 X
Zhong Kui
20
7 / 3 / 16
13,645
758
30,222
28,556
40,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 6 / 16
13,206
734
11,858
31,373
42,335
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 14
11,270
626
10,758
22,936
31,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
JingJay
Hera
20
4 / 4 / 14
12,229
679
27,479
14,693
6,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
SenseiElectro
Camazotz
19
4 / 6 / 13
11,967
665
22,279
26,736
12,947
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
Shahahaha9
Sylvanus
20
6 / 5 / 13
12,623
701
22,684
23,756
20,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Yuaetrende9
The Morrigan
20
9 / 6 / 9
12,885
716
18,359
12,393
6,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
86
26
Kills
23
23
Deaths
26
77
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
5
14
1.4
W
Cabrakan
Geeen
Cabrakan
3
4
16
2.75
L
Hera
JingJay
Hera
4
4
14
2.75
W
Tsukuyomi
OooMushu
Tsukuyomi
3
5
16
2.2
L
Camazotz
SenseiElectro
Camazotz
4
6
13
1.75
L
Sylvanus
Shahahaha9
Sylvanus
6
5
13
2.5
W
Hercules
TattyBoh
Hercules
7
5
13
2.7
W
Zhong Kui
X JrM02 X
Zhong Kui
7
3
16
5
L
The Morrigan
Yuaetrende9
The Morrigan
9
6
9
2.25
W
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,841
Damage
101,559
139,271
Taken
100,514
179,404
Mitigated
78,195
74,983
Healing
46,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,758
369
2,702
4,564
22,936
31,646
513
7,907
15,029
22,029
0
W
Cabrakan
Geeen
Cabrakan
10,845
567
3,110
3,089
24,212
48,165
411
18,126
6,086
22,271
0
L
Hera
JingJay
Hera
27,479
7,850
687
2,309
14,693
6,945
1,930
5,994
8,699
48,760
0
W
Tsukuyomi
OooMushu
Tsukuyomi
22,498
4,230
2,482
1,633
16,056
9,443
2,180
9,008
7,048
0
56,057
L
Camazotz
SenseiElectro
Camazotz
22,279
5,373
2,120
9,882
26,736
12,947
810
9,184
17,552
560
35,784
L
Sylvanus
Shahahaha9
Sylvanus
22,684
6,552
11,345
8,915
23,756
20,370
1,647
11,531
12,225
35,336
4,767
W
Hercules
TattyBoh
Hercules
14,418
4,805
5,204
16,952
39,074
39,370
1,712
17,680
20,944
338
38,886
W
Zhong Kui
X JrM02 X
Zhong Kui
30,222
2,239
1,078
14,860
28,556
40,091
3,151
18,631
9,925
78,309
0
L
The Morrigan
Yuaetrende9
The Morrigan
18,359
2,564
2,388
1,682
12,393
6,287
503
6,451
5,938
38,285
1,276
W
11,858
2,329
14,213
12,362
31,373
42,335
222
13,350
18,023
0
27,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,040
Gold Earned
60,974
210
Minions Killed
169
0
Camps Cleared
0
1,576,833
Distance Traveled
1,459,690
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,270
626
16
1
0
330,930
1
W
Cabrakan
11,540
641
11
1
0
296,640
1
L
Hera
12,229
679
52
3
0
284,991
4
W
Tsukuyomi
12,197
678
57
3
0
338,759
0
L
Camazotz
11,967
665
16
1
0
314,654
1
L
Sylvanus
12,623
701
41
2
0
256,391
1
W
Hercules
13,452
747
40
2
0
299,122
0
W
Zhong Kui
13,645
758
86
5
0
320,130
1
L
The Morrigan
12,885
716
44
2
0
272,724
0
W
Guan Yu
13,206
734
16
1
0
322,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role